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author | Douglas Boffey <DougABoffey@netscape.net> | 2008-07-27 18:48:35 +0000 |
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committer | Douglas Boffey <DougABoffey@netscape.net> | 2008-07-27 18:48:35 +0000 |
commit | 0287bf686f04b9aecd5e7c719a153a01313e69d9 (patch) | |
tree | c2583fef510ea0b205e7e398213cbf87d126bb11 /docs | |
parent | b7bc2f74f4f2253bd67b2d51fa3d2c47d648453e (diff) | |
download | mana-0287bf686f04b9aecd5e7c719a153a01313e69d9.tar.gz mana-0287bf686f04b9aecd5e7c719a153a01313e69d9.tar.bz2 mana-0287bf686f04b9aecd5e7c719a153a01313e69d9.tar.xz mana-0287bf686f04b9aecd5e7c719a153a01313e69d9.zip |
Changed files to tme
Diffstat (limited to 'docs')
-rw-r--r-- | docs/FAQ.txt | 27 | ||||
-rw-r--r-- | docs/HACKING.txt | 6 | ||||
-rw-r--r-- | docs/INSTALL/debian.txt | 30 | ||||
-rw-r--r-- | docs/INSTALL/win32.txt | 40 | ||||
-rw-r--r-- | docs/Makefile.am | 4 | ||||
-rw-r--r-- | docs/SOURCE/tme.doxcfg (renamed from docs/SOURCE/tmw.doxcfg) | 4 | ||||
-rw-r--r-- | docs/SOURCE/tmedox.sh | 1 | ||||
-rw-r--r-- | docs/SOURCE/tmwdox.sh | 1 | ||||
-rw-r--r-- | docs/packages.txt | 34 | ||||
-rw-r--r-- | docs/sounddev.txt | 10 | ||||
-rw-r--r-- | docs/win32-release.txt | 8 |
11 files changed, 77 insertions, 88 deletions
diff --git a/docs/FAQ.txt b/docs/FAQ.txt index 6055513c..db3eb491 100644 --- a/docs/FAQ.txt +++ b/docs/FAQ.txt @@ -7,10 +7,10 @@ Q: How to get help? A: The fastest way is to come on our IRC channel. There you can find a lot of nice people that will help you until you solve your problem. Server: - irc.freenode.net Channel: #themanaworld. + irc.freenode.net Channel: #themanaexperiment. If you don't like IRC just come to our forums: - http://forums.themanaworld.org. Ok, do you think forums are evil? Don't - worry, send me an e-mail at elvenprogrammer@gmail.com and you're done. + http://tme.onlinegamecore.com/forums. Ok, do you think forums are evil? + Don't worry, send me an e-mail at elvenprogrammer@gmail.com and you're done. That's not enough? No, I won't give you my phone number! ;P GAME @@ -36,15 +36,6 @@ A: Did you read README? Are you really sure? If not go read it and you'll find README/ingame help is not up to date/wrong, please report it to the developers. -Q: I just typed /<command> in the chat window and then I saw "Your account has - been banished until ..." and TMW closed. Now when I try to log in nothing - happens? - -A: That's because /<commands> are not implemented at the moment of writing. - Please avoid using such commands (i.e. /help) until they're added. - Anyway the ban is temp, just wait some minutes and you should be able to - connect again. - Q: I can't recover HP anymore. A: Check your inventory, if you've got lots of stuff probably you're @@ -77,14 +68,10 @@ A: There are a lot of ways: - If you're a programmer, an artist or just willing to help in any way, you can become part of the development team. Send an e-mail to elvenprogrammer@gmail.com explaining what you want to do, or join our irc - channel: #themanaworld @ irc.freenode.net. - - - You can donate money. Follow the link on the project page: - http://sourceforge.net/projects/themanaworld. + channel: #themanaexperiment @ irc.freenode.net. - - You can be a beta tester. Just play with The Mana World and report every - error to the tracker. Read for more infos on the project page: - http://themanaworld.org. + - You can be a beta tester. Just play with The Mana Experiment and report + every error on the forum. - - Play with The Mana World: more players, more fun! Simple as that! ;-) + - Play with The Mana Experiment: more players, more fun! Simple as that! ;-) diff --git a/docs/HACKING.txt b/docs/HACKING.txt index f2ae8b2b..fdec32a6 100644 --- a/docs/HACKING.txt +++ b/docs/HACKING.txt @@ -1,6 +1,6 @@ ----------------------------- -The Mana World Hacking Guide ----------------------------- +--------------------------------- +The Mana Experiment Hacking Guide +--------------------------------- With multiple coders working on the same source files, there needs to be a standard specifying how code is written down. Not doing so can cause quite some diff --git a/docs/INSTALL/debian.txt b/docs/INSTALL/debian.txt index 9a74d91b..59e2376e 100644 --- a/docs/INSTALL/debian.txt +++ b/docs/INSTALL/debian.txt @@ -1,24 +1,24 @@ -How to install TMW on my GNU/Debian Box +How to install TME