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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-02 21:46:36 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-02 21:46:36 +0000 |
commit | 46308b7e9d65dd734664f903a09c3210f1684a6c (patch) | |
tree | 40624fd5d6d4c33fc078e64d00d16db56b485db4 /ChangeLog | |
parent | 19e15c87a1fc74f71fd6f9a743201a24ac582997 (diff) | |
download | mana-46308b7e9d65dd734664f903a09c3210f1684a6c.tar.gz mana-46308b7e9d65dd734664f903a09c3210f1684a6c.tar.bz2 mana-46308b7e9d65dd734664f903a09c3210f1684a6c.tar.xz mana-46308b7e9d65dd734664f903a09c3210f1684a6c.zip |
Merged trunk changes from revision 2757 to 2800 into the 0.1.0 branch.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 107 |
1 files changed, 101 insertions, 6 deletions
@@ -39,9 +39,103 @@ data/help/CMakeLists.txt, data/icons/CMakeLists.txt, data/CMakeLists.txt, CMakeLists.txt: Added CMake support. +2006-11-01 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/gui/gui.cpp, src/gui/browserbox.cpp, + data/graphics/gui/rpgfont_wider.png, + data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png: + Added support for å and Å (with help of Håkan Rönn). + +2006-10-31 Philipp Sehmisch <tmw@crushnet.org> + + *data/graphics/tiles/desert1.png, d + ata/graphics/tiles/desert_x2.png: adding a bunch of graphical + improvements made by VxD. + +2006-10-31 Frode Lindeijer <f.lindeijer@gmail.com> + + * /data/graphics/sprites/item011.png, + /data/graphics/sprites/item011.xml, + /data/graphics/sprites/item012.png, + /data/graphics/sprites/item018.xml, + /data/graphics/sprites/monster21.xml: Fixed some graphical issues, + mostly a cosmetic update. + +2006-10-30 Yohann Ferreira <bertram@cegetel.net> + + * debian/changelog: Updated the package's version. + +2006-10-30 Philipp Sehmisch <tmw@crushnet.org> + + * data/maps/new_9-1.tmx.gz: Removed the night effect that accidently + sneaked in with the last map change. + +2006-10-30 Eugenio Favalli <elvenprogrammer@gmail.com> + + * src/tmw.rc: Updated Windows binary version. + * data/help/header.txt, NEWS, README: Fixed some release dates and + versions. + * data/graphics/items/armor-head-axehat.png, + data/graphics/items/armor-head-bandana.png, + data/graphics/items/armor-head-circlet.png, + data/graphics/items/armor-head-eyepatch.png, + data/graphics/items/armor-head-goggles.png, + data/graphics/items/armor-head-leathergoggles.png, + data/graphics/items/armor-head-piratehat.png, + data/graphics/items/armor-head-pumpkinhelmet.png, + data/graphics/items/Makefile.am, data/items.xml: Added new items. + * data/graphics/sprites/Makefile.am, + data/graphics/sprites/monster21.png, + data/graphics/sprites/monster21.xml, + data/graphics/sprites/monster22.png, + data/graphics/sprites/monster22.xml: Added new monsters. + * data/graphics/sprites/item011.png, data/graphics/sprites/item011.xml, + data/graphics/sprites/item012.png, data/graphics/sprites/item012.xml, + data/graphics/sprites/item013.png, data/graphics/sprites/item013.xml, + data/graphics/sprites/item014.png, data/graphics/sprites/item014.xml, + data/graphics/sprites/item015.png, data/graphics/sprites/item015.xml, + data/graphics/sprites/item016.png, data/graphics/sprites/item016.xml, + data/graphics/sprites/item017.png, data/graphics/sprites/item017.xml, + data/graphics/sprites/item018.png, data/graphics/sprites/item018.xml, + data/graphics/sprites/Makefile.am: Added new visible equipments. + * data/graphics/images/login_wallpaper.png, data/maps/new_1-1.tmx.gz, + data/maps/new_10-1.tmx.gz, data/maps/new_11-1.tmx.gz, + data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz, + data/maps/new_16-1.tmx.gz, data/maps/new_3-1.tmx.gz, + data/maps/new_7-1.tmx.gz, data/maps/new_9-1.tmx.gz: Halloween related + contents. + * data/graphics/items/Makefile.am: Fixed wrong filename. + * data/graphics/sprites/Makefile.am: Fixed wrong filenames. + * data/graphics/sprites/weapon0.png: Replaced knife with scythe. + +2006-10-30 Björn Steinbrink <B.Steinbrink@gmx.de> + + * data/graphics/items/CMakeLists.txt: Synced with autotools config. + * data/graphics/items/CMakeLists.txt: Added new items to CMake config. + * src/being.cpp: Properly initialize sprite vector. + +2006-10-29 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/player.cpp: Fixed excessive unnecessary reloading of sprites. + +2006-10-28 Björn Steinbrink <B.Steinbrink@gmx.de> + + * src/main.c: Reload wallpaper after updates are fetched. + * data/graphics/sprites/Makefile.am: Added monster20. + +2006-10-28 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/sprites/monster20.png, + data/graphics/sprites/monster20.xml, + data/graphics/sprites/CMakeLists.txt: + Added pumpkin ghost monster for halloween event. + * data/maps/new_9-1.tmx.gz: Fixed a map discrepancy between + new_9-1 and new_14-1 (no new walkmap required). Thanks to QOAL + for reporting. + 2006-10-24 Philipp Sehmisch <tmw@crushnet.org> - * /data/graphics/images/ambient/night.png: Added graphic for night + * data/graphics/images/ambient/night.png: added graphic for night ambient effect. 2006-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl> @@ -52,7 +146,8 @@ 2006-10-12 Yohann Ferreira <bertram@cegetel.net> * debian/rules, debian/tmw-data.install, debian/tmw-data.dirs, - debian/tmw-music.install: Updating debian files for bug fixing. + debian/tmw-music.install, debian/changelog: Updating debian files for + bug fixing. 2006-10-12 Frode Lindeijer <f.lindeijer@gmail.com> @@ -61,12 +156,12 @@ 2006-10-12 Cédric Borgese <cedric.borgese@gmail.com> - * data/graphics/tiles/Woodland_x3.png : Enlarge the trunk and the + * data/graphics/tiles/Woodland_x3.png: Enlarge the trunk and the base of the trees in the woodland tileset. 2006-10-09 Yohann Ferreira <bertram@cegetel.net> - * src/gui/buysell.cpp, src/gui/buy.cpp : A little tweak to the buy + * src/gui/buysell.cpp, src/gui/buy.cpp: A little tweak to the buy dialogs. 2006-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl> @@ -2711,9 +2806,9 @@ src/gui/status.h: Improving General Layout. * src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp, src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp, - src/gui/status.cpp, src/gui/status.h : Now the derived stats values + src/gui/status.cpp, src/gui/status.h: Now the derived stats values are got from the server, and then, are correct ones. - * src/gui/minimap.cpp : Only shows the Minimap Window if there's + * src/gui/minimap.cpp: Only shows the Minimap Window if there's actually a minimap to the current map. * src/gui/status.cpp, src/game.cpp: The derived stats are now updated correctly upon equipping/unequipping. |