summaryrefslogtreecommitdiff
path: root/.mailmap
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-06-08 23:05:15 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-06-08 23:05:15 +0200
commit32457dd5b2f9431d4f5d503dc8b090a9c1b7f944 (patch)
tree6bd51d372ea21a4d774a024aa7be49e9aee74fb8 /.mailmap
parent2b2b02df79649beed9a49e37f21db996f053d4ca (diff)
downloadmana-32457dd5b2f9431d4f5d503dc8b090a9c1b7f944.tar.gz
mana-32457dd5b2f9431d4f5d503dc8b090a9c1b7f944.tar.bz2
mana-32457dd5b2f9431d4f5d503dc8b090a9c1b7f944.tar.xz
mana-32457dd5b2f9431d4f5d503dc8b090a9c1b7f944.zip
Fixed the problem where the player would skip corners
Skipping corners is only allowed around other beings (you can even walk through them), but not for collision tiles. The server doesn't allow this, so allowing it client-side leads to synchronization problems. Mantis-issue: 730
Diffstat (limited to '.mailmap')
0 files changed, 0 insertions, 0 deletions