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path: root/src/gui/setup.cpp
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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "setup.h"

#include "button.h"
#include "setup_audio.h"
#include "setup_joystick.h"
#include "setup_video.h"
#include "tabbedcontainer.h"

#include "../utils/dtor.h"

extern Window *statusWindow;
extern Window *minimap;
extern Window *chatWindow;
extern Window *inventoryWindow;
extern Window *equipmentWindow;
extern Window *helpWindow;
extern Window *skillDialog;

Setup::Setup():
    Window("Setup")
{
    Button *applyButton = new Button("Apply", "apply", this);
    Button *cancelButton = new Button("Cancel", "cancel", this);
    Button *resetWinsToDefault = new Button("Reset Windows", "winsToDefault", this);

    // Set dimensions/positions
    int width = 230;
    int height = 185;
    setContentSize(width, height);

    cancelButton->setPosition(
            width - cancelButton->getWidth() - 5,
            height - cancelButton->getHeight() - 5);
    applyButton->setPosition(
            cancelButton->getX() - applyButton->getWidth() - 5,
            cancelButton->getY());
    resetWinsToDefault->setPosition(
            applyButton->getX() - resetWinsToDefault->getWidth() - 5,
            applyButton->getY());

    TabbedContainer *panel = new TabbedContainer();
    panel->setDimension(gcn::Rectangle(5, 5, 220, 130));
    panel->setOpaque(false);

    SetupTab *tab;

    tab = new Setup_Video();
    panel->addTab(tab, "Video");
    mTabs.push_back(tab);

    tab = new Setup_Audio();
    panel->addTab(tab, "Audio");
    mTabs.push_back(tab);

    tab = new Setup_Joystick();
    panel->addTab(tab, "Joystick");
    mTabs.push_back(tab);

    add(panel);
    add(resetWinsToDefault);
    add(applyButton);
    add(cancelButton);

    setLocationRelativeTo(getParent());
}

Setup::~Setup()
{
    for_each(mTabs.begin(), mTabs.end(), make_dtor(mTabs));
}

void Setup::action(const std::string &event)
{
    if (event == "apply")
    {
        setVisible(false);
        for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::apply));
    }
    else if (event == "cancel")
    {
        setVisible(false);
        for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::cancel));
    }
    else if (event == "winsToDefault")
    {
        statusWindow->resetToDefaultSize();
        minimap->resetToDefaultSize();
        chatWindow->resetToDefaultSize();
        inventoryWindow->resetToDefaultSize();
        equipmentWindow->resetToDefaultSize();
        helpWindow->resetToDefaultSize();
        skillDialog->resetToDefaultSize();
    }
}