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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "chatserver.h"
#include "internal.h"
#include "../connection.h"
#include "../../messageout.h"
#include "../protocol.h"
using Net::ChatServer::connection;
void Net::ChatServer::connect(Net::Connection *connection,
const std::string &token)
{
Net::ChatServer::connection = connection;
MessageOut msg(PCMSG_CONNECT);
msg.writeString(token, 32);
connection->send(msg);
}
void Net::ChatServer::logout()
{
MessageOut msg(PCMSG_DISCONNECT);
connection->send(msg);
}
void Net::ChatServer::chat(short channel, const std::string &text)
{
MessageOut msg(PCMSG_CHAT);
msg.writeString(text);
msg.writeInt16(channel);
connection->send(msg);
}
void Net::ChatServer::announce(const std::string &text)
{
MessageOut msg(PCMSG_ANNOUNCE);
msg.writeString(text);
connection->send(msg);
}
void Net::ChatServer::privMsg(const std::string &recipient,
const std::string &text)
{
MessageOut msg(PCMSG_PRIVMSG);
msg.writeString(recipient);
msg.writeString(text);
connection->send(msg);
}
void Net::ChatServer::enterChannel(const std::string &channel, const std::string &password)
{
MessageOut msg(PCMSG_ENTER_CHANNEL);
msg.writeString(channel);
msg.writeString(password);
connection->send(msg);
}
void Net::ChatServer::quitChannel(short channel)
{
MessageOut msg(PCMSG_QUIT_CHANNEL);
msg.writeInt16(channel);
connection->send(msg);
}
void Net::ChatServer::getChannelList()
{
MessageOut msg(PCMSG_LIST_CHANNELS);
connection->send(msg);
}
void Net::ChatServer::getUserList(const std::string &channel)
{
MessageOut msg(PCMSG_LIST_CHANNELUSERS);
msg.writeString(channel);
connection->send(msg);
}
void Net::ChatServer::setChannelTopic(short channel, const std::string &topic)
{
MessageOut msg(PCMSG_TOPIC_CHANGE);
msg.writeInt16(channel);
msg.writeString(topic);
connection->send(msg);
}
void Net::ChatServer::setUserMode(short channel, const std::string &user,
unsigned char mode)
{
MessageOut msg(PCMSG_USER_MODE);
msg.writeInt16(channel);
msg.writeString(user);
msg.writeInt8(mode);
connection->send(msg);
}
void Net::ChatServer::kickUser(short channel, const std::string &user)
{
MessageOut msg(PCMSG_KICK_USER);
msg.writeInt16(channel);
msg.writeString(user);
connection->send(msg);
}
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