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author | Ira Rice <irarice@gmail.com> | 2008-11-21 03:38:52 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-03 23:49:57 +0100 |
commit | 0f2eef4278b258bb59968686b48f7de0ecd923e3 (patch) | |
tree | c7a0e159ee5490d4b34f8048a3b2dcb7230d0189 | |
parent | 074236254a3e648914142e21a53b41fbc35e58d8 (diff) | |
download | mana-0f2eef4278b258bb59968686b48f7de0ecd923e3.tar.gz mana-0f2eef4278b258bb59968686b48f7de0ecd923e3.tar.bz2 mana-0f2eef4278b258bb59968686b48f7de0ecd923e3.tar.xz mana-0f2eef4278b258bb59968686b48f7de0ecd923e3.zip |
Added the setup button to show when the client is loaded, since all of
the settings in it can be changed on client startup and aren't game
specific.
-rw-r--r-- | src/main.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp index 7da504ec..c192b041 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -64,6 +64,7 @@ #include "gui/ok_dialog.h" #include "gui/progressbar.h" #include "gui/register.h" +#include "gui/setup.h" #include "gui/updatewindow.h" #include "gui/textfield.h" @@ -86,6 +87,16 @@ #include <SDL_syswm.h> #endif +namespace { + struct SetupListener : public gcn::ActionListener + { + /** + * Called when receiving actions from widget. + */ + void action(const gcn::ActionEvent &event); + } listener; +} + // Account infos char n_server, n_character; @@ -111,6 +122,8 @@ LoginData loginData; LockedArray<LocalPlayer*> charInfo(MAX_SLOT + 1); +extern Window *setupWindow; + // This anonymous namespace hides whatever is inside from other modules. namespace { @@ -408,6 +421,7 @@ void exit_engine() delete gui; delete graphics; + delete setupWindow; // Shutdown libxml xmlCleanupParser(); @@ -675,6 +689,7 @@ int main(int argc, char *argv[]) Game *game = NULL; Window *currentDialog = NULL; Image *login_wallpaper = NULL; + setupWindow = new Setup(); gcn::Container *top = static_cast<gcn::Container*>(gui->getTop()); #ifdef PACKAGE_VERSION @@ -687,6 +702,9 @@ int main(int argc, char *argv[]) top->add(progressLabel, 15 + progressBar->getWidth(), progressBar->getY() + 4); progressBar->setVisible(false); + gcn::Button *setup = new Button("Setup", "Setup", &listener); + setup->setPosition(top->getWidth() - setup->getWidth() - 3, 3); + top->add(setup); sound.playMusic("Magick - Real.ogg"); @@ -964,3 +982,22 @@ int main(int argc, char *argv[]) PHYSFS_deinit(); return 0; } + +void SetupListener::action(const gcn::ActionEvent &event) +{ + Window *window = NULL; + + if (event.getId() == "Setup") + { + window = setupWindow; + } + + if (window) + { + window->setVisible(!window->isVisible()); + if (window->isVisible()) + { + window->requestMoveToTop(); + } + } +} |