diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-20 14:20:10 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-20 14:20:10 +0000 |
commit | fec8d201c51d82c370cb6052209397d88d004490 (patch) | |
tree | 57c12776fce97ee9824cd2df2d7ab475014418ef | |
parent | 41b0b5c0ed80d812d13c8c92d286a8663084ec58 (diff) | |
download | mana-fec8d201c51d82c370cb6052209397d88d004490.tar.gz mana-fec8d201c51d82c370cb6052209397d88d004490.tar.bz2 mana-fec8d201c51d82c370cb6052209397d88d004490.tar.xz mana-fec8d201c51d82c370cb6052209397d88d004490.zip |
Converted the progress bar and stats dialog to Guichan widgets.
-rw-r--r-- | The Mana World.dev | 22 | ||||
-rw-r--r-- | file.list | 17 | ||||
-rw-r--r-- | src/Makefile.am | 17 | ||||
-rw-r--r-- | src/game.cpp | 2 | ||||
-rw-r--r-- | src/graphic/graphic.cpp | 33 | ||||
-rw-r--r-- | src/graphic/graphic.h | 3 | ||||
-rw-r--r-- | src/gui/gui.cpp | 21 | ||||
-rw-r--r-- | src/gui/gui.h | 1 | ||||
-rw-r--r-- | src/gui/progressbar.cpp | 78 | ||||
-rw-r--r-- | src/gui/progressbar.h | 47 | ||||
-rw-r--r-- | src/gui/stats.cpp | 81 | ||||
-rw-r--r-- | src/gui/stats.h | 24 | ||||
-rw-r--r-- | src/gui/window.cpp | 7 | ||||
-rw-r--r-- | src/gui/window.h | 7 |
14 files changed, 275 insertions, 85 deletions
diff --git a/The Mana World.dev b/The Mana World.dev index 5c13e067..6d41552b 100644 --- a/The Mana World.dev +++ b/The Mana World.dev @@ -1,7 +1,7 @@ [Project] FileName=The Mana World.dev Name=tmw -UnitCount=52 +UnitCount=54 Type=0 Ver=1 ObjFiles= @@ -573,3 +573,23 @@ Priority=1000 OverrideBuildCmd=0 BuildCmd= +[Unit53] +FileName=src\gui\progressbar.cpp +CompileCpp=1 +Folder=gui +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit54] +FileName=src\gui\progressbar.h +CompileCpp=1 +Folder=gui +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + @@ -2,18 +2,19 @@ MODULES = src/sound/sound.cpp \ src/graphic/2xsai.cpp \ src/graphic/graphic.cpp \ src/gui/button.cpp \ + src/gui/char_server.cpp \ + src/gui/char_select.cpp \ src/gui/chat.cpp \ src/gui/checkbox.cpp \ - src/gui/skill.cpp \ - src/gui/shop.cpp \ - src/gui/stats.cpp \ - src/gui/npc.cpp \ - src/gui/setup.cpp \ src/gui/gui.cpp \ - src/gui/login.cpp \ - src/gui/char_server.cpp \ - src/gui/char_select.cpp \ src/gui/inventory.cpp \ + src/gui/login.cpp \ + src/gui/npc.cpp \ + src/gui/progressbar.cpp \ + src/gui/setup.cpp \ + src/gui/shop.cpp \ + src/gui/skill.cpp \ + src/gui/stats.cpp \ src/gui/window.cpp \ src/net/network.cpp \ src/net/protocol.cpp \ diff --git a/src/Makefile.am b/src/Makefile.am index 14744376..13b290ce 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -3,18 +3,19 @@ tmw_SOURCES = sound/sound.cpp \ graphic/2xsai.cpp \ graphic/graphic.cpp \ gui/button.cpp \ + gui/char_server.cpp \ + gui/char_select.cpp \ gui/chat.cpp \ gui/checkbox.cpp \ - gui/skill.cpp \ - gui/shop.cpp \ - gui/stats.cpp \ - gui/npc.cpp \ - gui/setup.cpp \ gui/gui.cpp \ - gui/login.cpp \ - gui/char_server.cpp \ - gui/char_select.cpp \ gui/inventory.cpp \ + gui/login.cpp \ + gui/npc.cpp \ + gui/progressbar.cpp \ + gui/setup.cpp \ + gui/shop.cpp \ + gui/skill.cpp \ + gui/stats.cpp \ gui/window.cpp \ net/network.cpp \ net/protocol.cpp \ diff --git a/src/game.cpp b/src/game.cpp index 1f54bb95..f6da9a5b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -599,7 +599,7 @@ void do_parse() { char_info->job_lv = RFIFOW(4); break; } - update_stats_dialog(); + statsDialog->update(); if(char_info->hp==0) { ok("Message", "You're now dead, press ok to restart"); WFIFOW(0) = net_w_value(0x00b2); diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 375f2256..d3d944a6 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -25,6 +25,7 @@ #include "2xsai.h" #include "../gui/gui.h" #include "../gui/setup.h" +#include "../gui/stats.h" #define TILESET_W 480 #define TILESET_H 320 @@ -42,7 +43,7 @@ DATAFILE *tileset; char itemCurrenyQ[10] = "0"; //char page_num; int map_x, map_y, camera_x, camera_y; -DIALOG_PLAYER *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *stats_player, *skill_list_player, *npc_list_player; +DIALOG_PLAYER *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *skill_list_player, *npc_list_player; char npc_text[1000] = ""; char statsString2[255] = "n/a"; char skill_points[10] = ""; @@ -54,6 +55,7 @@ bool show_skill_list_dialog = false; char npc_button[10] = "Close"; gcn::TextField *chatInput; +StatsDialog *statsDialog; Setup *setup; extern bool show_setup; @@ -233,18 +235,20 @@ void init_graphic() { chatInput->requestFocus(); + // Create stats dialog + statsDialog = new StatsDialog(guiTop); + statsDialog->setPosition(SCREEN_W - statsDialog->getWidth() - 10, 10); + npc_player = init_dialog(npc_dialog, -1); position_dialog(npc_dialog, 300, 200); skill_player = init_dialog(skill_dialog, -1); - stats_player = init_dialog(stats_dialog, -1); buy_sell_player = init_dialog(buy_sell_dialog, -1); buy_player = init_dialog(buy_dialog, -1); sell_player = init_dialog(sell_dialog, -1); skill_list_player = init_dialog(skill_list_dialog, -1); npc_list_player = init_dialog(npc_list_dialog, -1); //gui_bitmap = vpage[page_num]; - text_mode(-1); inventory.create(100, 100); #ifdef WIN32 @@ -590,20 +594,19 @@ new_tileset->spriteset[0]->draw(vbuffer, 0, 0); } } - // character status display - update_stats_dialog(); - gui_update(stats_player); + // character status display + statsDialog->update(); - draw_sprite(vpage[page_num], mouse_sprite, mouse_x, mouse_y); + draw_sprite(vpage[page_num], mouse_sprite, mouse_x, mouse_y); #ifdef WIN32 - if(stretch_mode==0) { - release_bitmap(vpage[page_num]); - show_video_bitmap(vpage[page_num]); - } else + if (stretch_mode == 0) { + release_bitmap(vpage[page_num]); + show_video_bitmap(vpage[page_num]); + } else #endif - blit(vpage[page_num], screen, 0, 0, 0, 0, 800, 600); - page_num = 1-page_num; - gui_bitmap = vpage[page_num]; + blit(vpage[page_num], screen, 0, 0, 0, 0, 800, 600); + page_num = 1-page_num; + gui_bitmap = vpage[page_num]; } void exit_graphic() { @@ -643,4 +646,4 @@ GraphicEngine::GraphicEngine() { GraphicEngine::~GraphicEngine() { delete tileset; -}
\ No newline at end of file +} diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h index 08ed79d2..4cd00d5b 100644 --- a/src/graphic/graphic.h +++ b/src/graphic/graphic.h @@ -33,6 +33,7 @@ #include "../gui/chat.h" #include "../gui/inventory.h" #include "../gui/npc.h" +#include "../gui/stats.h" #include "../../data/graphic/gfx_data.h" #include "image.h" #include <allegro.h> @@ -49,6 +50,8 @@ extern int map_x, map_y, camera_x, camera_y; extern BITMAP *hairset; extern char npc_button[10]; +extern StatsDialog *statsDialog; + // The action listener for the chat field class ChatListener : public gcn::ActionListener { public: diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 2d26b3af..273aa885 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -1045,27 +1045,6 @@ if(mouse_b & 1) return D_O_K; } -int tmw_bar_proc(int msg, DIALOG *d, int c) -{ -float share2 = ((float)d->d1 / (float)d->d2); -if(share2!