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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-09-14 01:02:46 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-09-14 01:02:46 +0000 |
commit | 7fe28c4550c2ae82b796ebd2d05a9dcac1f9e384 (patch) | |
tree | 26d02901189875ae8766354ac8930f4733640641 | |
parent | 486c57304076b7352a588dff08c2b976a76e1608 (diff) | |
download | mana-7fe28c4550c2ae82b796ebd2d05a9dcac1f9e384.tar.gz mana-7fe28c4550c2ae82b796ebd2d05a9dcac1f9e384.tar.bz2 mana-7fe28c4550c2ae82b796ebd2d05a9dcac1f9e384.tar.xz mana-7fe28c4550c2ae82b796ebd2d05a9dcac1f9e384.zip |
Made Being::setDamage accept a short instead of a string.
-rw-r--r-- | ChangeLog | 2 | ||||
-rw-r--r-- | src/being.cpp | 10 | ||||
-rw-r--r-- | src/being.h | 2 | ||||
-rw-r--r-- | src/game.cpp | 24 |
4 files changed, 18 insertions, 20 deletions
@@ -1,5 +1,7 @@ 2005-09-14 Björn Steinbrink <B.Steinbrink@gmx.de> + * src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage + accept a short instead of a string. * src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted map_path from char array to std::string. diff --git a/src/being.cpp b/src/being.cpp index 3fdc2f2b..4ba88a33 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -233,9 +233,15 @@ void Being::setSpeech(const std::string &text, int time) showSpeech = true; } -void Being::setDamage(const std::string &text, int time) +void Being::setDamage(short amount, int time) { - damage = text; + if (!amount) { + damage = "miss"; + } else { + std::stringstream damageString; + damageString << amount; + damage = damageString.str(); + } damage_time = tick_time; showDamage = true; } diff --git a/src/being.h b/src/being.h index 98aaeb80..9c853c32 100644 --- a/src/being.h +++ b/src/being.h @@ -125,7 +125,7 @@ class Being * @param text The text that should appear. * @param time The amount of time the text should stay in milliseconds. */ - void setDamage(const std::string &text, int time); + void setDamage(short amount, int time); /** * Returns the name of the being. diff --git a/src/game.cpp b/src/game.cpp index b3801bfd..2fb79ef7 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -23,8 +23,6 @@ #include "game.h" -#include <sstream> - #include <guichan/sdl/sdlinput.hpp> #include "being.h" @@ -1564,28 +1562,21 @@ void do_parse() { Being *srcBeing = findNode(msg.readLong()); Being *dstBeing = findNode(msg.readLong()); - msg.readLong(); // server tick - msg.readLong(); // src speed - msg.readLong(); // dst speed +// msg.readLong(); // server tick +// msg.readLong(); // src speed +// msg.readLong(); // dst speed + msg.skip(12); short param1 = msg.readShort(); - msg.readShort(); // param 2 + msg.skip(2); // param 2 char type = msg.readByte(); - msg.readShort(); // param 3 + msg.skip(2); // param 3 switch (type) { case 0: // Damage if (dstBeing == NULL) break; - if (param1 == 0) { - // Yellow - dstBeing->setDamage("miss", SPEECH_TIME); - } else { - // Blue for monster, red for player - std::stringstream ss; - ss << param1; - dstBeing->setDamage(ss.str(), SPEECH_TIME); - } + dstBeing->setDamage(param1, SPEECH_TIME); if (srcBeing != NULL && srcBeing != player_node) @@ -1594,7 +1585,6 @@ void do_parse() srcBeing->action = Being::ATTACK; srcBeing->frame = 0; srcBeing->walk_time = tick_time; - srcBeing->frame = 0; } break; |