summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-23 00:27:29 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-24 19:25:38 +0100
commit797e86813686aa0d6cd197cbab79f8ca889c261c (patch)
tree13cffc47dbb2eb90fc7c7c9c0e8964e2b5b2a2fc
parentb856e8b47ab2dfd393e3c2720c5647eb66393931 (diff)
downloadmana-797e86813686aa0d6cd197cbab79f8ca889c261c.tar.gz
mana-797e86813686aa0d6cd197cbab79f8ca889c261c.tar.bz2
mana-797e86813686aa0d6cd197cbab79f8ca889c261c.tar.xz
mana-797e86813686aa0d6cd197cbab79f8ca889c261c.zip
Fixed the crash in setupSpriteDisplay
This happened when an NPC, monster or item couldn't be found and it had to fall back on Being::Unknown. This instance was bugged since it had a 0 pointer in its sprites list, because when the Being::Unknown was created, the SpriteDef::Empty was not initialized yet (since both were global static variables, the initialization order was not well defined). Fixed it by removing SpriteDef::Empty and instead creating it in the BeingInfo constructor. I've also changed the SpriteReference instances to be inline values rather than instances on the heap, since they're quite small. That also fixed a leak since those instances were never getting deleted. Reviewed-by: Yohann Ferreira
-rw-r--r--src/actorsprite.cpp4
-rw-r--r--src/resources/beinginfo.cpp4
-rw-r--r--src/resources/itemdb.cpp6
-rw-r--r--src/resources/monsterdb.cpp6
-rw-r--r--src/resources/npcdb.cpp6
-rw-r--r--src/resources/spritedef.cpp2
-rw-r--r--src/resources/spritedef.h12
7 files changed, 20 insertions, 20 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index a74a3a00..a1a3d18c 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -324,8 +324,8 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display,
for (it = display.sprites.begin(), it_end = display.sprites.end();
it != it_end; it++)
{
- std::string file = paths.getStringValue("sprites") + (*it)->sprite;
- int variant = (*it)->variant;
+ std::string file = paths.getStringValue("sprites") + it->sprite;
+ int variant = it->variant;
addSprite(AnimatedSprite::load(file, variant));
}
diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp
index 62990392..bd7cc337 100644
--- a/src/resources/beinginfo.cpp
+++ b/src/resources/beinginfo.cpp
@@ -37,7 +37,9 @@ BeingInfo::BeingInfo():
mBlockType(Map::BLOCKTYPE_CHARACTER)
{
SpriteDisplay display;
- display.sprites.push_back(SpriteReference::Empty);
+
+ SpriteReference errorSprite(paths.getStringValue("spriteErrorFile"), 0);
+ display.sprites.push_back(errorSprite);
setDisplay(display);
}
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index b9dd8e83..1cdbdff2 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -163,9 +163,9 @@ void ItemDB::loadFloorSprite(SpriteDisplay *display, xmlNodePtr floorNode)
{
if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
{
- SpriteReference *currentSprite = new SpriteReference;
- currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
- currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
+ SpriteReference currentSprite;
+ currentSprite.sprite = (const char*)spriteNode->xmlChildrenNode->content;
+ currentSprite.variant = XML::getProperty(spriteNode, "variant", 0);
display->sprites.push_back(currentSprite);
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index 6d7fe9dc..4c22a1e5 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -86,9 +86,9 @@ void MonsterDB::load()
{
if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
{
- SpriteReference *currentSprite = new SpriteReference;
- currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
- currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
+ SpriteReference currentSprite;
+ currentSprite.sprite = (const char*)spriteNode->xmlChildrenNode->content;
+ currentSprite.variant = XML::getProperty(spriteNode, "variant", 0);
display.sprites.push_back(currentSprite);
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "sound"))
diff --git a/src/resources/npcdb.cpp b/src/resources/npcdb.cpp
index ec22c225..44875655 100644
--- a/src/resources/npcdb.cpp
+++ b/src/resources/npcdb.cpp
@@ -73,9 +73,9 @@ void NPCDB::load()
{
if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
{
- SpriteReference *currentSprite = new SpriteReference;
- currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
- currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
+ SpriteReference currentSprite;
+ currentSprite.sprite = (const char*)spriteNode->xmlChildrenNode->content;
+ currentSprite.variant = XML::getProperty(spriteNode, "variant", 0);
display.sprites.push_back(currentSprite);
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index e0cbfd1f..1eec3341 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -37,8 +37,6 @@
#include <set>
-SpriteReference *SpriteReference::Empty = new SpriteReference(
- paths.getStringValue("spriteErrorFile"), 0);
std::set<std::string> processedFiles;
Action *SpriteDef::getAction(const std::string &action) const
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index cef158fa..89d2055f 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -35,12 +35,12 @@ class ImageSet;
struct SpriteReference
{
- static SpriteReference *Empty;
-
SpriteReference() {}
- SpriteReference(std::string sprite, int variant)
- { this->sprite = sprite; this->variant = variant; }
+ SpriteReference(std::string sprite, int variant):
+ sprite(sprite),
+ variant(variant)
+ {}
std::string sprite;
int variant;
@@ -49,11 +49,11 @@ struct SpriteReference
struct SpriteDisplay
{
std::string image;
- std::list<SpriteReference*> sprites;
+ std::list<SpriteReference> sprites;
std::list<std::string> particles;
};
-typedef std::list<SpriteReference*>::const_iterator SpriteRefs;
+typedef std::list<SpriteReference>::const_iterator SpriteRefs;
/*
* Remember those are the main action.