/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/popupmenu.h"
#include "gui/chat.h"
#include "gui/inventorywindow.h"
#include "gui/storagewindow.h"
#include "gui/itemamount.h"
#include "gui/widgets/browserbox.h"
#include "being.h"
#include "beingmanager.h"
#include "flooritem.h"
#include "graphics.h"
#include "item.h"
#include "localplayer.h"
#include "npc.h"
#include "playerrelations.h"
#include "net/adminhandler.h"
#include "net/net.h"
#include "resources/itemdb.h"
#include "resources/iteminfo.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include <cassert>
extern std::string tradePartnerName;
PopupMenu::PopupMenu():
Popup("PopupMenu"),
mBeingId(0),
mFloorItem(NULL),
mItem(NULL)
{
mBrowserBox = new BrowserBox;
mBrowserBox->setPosition(4, 4);
mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND);
mBrowserBox->setOpaque(false);
mBrowserBox->setLinkHandler(this);
add(mBrowserBox);
}
void PopupMenu::showPopup(int x, int y, Being *being)
{
mBeingId = being->getId();
mBrowserBox->clearRows();
// Any being's name can be added to chat
if (being->getType() != Being::UNKNOWN)
mBrowserBox->addRow(_("@@name|Add name to chat@@"));
const std::string &name = being->getType() == Being::NPC ?
being->getName().substr(0, being->getName().size()
- 6) : being->getName();
switch (being->getType())
{
case Being::PLAYER:
{
// Players can be traded with. Later also follow and
// add as buddy will be options in this menu.
mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str()));
mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str()));
mBrowserBox->addRow("##3---");
switch (player_relations.getRelation(name)) {
case PlayerRelation::NEUTRAL:
mBrowserBox->addRow(strprintf(_("@@friend|Befriend %s@@"), name.c_str()));
case PlayerRelation::FRIEND:
mBrowserBox->addRow(strprintf(_("@@disregard|Disregard %s@@"), name.c_str()));
mBrowserBox->addRow(strprintf(_("@@ignore|Ignore %s@@"), name.c_str()));
break;
case PlayerRelation::DISREGARDED:
mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str()));
mBrowserBox->addRow(strprintf(_("@@ignore|Completely ignore %s@@"), name.c_str()));
break;
case PlayerRelation::IGNORED:
mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str()));
break;
}
//mBrowserBox->addRow(_(strprintf("@@follow|Follow %s@@"), name.c_str()));
//mBrowserBox->addRow(_("@@buddy|Add ") + name + " to Buddy List@@");
mBrowserBox->addRow(strprintf(_("@@guild|Invite %s to join your guild@@"), name.c_str()));
mBrowserBox->addRow(strprintf(_("@@party|Invite %s to join your party@@"), name.c_str()));
/*
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(_("@@admin-kick|Kick player@@"));*/
}
break;
case Being::NPC:
// NPCs can be talked to (single option, candidate for removal
// unless more options would be added)
mBrowserBox->addRow(strprintf(_("@@talk|Talk To %s@@"), name.c_str()));
break;
case Being::MONSTER:
// Monsters can be attacked
mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str()));
break;
/*case Being::MONSTER:
mBrowserBox->addRow(_("@@admin-kick|Kick monster@@"));
break;*/
default:
/* Other beings aren't interesting... */
return;
}
//browserBox->addRow("@@look|Look To@@");
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(_("@@cancel|Cancel@@"));
showPopup(x, y);
}
void PopupMenu::showPopup(int x, int y, FloorItem *floorItem)
{
mFloorItem = floorItem;
mItem = floorItem->getItem();
mBrowserBox->clearRows();
// Floor item can be picked up (single option, candidate for removal)
std::string name = ItemDB::get(mFloorItem->getItemId()).getName();
mBrowserBox->addRow(strprintf(_("@@pickup|Pick up %s@@"), name.c_str()));
mBrowserBox->addRow(_("@@chat|Add to chat@@"));
//browserBox->addRow("@@look|Look To@@");
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(_("@@cancel|Cancel@@"));
showPopup(x, y);
}
void PopupMenu::handleLink(const std::string &link)
{
Being *being = beingManager->findBeing(mBeingId);
// Talk To action
if (link == "talk" &&
being &&
being->getType() == Being::NPC &&
current_npc == 0)
{
