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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-03-23 01:27:13 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-03-23 01:27:13 +0000
commit9dd811b55587aeb76344b835006cb4a01601bb5d (patch)
treebd297391e264a09ce8467bcf780927a4cef09991
parentbd8a35eca8c2fa6eb33e7d9219e3fa4d287a2059 (diff)
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Merged revisions 3823,3825-3826,3829,3831-3839,3841-3842 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3823 | crush_tmw | 2007-12-28 19:36:58 +0100 (Fri, 28 Dec 2007) | 1 line Added the possibility to assign particle effects to monsters in the monster database. Added flame particle effect to fire goblin as a proof of concept. ........ r3826 | crush_tmw | 2007-12-30 01:02:14 +0100 (Sun, 30 Dec 2007) | 1 line Added a key for targeting the nearest player character based on patches by Trinexx. Some mapping fixes at snake dungeon map. ........ r3839 | the_enemy | 2008-01-13 17:28:50 +0100 (Sun, 13 Jan 2008) | 1 line Fixed non-default location music loading ........ r3842 | crush_tmw | 2008-01-14 11:48:13 +0100 (Mon, 14 Jan 2008) | 1 line ixed an error in Davids last commit (couldn't compile that way). ........
-rw-r--r--ChangeLog16
-rw-r--r--src/being.cpp3
-rw-r--r--src/beingmanager.cpp27
-rw-r--r--src/beingmanager.h15
-rw-r--r--src/engine.cpp3
-rw-r--r--src/game.cpp15
-rw-r--r--src/keyboardconfig.cpp1
-rw-r--r--src/keyboardconfig.h1
-rw-r--r--src/main.cpp2
-rw-r--r--src/monster.cpp11
-rw-r--r--src/resources/monsterdb.cpp26
-rw-r--r--src/resources/monsterinfo.cpp63
-rw-r--r--src/resources/monsterinfo.h18
-rw-r--r--src/resources/resourcemanager.cpp21
-rw-r--r--src/resources/resourcemanager.h8
-rw-r--r--src/sound.cpp5
16 files changed, 170 insertions, 65 deletions
diff --git a/ChangeLog b/ChangeLog
index f8eabea7..755ad5d9 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -228,6 +228,14 @@
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions of
snow maps by 5t3v3.
+ * src/sound.cpp: Fixed an error in Davids last commit (couldn't compile
+ that way).
+
+2008-01-13 David Athay <ko2fan@gmail.com>
+
+ * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp,
+ src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from
+ non-default location.
2008-01-10 Philipp Sehmisch <tmw@crushnet.org>
@@ -269,6 +277,9 @@
2007-12-30 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map.
+ * src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
+ src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
+ the nearest player character based on patches by Trinexx.
2007-12-28 Philipp Sehmisch <tmw@crushnet.org>
@@ -276,6 +287,11 @@
5t3v3 (east desert cave) and enhanced version of eastern desert by
Len.
* data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon.
+ * src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp,
+ src/resources/monsterinfo.h: Added the possibility to assign particle
+ effects to monsters in the monster database.
+ * data/monsters.xml: Added flame particle effect to fire goblin as a
+ proof of concept.
2007-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
diff --git a/src/being.cpp b/src/being.cpp
index 55530080..b187d28a 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -82,7 +82,6 @@ Being::~Being()
{
std::for_each(mSprites.begin(), mSprites.end(), make_dtor(mSprites));
clearPath();
- setMap(NULL);
for ( std::list<Particle *>::iterator i = mChildParticleEffects.begin();
i != mChildParticleEffects.end();
@@ -91,6 +90,8 @@ Being::~Being()
(*i)->kill();
}
+ setMap(NULL);
+
instances--;
if (instances == 0)
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp
index 8ef3de1e..214a1995 100644
--- a/src/beingmanager.cpp
+++ b/src/beingmanager.cpp
@@ -180,3 +180,30 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist,
return (maxdist >= dist) ? closestBeing : NULL;
}
+
+Being* BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist,
+ Being::Type type)
+{
+ Being *closestBeing = NULL;
+ int dist = 0;
+ int x = aroundBeing->mX;
+ int y = aroundBeing->mY;
+
+ for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++)
+ {
+ Being *being = (*i);
+ int d = abs(being->mX - x) + abs(being->mY - y);
+
+ if ((being->getType() == type || type == Being::UNKNOWN)
+ && (d < dist || closestBeing == NULL) // it is closer
+ && being->mAction != Being::DEAD // no dead beings
+ && being != aroundBeing
+ )
+ {
+ dist = d;
+ closestBeing = being;
+ }
+ }
+
+ return (maxdist >= dist) ? closestBeing : NULL;
+}
diff --git a/src/beingmanager.h b/src/beingmanager.h
index 81f85622..6792ed0e 100644
--- a/src/beingmanager.h
+++ b/src/beingmanager.h
@@ -56,17 +56,17 @@ class BeingManager
void destroyBeing(Being *being);
/**
- * Return a specific id Being.
