summaryrefslogblamecommitdiff
path: root/src/gui/gui.cpp
blob: 37e5daffe6e1789840106006fe86e46382430544 (plain) (tree)


















                                                                             

        
   
 
                
                   
                            
                         

                            
                      
                    


                         
 
                
         

                                                         
                                                           
 



                              

                                               
 
                            
 
                   
                           
                          
 
                
                                   
                       

                       
                 




                                                                  
                               

                                                



                                            
                                            
 



                                       
                                
                                   
                                                                     
                             
                                   
                                       
                   

                      

                                     


                                                                               



                            










                                                                               
     











                                                                       
                                            









                                                                           
 
                                        
 
                                 












                                                                












                                                    
                                                             
       
     

 

           




                                 


                       
                 


                               
      
                    

 








                                                                          

                


                                                      

 


                                                             
 
                                                                      
                                                                         

                                            
                                                




                                                               
                                                      
 

                              
     
 






                              
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "gui.h"
#include "window.h"
#include "windowcontainer.h"
#include "focushandler.h"
#include "../net/protocol.h"
#include "../main.h"
#include "../engine.h"
#include "../game.h"
#include "../log.h"

extern Being* autoTarget;

// Guichan stuff
Gui *gui;
Graphics *guiGraphics;                 // Graphics driver
gcn::SDLInput *guiInput;               // GUI input
WindowContainer *guiTop;               // The top container

// Fonts used in showing hits
gcn::ImageFont *hitRedFont;
gcn::ImageFont *hitBlueFont;
gcn::ImageFont *hitYellowFont;
// Font used to display speech and player names
gcn::ImageFont *speechFont;

Gui::Gui(Graphics *graphics)
{
    // Set graphics
    guiGraphics = graphics;
    setGraphics(graphics);

    // Set input
    guiInput = new gcn::SDLInput();
    setInput(guiInput);

    // Set image loader
#ifdef USE_OPENGL
    if (useOpenGL) {
        hostImageLoader = new gcn::SDLImageLoader();
        imageLoader = new gcn::OpenGLImageLoader(hostImageLoader);
    }
    else {
        hostImageLoader = NULL;
        imageLoader = new gcn::SDLImageLoader();
    }
#else
    imageLoader = new gcn::SDLImageLoader();
#endif

    gcn::Image::setImageLoader(imageLoader);

    // Set focus handler
    delete mFocusHandler;
    mFocusHandler = new FocusHandler();

    // Initialize top GUI widget
    guiTop = new WindowContainer();
    guiTop->setDimension(gcn::Rectangle(0, 0, screen->w, screen->h));
    guiTop->setOpaque(false);
    guiTop->addMouseListener(this);
    Window::setWindowContainer(guiTop);
    setTop(guiTop);

    // Set global font
    try {
        guiFont = new gcn::ImageFont(
                TMW_DATADIR "data/graphics/gui/sansserif8.png",
                " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ["
                "\\]^_`abcdefghijklmnopqrstuvwxyz{|}~|"
                );
    }
    catch (gcn::Exception e)
    {
        try {
            guiFont = new gcn::ImageFont(
                    "data/graphics/gui/sansserif8.png",
                    " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
                    "XYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~|"
                    );
        }
        catch (gcn::Exception e)
        {
            logger->error("Unable to load sansserif8.png!");
        }
    }
    
    // Set speech font
    try {
        speechFont = new gcn::ImageFont(
                TMW_DATADIR "data/graphics/gui/rpgfont_wider.png",
                " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
                "0123456789.,!?-+/():;%&`'*#=[]\"<>{}^~|_@&\\"
                );
    }
    catch (gcn::Exception e)
    {
        try {
            speechFont = new gcn::ImageFont(
                    "data/graphics/gui/rpgfont_wider.png",
                    " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
                    "0123456789.,!?-+/():;%&`'*#=[]\"<>{}^~|_@&\\"
                    );
        }
        catch (gcn::Exception e)
        {
            logger->error("Unable to load rpgfont_wider.png!");
        }
    }

    gcn::Widget::setGlobalFont(guiFont);

    // Load hits' colourful fonts
    try {
        hitRedFont = new gcn::ImageFont(
                TMW_DATADIR "data/graphics/gui/hits_red.png",
                "0123456789");
        hitBlueFont = new gcn::ImageFont(
                TMW_DATADIR "data/graphics/gui/hits_blue.png",
                "0123456789");
        hitYellowFont = new gcn::ImageFont(
                TMW_DATADIR "data/graphics/gui/hits_yellow.png",
                "mis");
    }
    catch (gcn::Exception e)
    {
      try {
        hitRedFont = new gcn::ImageFont(
                "data/graphics/gui/hits_red.png",
                "0123456789");
        hitBlueFont = new gcn::ImageFont(
                "data/graphics/gui/hits_blue.png",
                "0123456789");
        hitYellowFont = new gcn::ImageFont(
                "data/graphics/gui/hits_yellow.png",
                "mis");
      }
      catch (gcn::Exception e)
      {
        logger->error("Unable to load colored hits' fonts!");
      }
    }
}

Gui::~Gui()
{
    // Fonts used in showing hits
    delete hitRedFont;
    delete hitBlueFont;
    delete hitYellowFont;
    
    delete guiFont;
    delete guiTop;
    delete imageLoader;
#ifdef USE_OPENGL
    if (hostImageLoader) {
        delete hostImageLoader;
    }
#endif
    delete guiInput;
}

void Gui::logic()
{
    gcn::Gui::logic();

    // Work around Guichan bug of only applying focus on mouse or keyboard
    // events.
    mFocusHandler->applyChanges();
}

void Gui::draw()
{
    guiGraphics->pushClipArea(guiTop->getDimension());
    guiTop->draw(guiGraphics);
    guiGraphics->popClipArea();
}

void Gui::mousePress(int mx, int my, int button)
{
    // Mouse pressed on window container (basically, the map)

    // When conditions for walking are met, set new player destination
    if (player_node && player_node->action != DEAD && current_npc == 0 &&
            button == gcn::MouseInput::LEFT)
    {
        Map *tiledMap = engine->getCurrentMap();
        int tilex = mx / 32 + camera_x;
        int tiley = my / 32 + camera_y;

        if (state == GAME && tiledMap->getWalk(tilex, tiley)) {
            walk(tilex, tiley, 0);
            player_node->setDestination(tilex, tiley);

            autoTarget = NULL;
        }
    }
}


gcn::ImageFont *Gui::getFont()
{
    return guiFont;
}