=0) - masked_blit(gui_skin.bar.bg.grid[3], gui_bitmap, 0, 0, d->x, d->y, gui_bitmap->w, gui_bitmap->h); -else - masked_blit(gui_skin.bar.bg.grid[0], gui_bitmap, 0, 0, d->x, d->y, gui_bitmap->w, gui_bitmap->h); - -for(int i = 3; i < (d->w-3); i++) - if(i<share2*d->w-3) - masked_blit(gui_skin.bar.bg.grid[4], gui_bitmap, 0, 0, d->x+1*i, d->y, gui_bitmap->w, gui_bitmap->h); - else - masked_blit(gui_skin.bar.bg.grid[1], gui_bitmap, 0, 0, d->x+1*i, d->y, gui_bitmap->w, gui_bitmap->h); - -if(share2==1) - masked_blit(gui_skin.bar.bg.grid[5], gui_bitmap, 0, 0, d->x+d->w-3, d->y, gui_bitmap->w, gui_bitmap->h); -else - masked_blit(gui_skin.bar.bg.grid[2], gui_bitmap, 0, 0, d->x+d->w-3, d->y, gui_bitmap->w, gui_bitmap->h); -return D_O_K; -} - /* Dialog box with left centered head */ int tmw_dialog_proc(int msg, DIALOG *d, int c) { int rtm; diff --git a/src/gui/gui.h b/src/gui/gui.h index bf411f77..46bfc22a 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -138,7 +138,6 @@ int tmw_dialog_proc(int msg, DIALOG *d, int c); int tmw_ldialog_proc(int msg, DIALOG *d, int c); int tmw_textbox_proc(int msg, DIALOG *d, int c); int tmw_bitmap_proc(int msg, DIALOG *d, int c); -int tmw_bar_proc(int msg, DIALOG *d, int c); int tmw_plus_proc(int msg, DIALOG *d, int c); void ok(const char *title, const char *message); diff --git a/src/gui/progressbar.cpp b/src/gui/progressbar.cpp new file mode 100644 index 00000000..28151de3 --- /dev/null +++ b/src/gui/progressbar.cpp @@ -0,0 +1,78 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) + */ + +#include "progressbar.h" +#include "gui.h" + + +ProgressBar::ProgressBar(float progress) +{ + setProgress(progress); +} + +void ProgressBar::draw(gcn::Graphics *graphics) +{ + int x, y, w, h; + getAbsolutePosition(x, y); + w = getWidth(); + h = getHeight(); + + if (progress != 0) { + masked_blit(gui_skin.bar.bg.grid[3], gui_bitmap, + 0, 0, x, y, gui_bitmap->w, gui_bitmap->h); + } + else { + masked_blit(gui_skin.bar.bg.grid[0], gui_bitmap, + 0, 0, x, y, gui_bitmap->w, gui_bitmap->h); + } + + for (int i = 3; i < (w - 3); i++) { + if (i < progress * w - 3) { + masked_blit(gui_skin.bar.bg.grid[4], gui_bitmap, + 0, 0, x + 1 * i, y, gui_bitmap->w, gui_bitmap->h); + } + else { + masked_blit(gui_skin.bar.bg.grid[1], gui_bitmap, + 0, 0, x + 1 * i, y, gui_bitmap->w, gui_bitmap->h); + } + } + + if (progress == 1) { + masked_blit(gui_skin.bar.bg.grid[5], gui_bitmap, + 0, 0, x + w - 3, y, gui_bitmap->w, gui_bitmap->h); + } + else { + masked_blit(gui_skin.bar.bg.grid[2], gui_bitmap, + 0, 0, x + w - 3, y, gui_bitmap->w, gui_bitmap->h); + } +} + +void ProgressBar::setProgress(float progress) +{ + this->progress = progress; +} + +float ProgressBar::getProgress() +{ + return progress; +} diff --git a/src/gui/progressbar.h b/src/gui/progressbar.h new file mode 100644 index 00000000..beab9b7f --- /dev/null +++ b/src/gui/progressbar.h @@ -0,0 +1,47 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef __PROGRESSBAR_H__ +#define __PROGRESSBAR_H__ + +#include <iostream> +#include <allegro.h> +#include <guichan.hpp> + +/** + * A progress bar. + * + * \ingroup GUI + */ +class ProgressBar : public gcn::Widget { + public: + ProgressBar(float progress = 0.0f); + + void draw(gcn::Graphics *graphics); + + void setProgress(float progress); + float getProgress(); + + private: + float progress; +}; + +#endif diff --git a/src/gui/stats.cpp b/src/gui/stats.cpp index 401ca369..521f2dbd 100644 --- a/src/gui/stats.cpp +++ b/src/gui/stats.cpp @@ -21,30 +21,59 @@ #include "stats.h" -char stats_name[42]; -char stats_hp[24]; -char stats_sp[24]; -char stats_gp[24]; - -DIALOG stats_dialog[] = { - /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ - { tmw_dialog_proc, 493-10, 0+10, 300, 55, 0, 0, 0, 0, 0, 0, stats_name, NULL, NULL }, - { tmw_text_proc, 497-10, 34+10, 296, 100, 0, 0, 0, 0, 0, 0, stats_hp, NULL, NULL }, - { tmw_bar_proc, 507-10, 22+10, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL }, - { tmw_text_proc, 707-10, 34+10, 296, 100, 0, 0, 0, 0, 0, 0, stats_gp, NULL, NULL }, - { tmw_text_proc, 607-10, 34+10, 296, 100, 0, 0, 0, 0, 0, 0, stats_sp, NULL, NULL }, - { tmw_bar_proc, 617-10, 22+10, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL }, - { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } -}; - -/** - updates stats_dialog w/ values from