/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/resourcemanager.h"
#include "client.h"
#include "log.h"
#include "resources/dye.h"
#include "resources/image.h"
#include "resources/imageset.h"
#include "resources/music.h"
#include "resources/soundeffect.h"
#include "resources/spritedef.h"
#include "utils/zlib.h"
#include "utils/physfsrwops.h"
#include <physfs.h>
#include <SDL_image.h>
#include <cassert>
#include <sstream>
#include <memory>
#include <sys/time.h>
ResourceManager *ResourceManager::instance = nullptr;
ResourceManager::ResourceManager()
: mOldestOrphan(0)
{
logger->log("Initializing resource manager...");
}
ResourceManager::~ResourceManager()
{
mResources.insert(mOrphanedResources.begin(), mOrphanedResources.end());
// Release any remaining spritedefs first because they depend on image sets
auto iter = mResources.begin();
while (iter != mResources.end())
{
if (dynamic_cast<SpriteDef*>(iter->second) != nullptr)
{
cleanUp(iter->second);
auto toErase = iter;
++iter;
mResources.erase(toErase);
}
else
{
++iter;
}
}
// Release any remaining image sets first because they depend on images
iter = mResources.begin();
while (iter != mResources.end())
{
if (dynamic_cast<ImageSet*>(iter->second) != nullptr)
{
cleanUp(iter->second);
auto toErase = iter;
++iter;
mResources.erase(toErase);
}
else
{
++iter;
}
}
// Release remaining resources, logging the number of dangling references.
iter = mResources.begin();
while (iter != mResources.end())
{
cleanUp(iter->second);
++iter;
}
}
void ResourceManager::cleanUp(Resource *res)
{
if (res->mRefCount > 0)
{
logger->log("ResourceManager::~ResourceManager() cleaning up %d "
"reference%s to %s",
res->mRefCount,
(res->mRefCount == 1) ? "" : "s",
res->mIdPath.c_str());
}
delete res;
}
void ResourceManager::cleanOrphans()
{
timeval tv;
gettimeofday(&tv, nullptr);
// Delete orphaned resources after 30 seconds.
time_t oldest = tv.tv_sec;
time_t threshold = oldest - 30;
if (mOrphanedResources.empty() || mOldestOrphan >= threshold)
return;
auto iter = mOrphanedResources.begin();
while (iter != mOrphanedResources.end())
{
Resource *res = iter->second;
time_t t = res->mTimeStamp;
if (t >= threshold)
{
if (t < oldest)
oldest = t;
++iter;
}
else
{
logger->log("ResourceManager::release(%s)", res->mIdPath.c_str());
auto toErase = iter;
++iter;
mOrphanedResources.erase(toErase);
delete res; // delete only after removal from list, to avoid issues in recursion
}
}
mOldestOrphan = oldest;
}
bool ResourceManager::setWriteDir(const std::string &path)
{
return (bool) PHYSFS_setWriteDir(path.c_str());
}
bool ResourceManager::addToSearchPath(const std::string &path, bool append)
{
logger->log("Adding to PhysicsFS: %s", path.c_str());
if (!PHYSFS_mount(path.c_str(), nullptr, append ? 1 : 0))
{
logger->log("Error: %s", PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
return false;
}
return true;
}
void ResourceManager::searchAndAddArchives(const std::string &path,
const std::string &ext,
bool append)
{
const char *dirSep = PHYSFS_getDirSeparator();
char **list = PHYSFS_enumerateFiles(path.c_str());
for (char **i = list; *i; i++)
{
size_t len = strlen(*i);
if (len > ext.length() && !ext.compare((*i)+(len - ext.length())))
{
std::string file, realPath, archive;
file = path + (*i);
realPath = std::string(PHYSFS_getRealDir(file.c_str()));
archive = realPath + dirSep + file;
addToSearchPath(archive, append);
}
}
PHYSFS_freeList(list);
}
bool ResourceManager::mkdir(const std::string &path)
{
return (bool) PHYSFS_mkdir(path.c_str());
}
bool ResourceManager::exists(const std::string &path)
{
return PHYSFS_exists(path.c_str());
}
bool ResourceManager::isDirectory(const std::string &path)
{
PHYSFS_Stat stat;
if (PHYSFS_stat(path.c_str(), &stat) != 0)
{
return stat.filetype == PHYSFS_FILETYPE_DIRECTORY;
}
return false;
}
std::string ResourceManager::getPath(const std::string &file)
{
// get the real path to the file
const char* tmp = PHYSFS_getRealDir(file.c_str());
std::string path;
// if the file is not in the search path, then its NULL
if (tmp)
{
path = std::string(tmp) + "/" + file;
}
else
{
// if not found in search path return the default path
path = Client::getPackageDirectory() + "/" + file;
}
return path;
}
SDL_RWops *ResourceManager::open(const std::string &path)
{
return PHYSFSRWOPS_openRead(path.c_str());
}
Resource *ResourceManager::get(const std::string &idPath,
const std::function<Resource *()> &generator)
{
// Check if the id exists, and return the value if it does.
auto resIter = mResources.find(idPath);
if (resIter != mResources.end())
{
resIter->second->incRef();
return resIter->second;
}
resIter = mOrphanedResources.find(idPath);
if (resIter != mOrphanedResources.end())
{
Resource *res = resIter->second;
mResources.insert(*resIter);
mOrphanedResources.erase(resIter);
res->incRef();
return res;
}
Resource *resource = generator();
if (resource)
{
resource->incRef();
resource->mIdPath = idPath;
mResources[idPath] = resource;
cleanOrphans();
}
// Returns NULL if the object could not be created.
