/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2013 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/monsterdb.h"
#include "log.h"
#include "net/net.h"
#include "resources/beinginfo.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "configuration.h"
#define OLD_TMWATHENA_OFFSET 1002
namespace
{
std::map<int, BeingInfo *> mMonsterInfos;
bool mLoaded = false;
int mMonsterIdOffset;
}
/**
* Initialize MonsterDB
*
* If it was initialized before, unload() will be called first.
*/
void MonsterDB::init()
{
if (mLoaded)
unload();
// This can be overridden by an 'offset' attribute on a 'monsters' root tag.
mMonsterIdOffset = Net::getNetworkType() == ServerType::TMWATHENA ? OLD_TMWATHENA_OFFSET : 0;
}
void MonsterDB::setMonsterIdOffset(int offset)
{
mMonsterIdOffset = offset;
}
/**
* Read <monster> node from settings.
*/
void MonsterDB::readMonsterNode(xmlNodePtr node, const std::string &filename)
{
auto *currentInfo = new BeingInfo;
currentInfo->setWalkMask(Map::BLOCKMASK_WALL
| Map::BLOCKMASK_CHARACTER
| Map::BLOCKMASK_MONSTER);
currentInfo->setBlockType(Map::BLOCKTYPE_MONSTER);
currentInfo->setName(XML::getProperty(node, "name", _("unnamed")));
currentInfo->setTargetCursorSize(XML::getProperty(node,
"targetCursor", "medium"));
currentInfo->setHoverCursor(XML::getProperty(node, "hoverCursor", "attack"));
SpriteDisplay display;
//iterate <sprite>s and <sound>s
for_each_xml_child_node(spriteNode, node)
{
if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
{
SpriteReference currentSprite;
currentSprite.sprite = (const char*)spriteNode->xmlChildrenNode->content;
currentSprite.variant = XML::getProperty(spriteNode, "variant", 0);
display.sprites.push_back(currentSprite);
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "sound"))
{
std::string event = XML::getProperty(spriteNode, "event", "");
const char *soundFile;
soundFile = (const char*) spriteNode->xmlChildrenNode->content;
if (event == "hit")
{
currentInfo->addSound(SOUND_EVENT_HIT, soundFile);
}
else if (event == "miss")
{
currentInfo->addSound(SOUND_EVENT_MISS, soundFile);
}
else if (event == "hurt")
{
currentInfo->addSound(SOUND_EVENT_HURT, soundFile);
}
else if (event == "die")
{
currentInfo->addSound(SOUND_EVENT_DIE, soundFile);
}
else
{
logger->log("MonsterDB: Warning, sound effect %s for "
"unknown event %s of monster %s in %s",
soundFile, event.c_str(),
currentInfo->getName().c_str(),
filename.c_str());
}
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "attack"))
{
Attack attack;
const int id = XML::getProperty(spriteNode, "id", 0);
attack.mEffectId = XML::getProperty(spriteNode, "effect-id", -1);
attack.mHitEffectId =
XML::getProperty(spriteNode, "hit-effect-id",
paths.getIntValue("hitEffectId"));
attack.mCriticalHitEffectId =
XML::getProperty(spriteNode, "critical-hit-effect-id",
paths.getIntValue("criticalHitEffectId"));
attack.mMissileParticleFilename =
XML::getProperty(spriteNode, "missile-particle", "");
attack.mAction = XML::getProperty(spriteNode, "action", "attack");
currentInfo->addAttack(id, std::move(attack));
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
{
display.particles.emplace_back(
(const char*) spriteNode->xmlChildrenNode->content);
}
}
currentInfo->setDisplay(std::move(display));
mMonsterInfos[XML::getProperty(node, "id", 0) + mMonsterIdOffset] = currentInfo;
}
/**
* Check if everything was loaded correctly
*/
void MonsterDB::checkStatus()
{
// there is nothing to check for now
}
void MonsterDB::unload()
{
delete_all(mMonsterInfos);
mMonsterInfos.clear();
mLoaded = false;
}
BeingInfo *MonsterDB::get(int id)
{
auto i = mMonsterInfos.find(id);
if (i == mMonsterInfos.end())
{
logger->log("MonsterDB: Warning, unknown monster ID %d requested", id);
return BeingInfo::Unknown;
}
return i->second;
}