on my GNU/Debian Box ================================================== Author: FERREIRA Yohann (Bertram) Email: Bertram@cegetel.net -The Mana World project +The Mana Experiment project ====================== -Homepage: http://themanaworld.org/ -IRC: irc.freenode.net / #themanaworld +Homepage: http://209.168.213.109/ +IRC: irc.freenode.net / #themanaexperiment -1) Installing The Mana World and dependencies +1) Installing The Mana Experiment and dependencies 2) Creating a Debian Package using DebHelper Tools 3) Notes -1. Installing The Mana World and Dependencies +1. Installing The Mana Experiment and Dependencies ============================================= -The Mana World Debian Package can be installed under the Debian Testing and -Unstable (Sarge/Sid). In order to have Mana World working, you'll need +The Mana Experiment Debian Package can be installed under the Debian Testing and +Unstable (Sarge/Sid). In order to have Mana Experiment working, you'll need packages for SDL, SDL_mixer, SDL_image, libxml2, libphysfs and libguichan0. To install the dependencies, you can do type (as root): @@ -41,9 +41,9 @@ And the debhelper tools: Download tmw from Subversion using the command (You'll need Subversion installed on your system): - svn https://svn.sourceforge.net/svnroot/themanaworld/tmw/trunk tmw + svn svn://209.168.213.109 tme -Rename the tmw folder into tmw-XXX and open a console in it. +Rename the tme folder into tme-XXX and open a console in it. You can now type: fakeroot dpkg-buildpackage @@ -53,16 +53,16 @@ file. Install it: - dpkg -i tmw_XXXXXX_i386.deb + dpkg -i tme_XXXXXX_i386.deb (If you've got a previous one already installed with the same version number, don't forget to remove it with :) - apt-get remove tmw + apt-get remove tme (Don't worry, you configuration files are not removed...) -And now the final step: type 'tmw' as a normal user in a shell and you're in! +And now the final step: type 'tme' as a normal user in a shell and you're in! KDE/GNOME menu entries are created in Arcade Games upon installation. @@ -79,9 +79,9 @@ Simply add in your /etc/apt/sources.list file: Then, as root, do: apt-get update - apt-get install tmw + apt-get install tme and you're done! -N.B.: The tmw-music, libguichan0, and libguichan0-dev packages are also +N.B.: The tme-music, libguichan0, and libguichan0-dev packages are also provided in this repository. diff --git a/docs/INSTALL/win32.txt b/docs/INSTALL/win32.txt index 1a1e527f..88f47034 100644 --- a/docs/INSTALL/win32.txt +++ b/docs/INSTALL/win32.txt @@ -1,10 +1,10 @@ -How setup Dev-C++ to compile TMW on a Win32 Box +How setup Dev-C++ to compile TME on a Win32 Box =============================================== -The Mana World project -====================== -Homepage: themanaworld.sourceforge.net -IRC: irc.freenode.net / #themanaworld +The Mana Experiment project +=========================== +Homepage: http://209.168.213.109 +IRC: irc.freenode.net / #themanaexperiment 0. Index @@ -12,7 +12,7 @@ IRC: irc.freenode.net / #themanaworld 1. Requirements 2. Installing Dev-C++ 3. Installing the required libraries -4. Compiling The Mana World +4. Compiling The Mana Experiment 1. Requirements @@ -23,7 +23,7 @@ free IDE for Win32 built around GCC. Remember, Win32 was not meant for GCC and stuff so you will probably run into trouble unless you really know what you're doing, so best stick with Dev-C++. -Besides a C++ compiler, TMW depends on the following libraries: +Besides a C++ compiler, TME depends on the following libraries: 1) SDL 2) SDL_mixer @@ -95,36 +95,36 @@ Install them all through the Dev-C++ package manager. iconv-1.9.1.win32.zip From each file, copy the headers to your include directory, the libs to - the lib direcotry and the dlls (in bin direcotry) to your tmw directory. + the lib direcotry and the dlls (in bin direcotry) to your tme directory. **) For PhysFS copy the headers to your include directory, the libs to - the lib directory and the dlls (in bin direcotry) to your tmw directory. + the lib directory and the dlls (in bin direcotry) to your tme directory. ***) Download developer files and put headers and libs in to include and lib - directories of Dev-Cpp. Download binaries and place the dll inside tmw + directories of Dev-Cpp. Download binaries and place the dll inside tme folder. ****) Get latest win32 - mingw package and install as usual. -You should now be