blob: 4aba73dd0401a1fda42477ec041b68f0ed0c6f3e (
plain) (
tree)
|
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DROPDOWN_H
#define DROPDOWN_H
#include <guichan/widgets/dropdown.hpp>
class Image;
class ImageRect;
/**
* A drop down box from which you can select different values. It is one of
* the most complicated Widgets you will find in Guichan. For drawing the
* DroppedDown box it uses one ScrollArea and one ListBox. It also uses an
* internal FocusHandler to handle the focus of the internal ScollArea and
* ListBox. DropDown uses a ListModel to handle the list. To be able to use
* DropDown you must give DropDown an implemented ListModel which represents
* your list.
*/
class DropDown : public gcn::DropDown
{
public:
/**
* Contructor.
*
* @param listModel the ListModel to use.
* @param scrollArea the ScrollArea to use.
* @param listBox the listBox to use.
* @see ListModel, ScrollArea, ListBox.
*/
DropDown(gcn::ListModel *listModel = NULL,
gcn::ScrollArea *scrollArea = NULL,
gcn::ListBox *listBox = NULL,
bool opacity = true);
/**
* Destructor.
*/
~DropDown();
void draw(gcn::Graphics* graphics);
void drawFrame(gcn::Graphics* graphics);
/**
* Sets the widget to be opaque, that is sets the widget to display its
* background.
*
* @param opaque True if the widget should be opaque, false otherwise.
*/
void setOpaque(bool opaque) {mOpaque = opaque;}
/**
* Checks if the widget is opaque, that is if the widget area displays
* its background.
*
* @return True if the widget is opaque, false otherwise.
*/
bool isOpaque() const {return mOpaque;}
protected:
/**
* Draws the button with the little down arrow.
*
* @param graphics a Graphics object to draw with.
*/
void drawButton(gcn::Graphics *graphics);
// Add own Images.
static int instances;
static Image *buttons[2][2];
static ImageRect skin;
static float mAlpha;
bool mOpaque;
};
#endif // end DROPDOWN_H
|