PLAYER_INFO *char_info -*/ -void update_stats_dialog() { - sprintf(stats_name, "%s Lvl: % 2i Job: % 2i", char_info->name, char_info->lv, char_info->job_lv); - sprintf(stats_hp, "HP % 4d / % 4d", char_info->hp, char_info->max_hp); - sprintf(stats_gp, "GP % 5i", char_info->gp); - sprintf(stats_sp, "SP % 4d / % 4d", char_info->sp, char_info->max_sp); - stats_dialog[2].d1 = char_info->hp; - stats_dialog[2].d2 = char_info->max_hp; +StatsDialog::StatsDialog(gcn::Container *parent): + Window(parent, "%s Lvl: % 2i Job: % 2i") +{ + hp = new gcn::Label("HP"); + sp = new gcn::Label("SP"); + gp = new gcn::Label("GP"); + healthBar = new ProgressBar(1.0f); + manaBar = new ProgressBar(1.0f); + + setSize(270, 40); + hp->setPosition(6, 20); + sp->setPosition(106, 20); + gp->setPosition(206, 20); + healthBar->setDimension(gcn::Rectangle(16, 6, 60, 18)); + manaBar->setDimension(gcn::Rectangle(116, 6, 60, 18)); + + add(hp); + add(sp); + add(gp); + add(healthBar); + add(manaBar); +} + +StatsDialog::~StatsDialog() +{ + delete hp; + delete sp; + delete gp; + delete healthBar; + delete manaBar; +} + +void StatsDialog::update() +{ + char *tempstr = new char[64]; + + sprintf(tempstr, "%s Lvl: % 2i Job: % 2i", + char_info->name, char_info->lv, char_info->job_lv); + setTitle(tempstr); + + sprintf(tempstr, "HP % 4d / % 4d", char_info->hp, char_info->max_hp); + hp->setCaption(tempstr); + hp->adjustSize(); + + sprintf(tempstr, "GP % 6i", char_info->gp); + gp->setCaption(tempstr); + gp->adjustSize(); + + sprintf(tempstr, "SP % 4d / % 4d", char_info->sp, char_info->max_sp); + sp->setCaption(tempstr); + sp->adjustSize(); + + healthBar->setProgress((float)char_info->hp / (float)char_info->max_hp); + + delete tempstr; } diff --git a/src/gui/stats.h b/src/gui/stats.h index d95dbb9c..a10a9c70 100644 --- a/src/gui/stats.h +++ b/src/gui/stats.h @@ -26,10 +26,30 @@ #ifndef _STATS_H #define _STATS_H -#include <allegro.h> #include "../main.h" #include "gui.h" +#include "window.h" +#include "progressbar.h" +#include <allegro.h> + +/** + * The player statistics dialog. + * + * \ingroup GUI + */ +class StatsDialog : public Window { + public: + StatsDialog(gcn::Container *parent); + ~StatsDialog(); + + /** + * Updates this dialog with values from PLAYER_INFO *char_info + */ + void update(); -void update_stats_dialog(); + private: + gcn::Label *hp, *sp, *gp; + ProgressBar *healthBar, *manaBar; +}; #endif diff --git a/src/gui/window.cpp b/src/gui/window.cpp index eb886538..75208350 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -23,7 +23,7 @@ #include "gui.h" #include <guichan/allegro.hpp> -Window::Window(gcn::Container *parent, std::string text) : +Window::Window(gcn::Container *parent, const std::string& text) : caption(text), mousePX(0), mousePY(0), @@ -112,6 +112,11 @@ void Window::draw(gcn::Graphics* graphics) drawChildren(graphics); } +void Window::setTitle(const std::string& text) +{ + caption = std::string(text); +} + void Window::setDimension(const gcn::Rectangle &dimension) { gcn::Container::setDimension(gcn::Rectangle( diff --git a/src/gui/window.h b/src/gui/window.h index 3fa3f58f..92fe0313 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -49,7 +49,7 @@ class Window : public gcn::Container, public gcn::MouseListener BITMAP *dRight; /**< Right side of title bar */ public: - Window(gcn::Container *parent, std::string text = "Window"); + Window(gcn::Container *parent, const std::string& text = "Window"); ~Window(); /** @@ -68,6 +68,11 @@ class Window : public gcn::Container, public gcn::MouseListener void add(gcn::Widget *w, int x, int y); /** + * Sets the title of the window. + */ + void setTitle(const std::string& text); + + /** * Sets the dimension of the window contents. */ void setDimension(const gcn::Rectangle& dimension); |