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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-12-24 12:31:02 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-12-24 12:31:02 +0000
commiteaa16c5602d7f9081ef16c799f4492b68cc81a9c (patch)
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parent3134c856230ad9d84a009ae7ed4d08a56aecaad7 (diff)
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Fringe layer draw fix and change in policy on when using OpenGL is the default.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog11
1 files changed, 9 insertions, 2 deletions
diff --git a/ChangeLog b/ChangeLog
index ddfb9cf4..d43a4235 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,10 @@
+2005-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/map.cpp: Worked around fringe layer drawing bug at the bottom.
+ * src/main.cpp: When compiling with OpenGL support, it'll default to
+ using OpenGL on only Windows and Mac. These systems are known to have
+ stable acceleration most of the time.
+
2005-12-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
* configure.ac: Changed version to 0.0.18.
@@ -77,7 +84,7 @@
2005-10-19 Duane Bailey <nayryeliab@gmail.com>
- * data/help/index.txt: added SDL_net reference.
+ * data/help/index.txt: Added SDL_net reference.
2005-10-19 Yohann Ferreira <bertram@cegetel.net>
@@ -121,7 +128,7 @@
2005-10-16 Duane Bailey <nayryeliab@gmail.com>
- * src/main.cpp: opengl is now default for mac, win, and those who
+ * src/main.cpp: OpenGL is now default for mac, win, and those who
define USE_OPENGL
* src/gui/setup.cpp: made it so those who use and go to fullscreen
requires a restart (texture/context baddies)