fully equipped for compiling the latest TMW development +You should now be fully equipped for compiling the latest TME development code! -4. Compiling The Mana World -=========================== +4. Compiling The Mana Experiment +================================ -Check out The Mana World from Subversion using either the command line svn +Check out The Mana Experiment from Subversion using either the command line svn tool or TortoiseSVN, pick what you like to use most and install that. Next, check out the following directory from our repository: - https://svn.sourceforge.net/svnroot/themanaworld/tmw/trunk + svn://209.168.213.109/client/trunk -Open "The Mana World.dev" in Dev-C++. From there on you should be able to -start compilition with Excute -> Compile. A file called tmw.exe should appear +Open "The Mana Experiment.dev" in Dev-C++. From there on you should be able to +start compilition with Excute -> Compile. A file called tme.exe should appear in the same directory as where you opened the .dev from. Before you can actually run the executable be sure to copy over the following -DLLs from your Dev-Cpp/dll directory to the directory containing tmw.exe (or +DLLs from your Dev-Cpp/dll directory to the directory containing tme.exe (or alternatively into your c:\windows\system\ for a more universal solution): SDL.dll @@ -143,7 +143,7 @@ And also make sure you have: zlib1.dll Additionally don't forget to copy any updated .dll (when libs are updated, -the dll are usually updated too) to the folder containing tmw.exe (or to the +the dll are usually updated too) to the folder containing tme.exe (or to the c:\windows\system\). -Have fun hacking The Mana World! +Have fun hacking The Mana Experiment! diff --git a/docs/Makefile.am b/docs/Makefile.am index 43c0f6cc..4ea96959 100644 --- a/docs/Makefile.am +++ b/docs/Makefile.am @@ -4,8 +4,8 @@ EXTRA_DIST = $(man6_MANS) \ packages.txt \ FAQ.txt \ HACKING.txt \ - SOURCE/tmwdox.sh \ - SOURCE/tmw.doxcfg \ + SOURCE/tmedox.sh \ + SOURCE/tme.doxcfg \ items.txt \ progression.txt \ INSTALL/debian.txt \ diff --git a/docs/SOURCE/tmw.doxcfg b/docs/SOURCE/tme.doxcfg index fe5039fb..f3f90af9 100644 --- a/docs/SOURCE/tmw.doxcfg +++ b/docs/SOURCE/tme.doxcfg @@ -17,7 +17,7 @@ # The PROJECT_NAME tag is a single word (or a sequence of words surrounded # by quotes) that should identify the project. -PROJECT_NAME = The Mana World +PROJECT_NAME = The Mana Experiment # The PROJECT_NUMBER tag can be used to enter a project or revision number. # This could be handy for archiving the generated documentation or @@ -625,7 +625,7 @@ GENERATE_HTMLHELP = NO # can add a path in front of the file if the result should not be # written to the html output directory. -CHM_FILE = tmw.chm +CHM_FILE = tme.chm # If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can # be used to specify the location (absolute path including file name) of diff --git a/docs/SOURCE/tmedox.sh b/docs/SOURCE/tmedox.sh new file mode 100644 index 00000000..7ab9ea74 --- /dev/null +++ b/docs/SOURCE/tmedox.sh @@ -0,0 +1 @@ +cd ../../src/ && doxygen ../docs/SOURCE/tme.doxcfg diff --git a/docs/SOURCE/tmwdox.sh b/docs/SOURCE/tmwdox.sh deleted file mode 100644 index 541f8bee..00000000 --- a/docs/SOURCE/tmwdox.sh +++ /dev/null @@ -1 +0,0 @@ -cd ../../src/ && doxygen ../docs/SOURCE/tmw.doxcfg diff --git a/docs/packages.txt b/docs/packages.txt index 40ade7f9..46c35f51 100644 --- a/docs/packages.txt +++ b/docs/packages.txt @@ -1,6 +1,6 @@ ------------------------------ -THE MANA WORLD PACKAGE SYSTEM ------------------------------ +---------------------------------- +THE MANA EXPERIMENT PACKAGE SYSTEM +---------------------------------- 1. INTRODUCTION 2. LOCATION OF DATA @@ -13,36 +13,38 @@ THE MANA WORLD PACKAGE SYSTEM 1. INTRODUCTION -The Mana World is expected to grow continuously with updates to the game world -occurring relatively frequently. More often so than for example new releases -of the game client. To make sure players don't have to update their data -manually all the time, by for example downloading the latest from the website, -the TMW client should be able to automatically obtain new data packages from -the server. +The Mana Experiment is expected to grow continuously with updates to the game +world occurring relatively frequently. More often so than for example new +releases of the game client. To make sure players don't have to update