+ * Returns a specific id Being.
*/
Being* findBeing(Uint16 id);
/**
- * Return a being at specific coordinates.
+ * Returns a being at specific coordinates.
*/
Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN);
/**
- * Return a being nearest to specific coordinates.
+ * Returns a being nearest to specific coordinates.
*
* @param x X coordinate.
* @param y Y coordinate.
@@ -78,6 +78,15 @@ class BeingManager
Being::Type type = Being::UNKNOWN);
/**
+ * Returns a being nearest to another being.
+ *
+ * \param maxdist maximal distance. If minimal distance is larger,
+ * no being is returned
+ */
+ Being* findNearestLivingBeing(Being *aroundBeing, int maxdist,
+ Being::Type type = Being::UNKNOWN);
+
+ /**
* Returns the whole list of beings
*/
Beings& getAll();
diff --git a/src/engine.cpp b/src/engine.cpp
index 31a13b9f..b38ca0a8 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -111,8 +111,7 @@ void Engine::changeMap(const std::string &mapPath)
std::string newMusic = newMap->getProperty("music");
if (newMusic != oldMusic) {
- newMusic = std::string(TMW_DATADIR) + "data/music/" + newMusic;
- sound.playMusic(newMusic.c_str(), -1);
+ sound.playMusic(newMusic, -1);
}
mCurrentMap = newMap;
diff --git a/src/game.cpp b/src/game.cpp
index e07a70bd..985b7ddc 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -767,9 +767,20 @@ void Game::handleInput()
player_node->setWalkingDir(direction);
+ // Target the nearest player if 'q' is pressed
+ if (keyboard.isKeyActive(keyboard.KEY_TARGET_PLAYER))
+ {
+ Being *target =
+ beingManager->findNearestLivingBeing(player_node, 20, Being::PLAYER);
+
+ if (target)
+ {
+ player_node->setTarget(target);
+ }
+ }
+
// Target the nearest monster if 'a' pressed
- if ( keyboard.isKeyActive(keyboard.KEY_TARGET_CLOSEST) )
- //if (keys[SDLK_a])
+ if (keyboard.isKeyActive(keyboard.KEY_TARGET_CLOSEST))
{
Being *target =
beingManager->findNearestLivingBeing(x, y, 20, Being::MONSTER);
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp
index 271961c8..a959e244 100644
--- a/src/keyboardconfig.cpp
+++ b/src/keyboardconfig.cpp
@@ -45,6 +45,7 @@ static KeyData const keyData[KeyboardConfig::KEY_TOTAL] = {
{"keyAttack", SDLK_LCTRL, "Attack"},
{"keyTarget", SDLK_LSHIFT, "Target"},
{"keyTargetClosest", SDLK_a, "Target Closest"},
+ {"keyTargetPlayer", SDLK_q, "Target Player"},
{"keyPickup", SDLK_z, "Pickup"},
{"keyHideWindows", SDLK_h, "Hide Windows"},
{"keyBeingSit", SDLK_s, "Sit"},
diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h
index 46394fa5..53a5c96d 100644
--- a/src/keyboardconfig.h
+++ b/src/keyboardconfig.h
@@ -153,6 +153,7 @@ class KeyboardConfig
KEY_ATTACK,
KEY_TARGET,
KEY_TARGET_CLOSEST,
+ KEY_TARGET_PLAYER,
KEY_PICKUP,
KEY_HIDE_WINDOWS,
KEY_SIT,
diff --git a/src/main.cpp b/src/main.cpp
index 9c69b203..eea47394 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -722,7 +722,7 @@ int main(int argc, char *argv[])
top->add(versionLabel, 2, 2);
#endif
- sound.playMusic(TMW_DATADIR "data/music/Magick - Real.ogg");
+ sound.playMusic("Magick - Real.ogg");
// Server choice
if (options.serverName.empty()) {
diff --git a/src/monster.cpp b/src/monster.cpp
index abc7946f..1561b2ea 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -36,12 +36,21 @@
Monster::Monster(Uint16 id, Uint16 job, Map *map):
Being(id, job, map)
{
- std::string filename = getInfo().getSprite();
+ const MonsterInfo& info = getInfo();
+ std::string filename = info.getSprite();
if (filename.empty())
filename = "error.xml";
mSprites[BASE_SPRITE] =
AnimatedSprite::load("graphics/sprites/" + filename);
+
+ const std::list<std::string> &particleEffects = info.getParticleEffects();
+ for (std::list<std::string>::const_iterator i = particleEffects.begin();
+ i != particleEffects.end();
+ i++)
+ {
+ controlParticle(particleEngine->addEffect((*i), 0, 0));
+ }
}
Monster::~Monster()
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index fd200e4e..e7e855fa 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -78,13 +78,11 @@ MonsterDB::load()
for_each_xml_child_node(monsterNode, rootNode)
{
if (!xmlStrEqual(monsterNode->name, BAD_CAST "monster"))
- {
continue;
- }
