/*
* The Mana World
* Copyright (C) 2008 The Legend of Mazzeroth Development Team
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/itempopup.h"
#include "gui/gui.h"
#include "gui/palette.h"
#include "gui/widgets/textbox.h"
#include "graphics.h"
#include "units.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include <guichan/font.hpp>
#include <guichan/widgets/label.hpp>
ItemPopup::ItemPopup():
Popup("ItemPopup")
{
// Item Name
mItemName = new gcn::Label;
mItemName->setFont(boldFont);
mItemName->setPosition(getPadding(), getPadding());
const int fontHeight = getFont()->getHeight();
// Item Description
mItemDesc = new TextBox;
mItemDesc->setEditable(false);
mItemDesc->setPosition(getPadding(), fontHeight);
// Item Effect
mItemEffect = new TextBox;
mItemEffect->setEditable(false);
mItemEffect->setPosition(getPadding(), 2 * fontHeight + 2 * getPadding());
// Item Weight
mItemWeight = new TextBox;
mItemWeight->setEditable(false);
mItemWeight->setPosition(getPadding(), 3 * fontHeight + 4 * getPadding());
add(mItemName);
add(mItemDesc);
add(mItemEffect);
add(mItemWeight);
loadPopupConfiguration();
}
ItemPopup::~ItemPopup()
{
}
void ItemPopup::setItem(const ItemInfo &item)
{
if (item.getName() == mItemName->getCaption())
return;
mItemType = item.getType();
mItemName->setCaption(item.getName());
mItemName->adjustSize();
mItemName->setForegroundColor(getColor(mItemType));
mItemDesc->setTextWrapped(item.getDescription(), 196);
mItemEffect->setTextWrapped(item.getEffect(), 196);
mItemWeight->setTextWrapped(_("Weight: ") +
Units::formatWeight(item.getWeight()), 196);
int minWidth = mItemName->getWidth();
if (mItemDesc->getMinWidth() > minWidth)
minWidth = mItemDesc->getMinWidth();
if (mItemEffect->getMinWidth() > minWidth)
minWidth = mItemEffect->getMinWidth();
if (mItemWeight->getMinWidth() > minWidth)
minWidth = mItemWeight->getMinWidth();
minWidth += 8;
setWidth(minWidth);
const int numRowsDesc = mItemDesc->getNumberOfRows();
const int numRowsEffect = mItemEffect->getNumberOfRows();
//const int numRowsWeight = mItemWeight->getNumberOfRows();
const int height = getFont()->getHeight();
if (item.getEffect().empty())
{
setContentSize(minWidth, (numRowsDesc + 3) * height);
mItemWeight->setPosition(getPadding(), (numRowsDesc + getPadding()) *
height);
}
else
{
setContentSize(minWidth, (numRowsDesc + numRowsEffect + getPadding()) *
height);
mItemWeight->setPosition(getPadding(), (numRowsDesc + numRowsEffect +
getPadding()) * height);
}
mItemDesc->setPosition(getPadding(), 2 * height);
mItemEffect->setPosition(getPadding(), (numRowsDesc + getPadding()) * height);
}
gcn::Color ItemPopup::getColor(ItemType type)
{
switch (type)
{
case ITEM_UNUSABLE:
return guiPalette->getColor(Palette::GENERIC);
case ITEM_USABLE:
return guiPalette->getColor(Palette::USABLE);
case ITEM_EQUIPMENT_ONE_HAND_WEAPON:
return guiPalette->getColor(Palette::ONEHAND);
case ITEM_EQUIPMENT_TWO_HANDS_WEAPON:
return guiPalette->getColor(Palette::TWOHAND);
case ITEM_EQUIPMENT_TORSO:
return guiPalette->getColor(Palette::TORSO);
case ITEM_EQUIPMENT_ARMS:
return guiPalette->getColor(Palette::ARMS);
case ITEM_EQUIPMENT_HEAD:
return guiPalette->getColor(Palette::HEAD);
case ITEM_EQUIPMENT_LEGS:
return guiPalette->getColor(Palette::LEGS);
case ITEM_EQUIPMENT_SHIELD:
return guiPalette->getColor(Palette::SHIELD);
case ITEM_EQUIPMENT_RING:
return guiPalette->getColor(Palette::RING);
case ITEM_EQUIPMENT_NECKLACE:
return guiPalette->getColor(Palette::NECKLACE);
case ITEM_EQUIPMENT_FEET:
return guiPalette->getColor(Palette::FEET);
case ITEM_EQUIPMENT_AMMO:
return guiPalette->getColor(Palette::AMMO);
default:
return guiPalette->getColor(Palette::UNKNOWN_ITEM);
}
}
void ItemPopup::view(int x, int y)
{
const int distance = 20;
int posX = std::max(0, x - getWidth() / 2);
int posY = y + distance;
if (posX > graphics->getWidth() - getWidth())
posX = graphics->getWidth() - getWidth();
if (posY > graphics->getHeight() - getHeight())
posY = y - getHeight() - distance;
setPosition(posX, posY);
setVisible(true);
requestMoveToTop();
}