their +data manually all the time, by for example downloading the latest from the +website, the TME client should be able to automatically obtain new data +packages from the server. Note: To reduce the load on the server (which isn't expected to have huge free uploading resources), the idea is that the server will only send a torrent file to the client and that the file is subsequently downloaded from - several locations that have volunteered to spread TMW data files. Ultimately + several locations that have volunteered to spread TME data files. Ultimately a simple option on the client will even allow players to contribute their excess bandwidth to help other players get the updates faster. 2. LOCATION OF DATA -There are two locations where TMW can look for game data. The install data +There are two locations where TME can look for game data. The install data directory and the data directory in the user's home directory. The latter one doesn't have to be used for Windows users, but is required for dynamic updates for UNIX users, who generally won't have write permissions to the install data directory. So for UNIX the two locations are: - /usr/local/share/manaworld/data/* + /usr/local/share/tme/data/* - ~/.manaworld/data/* + ~/.tme/updates/* + + ~/.tme/customdata While for Windows all the data will be located at: - C:\Program Files\The Mana World\data\* + C:\Program Files\The Mana Experiment\data\* In the UNIX case it doesn't matter in which order the data directories are examined. @@ -83,7 +85,7 @@ package is irrelevant. An example of the contents is given by: 5. INITIALIZING PACKAGE MANAGEMENT -When TMW starts it will scan its data directories for both packages (archives) +When TME starts it will scan its data directories for both packages (archives) and directories. When a directory is found with the same name as a package, the directory is the preferred location to load data from as it is assumed to be more up to date. @@ -127,7 +129,7 @@ The resource management technique is critical to the overall success of the package management system as a whole. Resources are loaded at runtime as they are needed, and unloaded as they become unused. In order to ensure the autonomous functioning of this process reference counting is the agreed upon -technique for managing loaded resources in TMW. +technique for managing loaded resources in TME. For those unfamiliar with the practice of reference counting, it involves every resource object having a variable containing the number of references to diff --git a/docs/sounddev.txt b/docs/sounddev.txt index 149150ba..ed2ae71e 100644 --- a/docs/sounddev.txt +++ b/docs/sounddev.txt @@ -1,6 +1,6 @@ --------------------------------- -THE MANA WORLD SOUND DEVELOPMENT --------------------------------- +------------------------------------- +THE MANA EXPERIMENT SOUND DEVELOPMENT +------------------------------------- 1. INTRODUCTION 2. SPECS @@ -9,7 +9,7 @@ THE MANA WORLD SOUND DEVELOPMENT 1. INTRODUCTION -In The Mana World we plan to have both background music and sound effects +In The Mana Experiment we plan to have both background music and sound effects linked to beings actions. 2. SPECS @@ -35,4 +35,4 @@ all. 4. SUGGESTIONS -As placeholders we could use Wesnoth SFX/BGM to test the sound engine.
\ No newline at end of file +As placeholders we could use Wesnoth SFX/BGM to test the sound engine. diff --git a/docs/win32-release.txt b/docs/win32-release.txt index a8696897..1c0577df 100644 --- a/docs/win32-release.txt +++ b/docs/win32-release.txt @@ -1,6 +1,6 @@ --------------------------------------- -THE MANA WORLD WIN32 RELEASE CHECKLIST --------------------------------------- +------------------------------------------- +THE MANA EXPERIMENT WIN32 RELEASE CHECKLIST +------------------------------------------- Every Win32 releaser should follow this checklist when creating a new package. @@ -11,7 +11,7 @@ Every Win32 releaser should follow this checklist when creating a new package. * Eventually Legal Copyright - Update README and ChangeLog if not already - Compile OpenGL version (Using -DUSE_OPENGL option) and rename the executable - from tmw.exe to tmw_opengl.exe + from tme.exe to tme_opengl.exe - Compile normal version (Do not use special flags as __DEBUG or USE_OPENGL) - Check if the dlls were compressed (SDL.dll, SDL_Image.dll, SDL_Mixer.dll) - Check config.xml for default values: |