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author | Jared Adams <jaxad0127@gmail.com> | 2010-08-15 21:28:10 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-16 13:19:09 -0600 |
commit | d8d9232a67a03548b827bdb0515fe7a620a488f8 (patch) | |
tree | d6e0644f99e0ff89f9b320c0b479ba5a4e398125 /src/actorsprite.h | |
parent | a6c2b90c2dabac18ad8052d948bc540406b3a613 (diff) | |
download | mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.gz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.bz2 mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.xz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.zip |
Move more to the event system
Most of Net::InventoryHandler is now done through events. The
ActorSpriteManager was also replaced by events. A few odds and
ends were taken care of too.
Reviewed-by: Bertram
Diffstat (limited to 'src/actorsprite.h')
-rw-r--r-- | src/actorsprite.h | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/actorsprite.h b/src/actorsprite.h index 7cc91c53..ab945d2f 100644 --- a/src/actorsprite.h +++ b/src/actorsprite.h @@ -33,7 +33,6 @@ class SimpleAnimation; class StatusEffect; -class ActorSpriteListener; class ActorSprite : public CompoundSprite, public Actor { @@ -162,16 +161,6 @@ public: static void unload(); - /** - * Add an ActorSprite listener. - */ - void addActorSpriteListener(ActorSpriteListener *listener); - - /** - * Remove an ActorSprite listener. - */ - void removeActorSpriteListener(ActorSpriteListener *listener); - protected: /** * Trigger visual effect, with components @@ -239,10 +228,6 @@ private: /** Target cursor being used */ SimpleAnimation *mUsedTargetCursor; - - typedef std::list<ActorSpriteListener*> ActorSpriteListeners; - typedef ActorSpriteListeners::iterator ActorSpriteListenerIterator; - ActorSpriteListeners mActorSpriteListeners; }; #endif // ACTORSPRITE_H |