dynamic_cast<NPC*>(being)->talk();
}
// Trade action
else if (link == "trade" &&
being &&
being->getType() == Being::PLAYER)
{
player_node->trade(being);
tradePartnerName = being->getName();
}
#ifdef EATHENA_SUPPORT
// Attack action
else if (link == "attack" && being)
{
player_node->attack(being, true);
}
#endif
else if (link == "unignore" &&
being &&
being->getType() == Being::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL);
}
else if (link == "ignore" &&
being &&
being->getType() == Being::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::IGNORED);
}
else if (link == "disregard" &&
being &&
being->getType() == Being::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED);
}
else if (link == "friend" &&
being &&
being->getType() == Being::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::FRIEND);
}
#ifdef TMWSERV_SUPPORT
// Guild action
else if (link == "guild" &&
being != NULL &&
being->getType() == Being::PLAYER)
{
player_node->inviteToGuild(being);
}
#endif
/*
// Follow Player action
else if (link == "follow")
{
}*/
/*
// Add Buddy action
else if ((link == "buddy") && being && being->isPlayer())
{
if (!buddyWindow->isVisible())
buddyWindow->setVisible(true);
buddyWindow->addBuddy(being->getName());
}*/
// Pick Up Floor Item action
else if ((link == "pickup") && mFloorItem)
{
player_node->pickUp(mFloorItem);
}
// Look To action
else if (link == "look")
{
}
else if (link == "use")
{
assert(mItem);
if (mItem->isEquipment())
{
#ifdef TMWSERV_SUPPORT
player_node->equipItem(mItem);
#else
if (mItem->isEquipped())
player_node->unequipItem(mItem);
else
player_node->equipItem(mItem);
#endif
}
else
{
player_node->useItem(mItem);
}
}
else if (link == "chat")
{
chatWindow->addItemText(mItem->getInfo().getName());
}
else if (link == "split")
{
new ItemAmountWindow(ItemAmountWindow::ItemSplit,
inventoryWindow, mItem);
}
else if (link == "drop")
{
new ItemAmountWindow(ItemAmountWindow::ItemDrop,
inventoryWindow, mItem);
}
else if (link == "store")
{
new ItemAmountWindow(ItemAmountWindow::StoreAdd,
inventoryWindow, mItem);
}
else if (link == "retrieve")
{
new ItemAmountWindow(ItemAmountWindow::StoreRemove,
storageWindow, mItem);
}
else if (link == "party" && being && being->getType() == Being::PLAYER)
{
player_node->inviteToParty(dynamic_cast<Player*>(being));
}
else if (link == "name" && being)
{
const std::string &name = being->getType() == Being::NPC ?
being->getName().substr(0,
being->getName().size() - 6) : being->getName();
chatWindow->addInputText(name);
}
else if (link == "admin-kick" &&
being &&
(being->getType() == Being::PLAYER ||
being->getType() == Being::MONSTER))
{
Net::getAdminHandler()->kick(being->getId());
}
// Unknown actions
else if (link != "cancel")
{
std::cout << link << std::endl;
}
setVisible(false);
mBeingId = 0;
mFloorItem = NULL;
mItem = NULL;
}
void PopupMenu::showPopup(int x, int y, Item *item, bool isInventory)
{
assert(item);
mItem = item;
mBrowserBox->clearRows();
if (isInventory)
{
if (item->isEquipment())
{
if (item->isEquipped())
mBrowserBox->addRow(_("@@use|Unequip@@"));
else
mBrowserBox->addRow(_("@@use|Equip@@"));
}
else
mBrowserBox->addRow(_("@@use|Use@@"));
mBrowserBox->addRow(_("@@drop|Drop@@"));
#ifdef TMWSERV_SUPPORT
if (!item->isEquipment())
{
mBrowserBox->addRow(_("@@split|Split@@"));
}
#endif
if (player_node->getInStorage())
{
mBrowserBox->addRow(_("@@store|Store@@"));
}
}
// Assume in storage for now
// TODO: make this whole system more flexible, if needed
else
{
mBrowserBox->addRow(_("@@retrieve|Retrieve@@"));
}
mBrowserBox->addRow(_("@@chat|Add to chat@@"));
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(_("@@cancel|Cancel@@"));
showPopup(x, y);
}
void PopupMenu::showPopup(int x, int y)
{
setContentSize(mBrowserBox->getWidth() + 8, mBrowserBox->getHeight() + 8);
if (graphics->getWidth() < (x + getWidth() + 5))
x = graphics->getWidth() - getWidth();
if (graphics->getHeight() < (y + getHeight() + 5))
y = graphics->getHeight() - getHeight();
setPosition(x, y);
setVisible(true);
requestMoveToTop();
}