MonsterInfo *currentInfo = new MonsterInfo();
- currentInfo->setName (XML::getProperty(monsterNode, "name", "unnamed"));
+ currentInfo->setName(XML::getProperty(monsterNode, "name", "unnamed"));
std::string targetCursor;
targetCursor = XML::getProperty(monsterNode, "targetCursor", "medium");
@@ -102,7 +100,8 @@ MonsterDB::load()
}
else
{
- logger->log("MonsterDB: Unknown target cursor type \"%s\" for %s - using medium sized one",
+ logger->log("MonsterDB: Unknown target cursor type \"%s\" for %s "
+ "- using medium sized one",
targetCursor.c_str(), currentInfo->getName().c_str());
currentInfo->setTargetCursorSize(Being::TC_MEDIUM);
}
@@ -138,17 +137,26 @@ MonsterDB::load()
}
else
{
- logger->log("MonsterDB: Warning, sound effect %s for unknown event %s of monster %s",
- filename, event.c_str(), currentInfo->getName().c_str());
+ logger->log("MonsterDB: Warning, sound effect %s for "
+ "unknown event %s of monster %s",
+ filename, event.c_str(),
+ currentInfo->getName().c_str());
}
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "attack"))
{
- int id = XML::getProperty(spriteNode, "id", 0);
- std::string particleEffect = XML::getProperty(spriteNode, "particle-effect", "");
- SpriteAction spriteAction = SpriteDef::makeSpriteAction(XML::getProperty(spriteNode, "action", "attack"));
+ const int id = XML::getProperty(spriteNode, "id", 0);
+ const std::string particleEffect = XML::getProperty(
+ spriteNode, "particle-effect", "");
+ SpriteAction spriteAction = SpriteDef::makeSpriteAction(
+ XML::getProperty(spriteNode, "action", "attack"));
currentInfo->addMonsterAttack(id, particleEffect, spriteAction);
}
+ else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
+ {
+ currentInfo->addParticleEffect(
+ (const char*) spriteNode->xmlChildrenNode->content);
+ }
}
mMonsterInfos[XML::getProperty(monsterNode, "id", 0)] = currentInfo;
}
diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp
index a7ad51a3..0af09c53 100644
--- a/src/resources/monsterinfo.cpp
+++ b/src/resources/monsterinfo.cpp
@@ -30,20 +30,17 @@
MonsterInfo::MonsterInfo():
mSprite("error.xml")
{
-
}
MonsterInfo::~MonsterInfo()
{
// kill vectors in mSoundEffects
- for_each (mSounds.begin(), mSounds.end(),
- make_dtor(mSounds));
+ for_each(mSounds.begin(), mSounds.end(), make_dtor(mSounds));
mSounds.clear();
}
-
void
-MonsterInfo::addSound(MonsterSoundEvent event, std::string filename)
+MonsterInfo::addSound(MonsterSoundEvent event, const std::string &filename)
{
if (mSounds.find(event) == mSounds.end())
{
@@ -53,59 +50,45 @@ MonsterInfo::addSound(MonsterSoundEvent event, std::string filename)
mSounds[event]->push_back("sfx/" + filename);
}
-
const std::string &
MonsterInfo::getSound(MonsterSoundEvent event) const
{
- static std::string nothing("");
- std::map<MonsterSoundEvent, std::vector<std::string>* >::const_iterator i;
- i = mSounds.find(event);
- if (i == mSounds.end())
- {
- return nothing;
- }
- else
- {
- return i->second->at(rand()%i->second->size());
- }
+ static std::string empty("");
+ std::map<MonsterSoundEvent, std::vector<std::string>* >::const_iterator i =
+ mSounds.find(event);
+ return (i == mSounds.end()) ? empty :
+ i->second->at(rand() % i->second->size());
}
const std::string &
MonsterInfo::getAttackParticleEffect(int attackType) const
{
- static std::string nothing("");
- std::map<int, MonsterAttack*>::const_iterator i;
- i = mMonsterAttacks.find(attackType);
- if (i == mMonsterAttacks.end())
- {
- return nothing;
- }
- else
- {
- return (*i).second->particleEffect;
- }
+ static std::string empty("");
+ std::map<int, MonsterAttack*>::const_iterator i =
+ mMonsterAttacks.find(attackType);
+ return (i == mMonsterAttacks.end()) ? empty : (*i).second->particleEffect;
}
SpriteAction
MonsterInfo::getAttackAction(int attackType) const
{
- std::map<int, MonsterAttack*>::const_iterator i;
- i = mMonsterAttacks.find(attackType);
- if (i == mMonsterAttacks.end())
- {
- return ACTION_ATTACK;
- }
- else
- {
- return (*i).second->action;
- }
+ std::map<int, MonsterAttack*>::const_iterator i =
+ mMonsterAttacks.find(attackType);
+ return (i == mMonsterAttacks.end()) ? ACTION_ATTACK : (*i).second->action;
