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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-08-29 20:29:53 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-08-29 20:29:53 +0000
commit91705f88735b8efdbf263a22ef02c1b87c964b5b (patch)
tree1b4aa522b3cea519f0aba659b03efccb7ce8ced0
parentc0ff89295d11d3e328b0d93c014c6ca82c690a78 (diff)
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Applied patch by Andrew Harrison, adding a command line option to specify which
configuration file to use.
-rw-r--r--ChangeLog16
-rw-r--r--src/main.cpp65
2 files changed, 48 insertions, 33 deletions
diff --git a/ChangeLog b/ChangeLog
index 07526729..7ec11202 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,7 +1,13 @@
+2006-08-29 Andrew Harrison <atharris@users.sourceforge.net>
+
+ * src/main.cpp: Added command line option to specify which
+ configuration file to use (patch applied by Bjørn Lindeijer).
+
2006-08-29 Matthias Hartmann <hartmann.matthias@gmail.com>
- * data/graphics/sprites/item006.png, data/graphics/sprites/item006.xml,
- data/graphics/sprites/item008.xml Fixed fancy hat + silk headband positions.
+ * data/graphics/sprites/item006.png,
+ data/graphics/sprites/item006.xml, data/graphics/sprites/item008.xml:
+ Fixed fancy hat + silk headband positions.
2006-08-29 Philipp Sehmisch <tmw@crushnet.org>
@@ -24,8 +30,8 @@
2006-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
- * src/net/inventoryhandler.cpp: Applied patch by AHarrison that adds
- item pickup messages to the chat window.
+ * src/net/inventoryhandler.cpp: Applied patch by Andrew Harrison that
+ adds item pickup messages to the chat window.
* NEWS: Updated with some recently added and fixed issues. Doesn't
mention any of the recent content updates yet.
@@ -67,7 +73,7 @@
* data/help/commands.txt, README, src/game.cpp, src/gui/chat.cpp,
src/gui/window.cpp, src/gui/window.h: Added support for sticky windows
- as discussed with doener. Patch by AHarrison.
+ as discussed with doener. Patch by Andrew Harrison.
* data/items.xml: Added jeans shorts.
2006-08-24 Philipp Sehmisch <tmw@crushnet.org>
diff --git a/src/main.cpp b/src/main.cpp
index 3a1cdf7d..bc6cedc4 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -107,9 +107,33 @@ namespace {
}
/**
+ * A structure holding the values of various options that can be passed from
+ * the command line.
+ */
+struct Options
+{
+ /**
+ * Constructor.
+ */
+ Options():
+ printHelp(false),
+ skipUpdate(false),
+ chooseDefault(false)
+ {};
+
+ bool printHelp;
+ bool skipUpdate;
+ bool chooseDefault;
+ std::string username;
+ std::string password;
+ std::string playername;
+ std::string configPath;
+};
+
+/**
* Do all initialization stuff
*/
-void init_engine()
+void init_engine(const Options &options)
{
// Initialize SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) {
@@ -191,7 +215,10 @@ void init_engine()
// Checking if the configuration file exists... otherwise creates it with
// default options !
FILE *tmwFile = 0;
- std::string configPath = homeDir + "/config.xml";
+ std::string configPath = options.configPath;
+ if (configPath == "") {
+ configPath = homeDir + "/config.xml";
+ }
tmwFile = fopen(configPath.c_str(), "r");
// If we can't read it, it doesn't exist !
@@ -302,29 +329,6 @@ void exit_engine()
delete logger;
}
-/**
- * A structure holding the values of various options that can be passed from
- * the command line.
- */
-struct Options
-{
- /**
- * Constructor.
- */
- Options():
- printHelp(false),
- skipUpdate(false),
- chooseDefault(false)
- {};
-
- bool printHelp;
- bool skipUpdate;
- bool chooseDefault;
- std::string username;
- std::string password;
- std::string playername;
-};
-
void printHelp()
{
std::cout
@@ -335,13 +339,14 @@ void printHelp()
<< " -U --username : Login with this username" << std::endl
<< " -P --password : Login with this password" << std::endl
<< " -D --default : Bypass the login process with default settings" << std::endl
- << " -p --playername : Login with this player"
+ << " -p --playername : Login with this player" << std::endl
+ << " -C --configfile : Configuration file to use"
<< std::endl;
}
void parseOptions(int argc, char *argv[], Options &options)
{
- const char *optstring = "huU:P:Dp:";
+ const char *optstring = "huU:P:Dp:C:";
const struct option long_options[] = {
{ "help", no_argument, 0, 'h' },
@@ -350,6 +355,7 @@ void parseOptions(int argc, char *argv[], Options &options)
{ "password", required_argument, 0, 'P' },
{ "default", no_argument, 0, 'D' },
{ "playername", required_argument, 0, 'p' },
+ { "configfile", required_argument, 0, 'C' },
{ 0 }
};
@@ -380,6 +386,9 @@ void parseOptions(int argc, char *argv[], Options &options)
case 'p':
options.playername = optarg;
break;
+ case 'C':
+ options.configPath = optarg;
+ break;
}
}
}
@@ -509,7 +518,7 @@ int main(int argc, char *argv[])
// Initialize PhysicsFS
PHYSFS_init(argv[0]);
- init_engine();
+ init_engine(options);
SDL_Event event;