/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_ITEMCONTAINER_H__
#define _TMW_ITEMCONTAINER_H__
#include <guichan/keylistener.hpp>
#include <guichan/mouselistener.hpp>
#include <guichan/widget.hpp>
#include <list>
class Image;
class Inventory;
class Item;
class SelectionListener;
/**
* An item container. Used to show items in inventory and trade dialog.
*
* \ingroup GUI
*/
class ItemContainer : public gcn::Widget,
public gcn::KeyListener,
public gcn::MouseListener
{
public:
/**
* Constructor. Initializes the graphic.
* @param inventory
* @param gridColumns Amount of columns in grid.
* @param gridRows Amount of rows in grid.
*/
ItemContainer(Inventory *inventory, int gridColumns, int gridRows);
/**
* Destructor.
*/
virtual ~ItemContainer();
/**
* Draws the items.
*/
void draw(gcn::Graphics *graphics);
/**
* Handles the key presses.
*/
void keyPressed(gcn::KeyEvent &event);
/**
* Handles the key releases.
*/
void keyReleased(gcn::KeyEvent &event);
/**
* Handles mouse click.
*/
void mousePressed(gcn::MouseEvent &event);
/**
* Handles mouse dragged.
*/
void mouseDragged(gcn::MouseEvent &event);
/**
* Handles mouse released.
*/
void mouseReleased(gcn::MouseEvent &event);
/**
* Returns the selected item.
*/
Item* getItem() const
{ return mSelectedItem; }
/**
* Sets selected item to NULL.
*/
void selectNone();
/**
* Adds a listener to the list that's notified each time a change to
* the selection occurs.
*/
void addSelectionListener(SelectionListener *listener)
{
mListeners.push_back(listener);
}
/**
* Removes a listener from the list that's notified each time a change
* to the selection occurs.
*/
void removeSelectionListener(SelectionListener *listener)
{
mListeners.remove(listener);
}
enum {
MOVE_SELECTED_LEFT, // 0
MOVE_SELECTED_RIGHT, // 1
MOVE_SELECTED_UP, // 2
MOVE_SELECTED_DOWN // 3
};
private:
/**
* Execute all the functionality associated with the action key.
*/
void keyAction();
/**
* Moves the highlight in the direction specified.
*
* @param direction The move direction of the highlighter.
*/
void moveHighlight(int direction);
/**
* Sets the currently selected item.
*/
void setSelectedItem(Item *item);
/**
* Sends out selection events to the list of selection listeners.
*/
void fireSelectionChangedEvent();
/**
* Gets the slot index based on the cursor position.
*
* @param posX The X Coordinate position.
* @param posY The Y Coordinate position.
* @return The slot index on success, -1 on failure.
*/
int getSlotIndex(const int posX, const int posY) const;
Inventory *mInventory;
int mGridColumns, mGridRows;
Image *mSelImg;
Item *mSelectedItem, *mHighlightedItem;
int mSelectionStatus;
bool mSwapItems;
int mDragPosX, mDragPosY;
std::list<SelectionListener*> mListeners;
};
#endif