return resource;
}
Resource *ResourceManager::get(const std::string &path, loader fun)
{
return get(path, [&] () -> Resource * {
if (SDL_RWops *rw = open(path))
return fun(rw);
return nullptr;
});
}
Music *ResourceManager::getMusic(const std::string &idPath)
{
return static_cast<Music*>(get(idPath, Music::load));
}
SoundEffect *ResourceManager::getSoundEffect(const std::string &idPath)
{
return static_cast<SoundEffect*>(get(idPath, SoundEffect::load));
}
Image *ResourceManager::getImage(const std::string &idPath)
{
return static_cast<Image*>(get(idPath, [&] () -> Resource * {
std::string path = idPath;
std::string::size_type p = path.find('|');
std::unique_ptr<Dye> d;
if (p != std::string::npos)
{
d = std::make_unique<Dye>(path.substr(p + 1));
path = path.substr(0, p);
}
SDL_RWops *rw = open(path);
if (!rw)
return nullptr;
Resource *res = d ? Image::load(rw, *d)
: Image::load(rw);
return res;
}));
}
ResourceRef<Image> ResourceManager::getImageRef(const std::string &idPath)
{
ResourceRef<Image> img = getImage(idPath);
img->decRef(); // remove ref added by ResourceManager::get
return img;
}
ImageSet *ResourceManager::getImageSet(const std::string &imagePath,
int w, int h)
{
std::stringstream ss;
ss << imagePath << "[" << w << "x" << h << "]";
return static_cast<ImageSet*>(get(ss.str(), [&] () -> Resource * {
auto img = getImageRef(imagePath);
if (!img)
return nullptr;
return new ImageSet(img, w, h);
}));
}
SpriteDef *ResourceManager::getSprite(const std::string &path, int variant)
{
std::stringstream ss;
ss << path << "[" << variant << "]";
return static_cast<SpriteDef*>(get(ss.str(), [&] () -> Resource * {
return SpriteDef::load(path, variant);
}));
}
void ResourceManager::release(Resource *res)
{
auto resIter = mResources.find(res->mIdPath);
// The resource has to exist
assert(resIter != mResources.end() && resIter->second == res);
timeval tv;
gettimeofday(&tv, nullptr);
time_t timestamp = tv.tv_sec;
res->mTimeStamp = timestamp;
if (mOrphanedResources.empty())
mOldestOrphan = timestamp;
mOrphanedResources.insert(*resIter);
mResources.erase(resIter);
}
void ResourceManager::remove(Resource *res)
{
mResources.erase(res->mIdPath);
}
ResourceManager *ResourceManager::getInstance()
{
// Create a new instance if necessary.
if (!instance)
instance = new ResourceManager;
return instance;
}
void ResourceManager::deleteInstance()
{
delete instance;
instance = nullptr;
}
void *ResourceManager::loadFile(const std::string &filename, int &filesize,
bool inflate)
{
// Attempt to open the specified file using PhysicsFS
PHYSFS_file *file = PHYSFS_openRead(filename.c_str());
// If the handler is an invalid pointer indicate failure
if (file == nullptr)
{
logger->log("Warning: Failed to load %s: %s",
filename.c_str(), PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
return nullptr;
}
// Log the real dir of the file
logger->log("Loaded %s/%s", PHYSFS_getRealDir(filename.c_str()),
filename.c_str());
// Get the size of the file
filesize = PHYSFS_fileLength(file);
// Allocate memory and load the file
void *buffer = malloc(filesize);
PHYSFS_readBytes(file, buffer, filesize);
// Close the file and let the user deallocate the memory
PHYSFS_close(file);
if (inflate && filename.find(".gz", filename.length() - 3)
!= std::string::npos)
{
unsigned char *inflated;
// Inflate the gzipped map data
filesize = inflateMemory((unsigned char*) buffer, filesize, inflated);
free(buffer);
buffer = inflated;
if (!buffer)
{
logger->log("Could not decompress file: %s", filename.c_str());
}
}
return buffer;
}
bool ResourceManager::copyFile(const std::string &src, const std::string &dst)
{
PHYSFS_file *srcFile = PHYSFS_openRead(src.c_str());
if (!srcFile)
{
logger->log("Read error: %s", PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
return false;
}
PHYSFS_file *dstFile = PHYSFS_openWrite(dst.c_str());
if (!dstFile)
{
logger->log("Write error: %s", PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
PHYSFS_close(srcFile);
return false;
}
int fileSize = PHYSFS_fileLength(srcFile);
void *buf = malloc(fileSize);
PHYSFS_readBytes(srcFile, buf, fileSize);
PHYSFS_writeBytes(dstFile, buf, fileSize);
PHYSFS_close(srcFile);
PHYSFS_close(dstFile);
free(buf);
return true;
}
std::vector<std::string> ResourceManager::loadTextFile(
const std::string &fileName)
{
int contentsLength;
char *fileContents = (char*)loadFile(fileName, contentsLength);
std::vector<std::string> lines;
if (!fileContents)
{
logger->log("Couldn't load text file: %s", fileName.c_str());
return lines;
}
std::istringstream iss(std::string(fileContents, contentsLength));
std::string line;
while (getline(iss, line))
lines.push_back(line);
free(fileContents);
return lines;
}