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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-28 18:11:43 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-28 18:11:43 +0000 |
commit | be5f2936ddaa424c6957c9d4012ca5fc95ef69c5 (patch) | |
tree | f2043c1cb3a56987049eae626632a2e2200fa265 | |
parent | c209e6fcc6075e91bacfe54b2fc637623afdbfca (diff) | |
download | mana-be5f2936ddaa424c6957c9d4012ca5fc95ef69c5.tar.gz mana-be5f2936ddaa424c6957c9d4012ca5fc95ef69c5.tar.bz2 mana-be5f2936ddaa424c6957c9d4012ca5fc95ef69c5.tar.xz mana-be5f2936ddaa424c6957c9d4012ca5fc95ef69c5.zip |
Fixed compiling on Linux, formatting updates, little changes.
-rw-r--r-- | docs/meetings/dev-20050225.txt | 22 | ||||
-rw-r--r-- | file.list | 1 | ||||
-rw-r--r-- | src/Makefile.am | 2 |
3 files changed, 15 insertions, 10 deletions
diff --git a/docs/meetings/dev-20050225.txt b/docs/meetings/dev-20050225.txt index 54f9f9c9..5d5232b7 100644 --- a/docs/meetings/dev-20050225.txt +++ b/docs/meetings/dev-20050225.txt @@ -14,26 +14,28 @@ Timespan: 0.75 hours (21:00-21:45 GMT+1) * Mra decided to start working on item drops. -* Since there was not much activity and Hammerbear was missing, I'll define what - we will discuss in the next meeting. I'd like every developer to be there. +* Since there was not much activity and Hammerbear was missing, I'll define + what we will discuss in the next meeting. I'd like every developer to be + there. - - First of all we should discuss if we need to open a new project on SF for the - server. We could use the CVS to store the development docs and the database - to create an online database to check items as + - First of all we should discuss if we need to open a new project on SF for + the server. We could use the CVS to store the development docs and the + database to create an online database to check items as http://www.euro-ro.net/game/items/ - Planned features for the client: - * trading + * trading * parties * long range weapons * magic attacks * defining gui for long range attacks (target below monster) - * defining gui to trade, equip and inventory (how to use them by keyboard) + * defining gui to trade, equip and inventory (how to use them by + keyboard) * clothing weapons (also graphic part) - Define a server development roadmap. (maybe an eta too?) - - About the old server, we need to define more scripts and discuss about the next - step for world development. + - About the old server, we need to define more scripts and discuss about the + next step for world development. - - Server control panel: ingame or external application through an open port.
\ No newline at end of file + - Server control panel: ingame or external application through an open port. @@ -4,6 +4,7 @@ MODULES = src/sound.cpp \ src/gui/button.cpp \ src/gui/buy.cpp \ src/gui/buysell.cpp \ + src/gui/chargedialog.cpp \ src/gui/char_server.cpp \ src/gui/char_select.cpp \ src/gui/chat.cpp \ diff --git a/src/Makefile.am b/src/Makefile.am index 188df313..d947f837 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -9,6 +9,8 @@ tmw_SOURCES = graphic/graphic.cpp \ gui/buy.h \ gui/buysell.cpp \ gui/buysell.h \ + gui/chargedialog.cpp \ + gui/chargedialog.h \ gui/char_server.cpp \ gui/char_server.h \ gui/char_select.cpp \ |