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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-08-28 20:29:06 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-08-28 20:29:06 +0000
commitbdb09d26fc6c489228cb2c28be75024f9a49eb75 (patch)
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Accepted Patch by Scraggy that moves text in such a way that no text overlaps
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+2008-08-28 Douglas Boffey <DougABoffey@netscape.net>
+
+ * src/localplayer.cpp, src/text.h, src/gui/viewport.cpp, src/npc.cpp,
+ src/textmanager.h, src/player.cpp, src/monster.h, src/textmanager.cpp,
+ src/being.cpp, src/npc.h, src/monster.cpp, src/player.h,
+ src/localplayer.h, src/player_relations.cpp, src/text.cpp,
+ src/Makefile.am, src/being.h: Move any chat, character names, NPC
+ names or targetted mob names so that no text will obscure any other
+ text. If there is no decent place for the text, it will default to
+ overlapping.
+
2008-08-28 Fate <fate.tmw@googlemail.com>
* src/engine.h, src/gui/ministatus.cpp, src/engine.cpp,