/*
* Desktop widget
* Copyright (c) 2009 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/widgets/desktop.h"
#include "gui/palette.h"
#include "gui/widgets/label.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include "resources/wallpaper.h"
#include "graphics.h"
#include "log.h"
#include "main.h"
#define VERSION_LABEL_X 25
#define VERSION_LABEL_Y 2
Desktop::Desktop()
: mWallpaper(0)
{
addWidgetListener(this);
Wallpaper::loadWallpapers();
gcn::Label *versionLabel = new Label(FULL_VERSION);
add(versionLabel, VERSION_LABEL_X, VERSION_LABEL_Y);
mVersionRectangle.x = VERSION_LABEL_X;
mVersionRectangle.y = VERSION_LABEL_Y;
mVersionRectangle.width = versionLabel->getWidth();
mVersionRectangle.height = versionLabel->getHeight();
// Loads a white pattern and make it translucent...
mVersionBorder = Image::getColoredPattern(0xFF, 0xFF, 0xFF);
mVersionBorder->setAlpha(0.5f);
}
Desktop::~Desktop()
{
if (mWallpaper)
mWallpaper->decRef();
}
void Desktop::reloadWallpaper()
{
Wallpaper::loadWallpapers();
setBestFittingWallpaper();
}
void Desktop::widgetResized(const gcn::Event &event)
{
setBestFittingWallpaper();
}
void Desktop::draw(gcn::Graphics *graphics)
{
Graphics *g = static_cast<Graphics *>(graphics);
if (!mWallpaper || (getWidth() > mWallpaper->getWidth() ||
getHeight() > mWallpaper->getHeight()))
{
// TODO: Color from palette
g->setColor(gcn::Color(64, 64, 64));
g->fillRectangle(gcn::Rectangle(0, 0, getWidth(), getHeight()));
}
if (mWallpaper)
{
if (!mWallpaper->isAnOpenGLOne())
g->drawImage(mWallpaper,
(getWidth() - mWallpaper->getWidth()) / 2,
(getHeight() - mWallpaper->getHeight()) / 2);
else
g->drawRescaledImage(mWallpaper, 0, 0, 0, 0,
mWallpaper->getWidth(), mWallpaper->getHeight(),
getWidth(), getHeight(), false);
}
// Draw a thin border under the application version...
g->drawImagePattern(mVersionBorder, mVersionRectangle.x, mVersionRectangle.y,
mVersionRectangle.width,
mVersionRectangle.height);
Container::draw(graphics);
}
void Desktop::setBestFittingWallpaper()
{
const std::string wallpaperName =
Wallpaper::getWallpaper(getWidth(), getHeight());
Image *nWallPaper = ResourceManager::getInstance()->getImage(wallpaperName);
if (nWallPaper)
{
if (mWallpaper)
mWallpaper->decRef();
if (!nWallPaper->isAnOpenGLOne() && (nWallPaper->getWidth() != getWidth()
|| nWallPaper->getHeight() != getHeight()))
{
// We rescale to obtain a fullscreen wallpaper...
Image *newRsclWlPpr = nWallPaper->SDLgetScaledImage(getWidth(), getHeight());
std::string idPath = nWallPaper->getIdPath();
// We replace the resource in the resource manager
nWallPaper->decRef();
ResourceManager::getInstance()->addResource(idPath, newRsclWlPpr);
mWallpaper = newRsclWlPpr;
}
else
mWallpaper = nWallPaper;
}
else
{
logger->log("Couldn't load %s as wallpaper", wallpaperName.c_str());
}
}