}
void
-MonsterInfo::addMonsterAttack (int id, const std::string &particleEffect, SpriteAction action)
+MonsterInfo::addMonsterAttack(int id,
+ const std::string &particleEffect,
+ SpriteAction action)
{
- MonsterAttack* a = new MonsterAttack;
+ MonsterAttack *a = new MonsterAttack;
a->particleEffect = particleEffect;
a->action = action;
mMonsterAttacks[id] = a;
}
+
+void MonsterInfo::addParticleEffect(const std::string &filename)
+{
+ mParticleEffects.push_back(filename);
+}
diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h
index 840f37be..f34a3ea9 100644
--- a/src/resources/monsterinfo.h
+++ b/src/resources/monsterinfo.h
@@ -27,6 +27,7 @@
#include <map>
#include <string>
#include <vector>
+#include <list>
#include "../being.h"
@@ -65,17 +66,20 @@ class MonsterInfo
~MonsterInfo();
void
- setName(std::string name) { mName = name; }
+ setName(const std::string &name) { mName = name; }
void
- setSprite(std::string filename) { mSprite = filename; }
+ setSprite(const std::string &filename) { mSprite = filename; }
void
setTargetCursorSize(Being::TargetCursorSize targetCursorSize)
{ mTargetCursorSize = targetCursorSize; }
void
- addSound(MonsterSoundEvent event, std::string filename);
+ addSound(MonsterSoundEvent event, const std::string &filename);
+
+ void
+ addParticleEffect(const std::string &filename);
const std::string&
getName() const { return mName; }
@@ -89,7 +93,9 @@ class MonsterInfo
const std::string&
getSound(MonsterSoundEvent event) const;
- void addMonsterAttack (int id, const std::string &particleEffect, SpriteAction action);
+ void addMonsterAttack(int id,
+ const std::string &particleEffect,
+ SpriteAction action);
const std::string&
getAttackParticleEffect(int attackType) const;
@@ -97,7 +103,8 @@ class MonsterInfo
SpriteAction
getAttackAction(int attackType) const;
-
+ const std::list<std::string>&
+ getParticleEffects() const { return mParticleEffects; }
private:
std::string mName;
@@ -105,6 +112,7 @@ class MonsterInfo
Being::TargetCursorSize mTargetCursorSize;
std::map<MonsterSoundEvent, std::vector<std::string>* > mSounds;
std::map<int, MonsterAttack*> mMonsterAttacks;
+ std::list<std::string> mParticleEffects;
};
#endif
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index fb9da9d7..59202ad8 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -200,6 +200,27 @@ ResourceManager::isDirectory(const std::string &path)
return PHYSFS_isDirectory(path.c_str());
}
+std::string
+ResourceManager::getPath(const std::string &file)
+{
+ // get the real path to the file
+ const char* tmp = PHYSFS_getRealDir(file.c_str());
+ std::string path;
+
+ // if the file is not in the search path, then its NULL
+ if (tmp)
+ {
+ path = std::string(tmp) + "/" + file;
+ }
+ else
+ {
+ // if not found in search path return the default path
+ path = std::string(TMW_DATADIR) + std::string("data") + "/" + file;
+ }
+
+ return path;
+}
+
Resource *ResourceManager::get(std::string const &idPath, generator fun, void *data)
{
// Check if the id exists, and return the value if it does.
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index abfd629a..da85e2f9 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -104,6 +104,14 @@ class ResourceManager
*/
bool
isDirectory(const std::string &path);
+
+ /**
+ * Returns the real path to a file
+ *
+ * @param file The file to get the real path to.
+ * @return The real path.
+ */
+ std::string getPath(const std::string &file);
/**
* Creates a resource and adds it to the resource map.
diff --git a/src/sound.cpp b/src/sound.cpp
index cf77cfab..063195ae 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -126,7 +126,7 @@ void Sound::setSfxVolume(int volume)
Mix_Volume(-1, volume);
}
-void Sound::playMusic(const std::string &path, int loop)
+void Sound::playMusic(const std::string &filename, int loop)
{
if (!mInstalled) return;
@@ -134,6 +134,9 @@ void Sound::playMusic(const std::string &path, int loop)
stopMusic();
}
+ ResourceManager *resman = ResourceManager::getInstance();
+ std::string path = resman->getPath("music/" + filename);
+
logger->log("Sound::startMusic() Playing \"%s\" %i times", path.c_str(),
loop);