summaryrefslogblamecommitdiff
path: root/src/sound.h
blob: 2e43ef374702d2952acefa4bcb0c14b0879f284c (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
  
                  
                                                       


                                        
                                                                        



                                                                        
                                                                   




                                                                     
                                                               

                                                                             
 

               
 

                                
     
                      
      
 

                 
                


                

           
           
                


                 
                                     
           
                    
 



                                                
 
           
                                             



                     
                                   
          

                                                                             
           
                                                               

           


                                                          
 

                                     
          


                                                                             
           

                                                                



                                                              
                                                       

                                  
 
           
                             
          
                                     
           
                                        

           

                           
                                     
           
                                      
 
           

                         
                                                           
           
                                              
 
            
                        
 

                         
 
                          
  
 

                   
      
/*
 *  The Mana World
 *  Copyright (C) 2004  The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef SOUND_H
#define SOUND_H

#ifdef __APPLE__
#include <SDL_mixer/SDL_mixer.h>
#else
#include <SDL_mixer.h>
#endif

#include <string>

/** Sound engine
 *
 * \ingroup CORE
 */
class Sound
{
    public:
        Sound();
        ~Sound();

        /**
         * Installs the sound engine.
         */
        void init();

        /**
         * Logs various info about sound device.
         */
        void info();

        /**
         * Removes all sound functionalities.
         */
        void close();

        /**
         * Starts background music.
         *
         * @param path The full path to the music file.
         * @param loop The number of times the song is played (-1 = infinite)
         */
        void playMusic(const std::string &path, int loop = -1);

        /**
         * Stops currently running background music track.
         */
        void stopMusic();

        /**
         * Fades in background music.
         *
         * @param path The full path to the music file.
         * @param loop The number of times the song is played (-1 = infinite)
         * @param ms   Duration of fade-in effect (ms)
         */
        void fadeInMusic(const std::string &path, int loop = -1,
                         int ms = 2000);

        /**
         * Fades out currently running background music track.
         *
         * @param ms   Duration of fade-out effect (ms)
         */
        void fadeOutMusic(int ms);

        /**
         * Sets music volume.
         *
         * @param volume Volume value
         */
        void setMusicVolume(int volume);

        /**
         * Sets sfx volume.
         *
         * @param volume Volume value
         */
        void setSfxVolume(int volume);

        /**
         * Plays an item.
         *
         * @param path The resource path to the sound file.
         */
        void playSfx(const std::string &path);

    private:
        bool mInstalled;

        int mSfxVolume;
        int mMusicVolume;

        Mix_Music *mMusic;
};

extern Sound sound;

#endif