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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-30 13:29:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-30 13:29:45 +0000
commitad3623ced5020c9c886cb85100ae05efa460f84a (patch)
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parent22799314e68a0535f65cc7aa56c490cdde7ca544 (diff)
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Some fixes to player control, also attempting to solve long walk path problem.
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- Fixed speech and emoticons position
- Fixed speech and damage display to be framerate independent
- Fixed rendering of some monsters and items in OpenGL mode
+- Fixed skipping with mouse walk and made interruptable with keyboard
+- Fixed mouse walk when dead or talking with NPC
0.0.11.2 (8 April 2005)
- Damage text now floats upwards