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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-31 16:00:19 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-31 16:00:19 +0000
commitf131ed7e4341ef1b1845641a70eb70c5823afe47 (patch)
tree7cd0d891bf7f4a9988861f3475076e366719ce40 /ChangeLog
parentd464d0912e202c11d69d8e33bae8c18304760087 (diff)
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Added some variable definitions since they were reported missing by the linker.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog13
1 files changed, 9 insertions, 4 deletions
diff --git a/ChangeLog b/ChangeLog
index adc77bd8..7c6c96b5 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,8 +1,13 @@
+2006-12-31 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/being.cpp: Added some variable definitions since they were
+ reported missing by the linker.
+
2006-12-30 Guillaume Melquiond <guillaume.melquiond@gmail.com>
* src/being.h, src/being.cpp: Improved movement smoothness by avoiding
useless changes of sprite direction. Reduced field of direction
- components from 180° to 120° when computing being direction.
+ components from 180° to 120° when computing being direction.
* src/localplayer.cpp: Changed attack message to send the direction
the player is visually facing. Removed check on beings when setting an
absolute destination.
@@ -26,9 +31,9 @@
src/localplayer.cpp, src/localplayer.h, src/net/beinghandler.cpp,
src/net/beinghandler.h, src/net/connection.cpp, src/net/connection.h,
src/net/gameserver/player.cpp, src/net/gameserver/player.h,
- src/net/playerhandler.cpp, src/net/protocol.h:
- Attacks are now targetless one-time events. The server is informed when the
- client performs an attack and attack messages from the server are received
+ src/net/playerhandler.cpp, src/net/protocol.h: Attacks are now
+ targetless one-time events. The server is informed when the client
+ performs an attack and attack messages from the server are received
and displayed.
2006-12-09 Eugenio Favalli <elvenprogrammer@gmail.com>