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author | Jared Adams <jaxad0127@gmail.com> | 2010-04-22 07:15:35 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-04-23 08:33:25 -0600 |
commit | c22ea2f169f58e765fc699fcd71bfd3a3cd4f859 (patch) | |
tree | 9e19b57d562d3fe24cd69e6441db41162aa6d3e4 /mana.cbp | |
parent | 93d4de19fdffb6d568c907729449f169c3520c7b (diff) | |
download | mana-c22ea2f169f58e765fc699fcd71bfd3a3cd4f859.tar.gz mana-c22ea2f169f58e765fc699fcd71bfd3a3cd4f859.tar.bz2 mana-c22ea2f169f58e765fc699fcd71bfd3a3cd4f859.tar.xz mana-c22ea2f169f58e765fc699fcd71bfd3a3cd4f859.zip |
Add an Actor class to replace the Sprite class
The Actor class manages the Map reference, position vector, and alpha float.
These are the common parts from it's children.
Diffstat (limited to 'mana.cbp')
-rw-r--r-- | mana.cbp | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -94,6 +94,8 @@ </Linker> <Unit filename="src\SDLMain.h" /> <Unit filename="src\SDLMain.m" /> + <Unit filename="src\actor.cpp" /> + <Unit filename="src\actor.h" /> <Unit filename="src\animatedsprite.cpp" /> <Unit filename="src\animatedsprite.h" /> <Unit filename="src\animationparticle.cpp" /> @@ -559,7 +561,6 @@ <Unit filename="src\simpleanimation.h" /> <Unit filename="src\sound.cpp" /> <Unit filename="src\sound.h" /> - <Unit filename="src\sprite.h" /> <Unit filename="src\statuseffect.cpp" /> <Unit filename="src\statuseffect.h" /> <Unit filename="src\text.cpp" /> |