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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-08-26 18:50:34 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-08-26 18:50:34 +0000 |
commit | ef82a7df8aafb569f6db5e77ff2dd67fde860148 (patch) | |
tree | 202a461e6d9d426ef1d080ec554334a195fa709a /src/animatedsprite.cpp | |
parent | c3a3b608b3f9a7b2edb3a7132af5dffde1a9e3c2 (diff) | |
download | mana-ef82a7df8aafb569f6db5e77ff2dd67fde860148.tar.gz mana-ef82a7df8aafb569f6db5e77ff2dd67fde860148.tar.bz2 mana-ef82a7df8aafb569f6db5e77ff2dd67fde860148.tar.xz mana-ef82a7df8aafb569f6db5e77ff2dd67fde860148.zip |
Applied patch by Bahamut81 which implements resetting of Animation, Action and
AnimatedSprite. This fixes the animation synchronization issues.
Diffstat (limited to 'src/animatedsprite.cpp')
-rw-r--r-- | src/animatedsprite.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index d1201042..a7a4453c 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -48,12 +48,14 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): free(data); if (!doc) { - logger->error("Animation: Error while parsing animation definition file!"); + logger->error( + "Animation: Error while parsing animation definition file!"); } xmlNodePtr node = xmlDocGetRootElement(doc); if (!node || !xmlStrEqual(node->name, BAD_CAST "sprite")) { - logger->error("Animation: this is not a valid animation definition file!"); + logger->error( + "Animation: this is not a valid animation definition file!"); } // Get the variant @@ -232,13 +234,14 @@ AnimatedSprite::~AnimatedSprite() void AnimatedSprite::reset() { - // Reset all defined actions (because of aliases, some will be resetted - // multiple times) + // Reset all defined actions (because of aliases some will be resetted + // multiple times, but this doesn't matter) for (ActionIterator i = mActions.begin(); i != mActions.end(); ++i) { - //TODO: If resetting everything is really a nice way of fixing the - // synchronization issues, finish implementing this. - //i->second->reset(); + if (i->second) + { + i->second->reset(); + } } } |