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author | Philipp Sehmisch <tmw@crushnet.org> | 2006-12-01 16:54:19 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-12-01 16:54:19 +0000 |
commit | ab431cdfab6e1842ff357c7f380cc74142601912 (patch) | |
tree | c10b04d93a14cfd1cfee98db562c5b6b00d9a2b9 /ChangeLog | |
parent | 30aa32025d3406920330390b97001ade27e4343a (diff) | |
download | mana-ab431cdfab6e1842ff357c7f380cc74142601912.tar.gz mana-ab431cdfab6e1842ff357c7f380cc74142601912.tar.bz2 mana-ab431cdfab6e1842ff357c7f380cc74142601912.tar.xz mana-ab431cdfab6e1842ff357c7f380cc74142601912.zip |
Monster sound effect patch
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 27 |
1 files changed, 27 insertions, 0 deletions
@@ -1,3 +1,30 @@ +2006-12-01 Philipp Sehmisch <tmw@crushnet.org> + + * src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h: + Visible equipment slot numbers are now converted by the beinghandler from + eAthena to our system. No more distinction between monster attacking and + player attacking between beinghandler and the being classes. + * src/being.cpp, src/monster.cpp, src/being.h, src/monster.h: Moved the + monster specific action handling into the monster class. + * monster.cpp, mosterinfo.cpp, monsterinfo.h: Monsters now make sounds when + they attack, gett hurt or die. + * src/being.cpp: Delayed the damage numbers a bit to synchronize them better + with the hurt sounds. + * data/monsters.xml, data/sfx//bat-dying1.ogg, data/sfx/bat-hit1.ogg, + data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg, + data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg, + data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg, data/sfx/flower-hit2.ogg, + data/sfx/flower-miss1.ogg, data/sfx/fluffy-hit1.ogg, + data/sfx/fluffy-hit2.ogg, data/sfx/fluffy-hit3.ogg, + data/sfx/fluffy-hurt1.ogg, data/sfx/fluffy-miss1.ogg, + data/sfx/knife-hit1.ogg, data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg, + data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg, + data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg, + data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg, + data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg, + data/sfx/slime-hit1.ogg, data/sfx/Makefile.AM, data/sfx/CMakeLists.txt: + Added a lot of sound effects by Cosmostrator. + 2006-11-30 Bjørn Lindeijer <bjorn@lindeijer.nl> * data/maps/Makefile.am: Fixed small trailing slash issue. |