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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-03 19:56:56 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-03 19:56:56 -0600 |
commit | 24b0725a57c7821561e4e1e28b2da407335d517c (patch) | |
tree | ef5267c9c951b10bd1f7993b8527efba697b2d59 | |
parent | 273bd48ce28ab114fc5a840eff4c3baf448b829d (diff) | |
download | mana-24b0725a57c7821561e4e1e28b2da407335d517c.tar.gz mana-24b0725a57c7821561e4e1e28b2da407335d517c.tar.bz2 mana-24b0725a57c7821561e4e1e28b2da407335d517c.tar.xz mana-24b0725a57c7821561e4e1e28b2da407335d517c.zip |
Fix connecting to servers when selected in the GUI
-rw-r--r-- | src/main.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index 90e31f5a..e587e28e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -908,6 +908,10 @@ int main(int argc, char *argv[]) state = STATE_GAME; } + else if (state == STATE_CONNECT_SERVER && oldstate == STATE_CHOOSE_SERVER) + { + Net::connectToServer(currentServer); + } else if (state == STATE_CONNECT_SERVER && oldstate != STATE_CHOOSE_SERVER && Net::getLoginHandler()->isConnected()) @@ -955,8 +959,6 @@ int main(int argc, char *argv[]) } else { state = STATE_CONNECT_SERVER; - Net::connectToServer(currentServer); - // Reset options so that cancelling or connect // timeout will show the server dialog. options.serverName.clear(); |