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authorJared Adams <jaxad0127@gmail.com>2009-02-17 16:09:36 +0000
committerJared Adams <jaxad0127@gmail.com>2009-02-17 16:09:36 +0000
commit0284a1c9b62b0b9fa2cbc2a59f1dd1014c708f89 (patch)
tree7bb393969427b95f3873dfa928f9ae9f6d8a2290
parent1631d1781668eb04dd125007725af3da1be7d9a3 (diff)
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Fix small bug in character select dialog
That check can probably be removed entirely, as it's inappropriate.
-rw-r--r--src/gui/char_select.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 208e3b56..894d2828 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -151,7 +151,7 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
else if (event.getId() == "newdel")
{
// Check for a character
- if (mCharInfo->getEntry() && n_character <= MAX_SLOT )
+ if (mCharInfo->getEntry() && n_character <= MAX_SLOT + 1)
{
new CharDeleteConfirm(this);
}