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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-30 13:29:45 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-30 13:29:45 +0000 |
commit | ad3623ced5020c9c886cb85100ae05efa460f84a (patch) | |
tree | 2f01f33e4bf0f5e20f81a7d3f64cd6466381df95 /ChangeLog | |
parent | 22799314e68a0535f65cc7aa56c490cdde7ca544 (diff) | |
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Some fixes to player control, also attempting to solve long walk path problem.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -19,6 +19,8 @@ - Fixed speech and emoticons position - Fixed speech and damage display to be framerate independent - Fixed rendering of some monsters and items in OpenGL mode +- Fixed skipping with mouse walk and made interruptable with keyboard +- Fixed mouse walk when dead or talking with NPC 0.0.11.2 (8 April 2005) - Damage text now floats upwards |