/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <algorithm>
#include <sstream>
#include <guichan/focushandler.hpp>
#include <guichan/key.hpp>
#include "chat.h"
#include "browserbox.h"
#include "chatinput.h"
#include "scrollarea.h"
#include "windowcontainer.h"
#include "../configuration.h"
#include "../game.h"
#include "../localplayer.h"
#include "../net/messageout.h"
#include "../net/protocol.h"
#include "../utils/trim.h"
ChatWindow::ChatWindow(Network *network):
Window(""),
mNetwork(network),
mTmpVisible(false)
{
setWindowName("Chat");
setResizable(true);
setDefaultSize(0, windowContainer->getHeight() - 123, 600, 123);
mChatInput = new ChatInput;
mChatInput->setActionEventId("chatinput");
mChatInput->addActionListener(this);
mTextOutput = new BrowserBox(BrowserBox::AUTO_WRAP);
mTextOutput->setOpaque(false);
mTextOutput->disableLinksAndUserColors();
mTextOutput->setMaxRow((int) config.getValue("ChatLogLength", 0));
mScrollArea = new ScrollArea(mTextOutput);
mScrollArea->setPosition(
mScrollArea->getFrameSize(), mScrollArea->getFrameSize());
mScrollArea->setScrollPolicy(
gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS);
mScrollArea->setOpaque(false);
add(mScrollArea);
add(mChatInput);
loadWindowState();
// Add key listener to chat input to be able to respond to up/down
mChatInput->addKeyListener(this);
mCurHist = mHistory.end();
}
void ChatWindow::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
const gcn::Rectangle area = getChildrenArea();
mChatInput->setPosition(mChatInput->getFrameSize(),
area.height - mChatInput->getHeight() -
mChatInput->getFrameSize());
mChatInput->setWidth(area.width - 2 * mChatInput->getFrameSize());
mScrollArea->setWidth(area.width - 2 * mScrollArea->getFrameSize());
mScrollArea->setHeight(area.height - 2 * mScrollArea->getFrameSize() -
mChatInput->getHeight() - 5);
}
void
ChatWindow::chatLog(std::string line, int own)
{
// Trim whitespace
trim(line);
CHATLOG tmp;
tmp.own = own;
tmp.nick = "";
tmp.text = line;
// Fix the owner of welcome message.
if (line.substr(0, 7) == "Welcome")
{
own = BY_SERVER;
}
std::string::size_type pos = line.find(" : ");
if (pos != std::string::npos) {
tmp.nick = line.substr(0, pos);
tmp.text = line.substr(pos + 3);
}
std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
switch (own) {
case BY_GM:
tmp.nick += std::string("Global announcement: ");
lineColor = "##1"; // Equiv. to BrowserBox::RED
break;
case BY_PLAYER:
tmp.nick += CAT_NORMAL;
lineColor = "##2"; // Equiv. to BrowserBox::GREEN
break;
case BY_OTHER:
tmp.nick += CAT_NORMAL;
lineColor = "##0"; // Equiv. to BrowserBox::BLACK
break;
case BY_SERVER:
tmp.nick = "Server: ";
tmp.text = line;
lineColor = "##7"; // Equiv. to BrowserBox::PINK
break;
case ACT_WHISPER:
tmp.nick += CAT_WHISPER;
lineColor = "##3"; // Equiv. to BrowserBox::BLUE
break;
case ACT_IS:
tmp.nick += CAT_IS;
lineColor = "##5"; // Equiv. to BrowserBox::YELLOW
break;
case BY_LOGGER:
tmp.nick = "";
tmp.text = line;
lineColor = "##8"; // Equiv. to BrowserBox::GREY
break;
}
// Get the current system time
time_t t;
time(&t);
// Format the time string properly
std::stringstream timeStr;
timeStr << "["
<< ((((t / 60) / 60) % 24 < 10) ? "0" : "")
<< (int)(((t / 60) / 60) % 24)
<< ":"
<< (((t / 60) % 60 < 10) ? "0" : "")
<< (int)((t / 60) % 60)
<< "] ";
line = lineColor + timeStr.str() + tmp.nick + tmp.text;
// We look if the Vertical Scroll Bar is set at the max before
// adding a row, otherwise the max will always be a row higher
// at comparison.
if (mScrollArea->getVerticalScrollAmount() == mScrollArea->getVerticalMaxScroll())
{
mTextOutput->addRow(line);
mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll());
}
else
{
mTextOutput->addRow(line);
}
}
void
ChatWindow::chatLog(CHATSKILL act)
{
chatLog(const_msg(act), BY_SERVER);
}
void
ChatWindow::action(const gcn::ActionEvent &event)
{
if (event.getId() == "chatinput")
{
std::string message = mChatInput->getText();
if (!message.empty()) {
// If message different from previous, put it in the history
if (mHistory.empty() || message != mHistory.back()) {
mHistory.push_back(message);
}
// Reset history iterator
mCurHist = mHistory.end();
// Send the message to the server
chatSend(player_node->getName(), message);
// Clear the text from the chat input
mChatInput->setText("");
}
// Remove focus and hide input
mFocusHandler->focusNone();
// If the chatWindow is shown up because you want to send a message
// It should hide now
if (mTmpVisible) {
setVisible(false);
}
}
}
void
ChatWindow::requestChatFocus()
{
// Make sure chatWindow is visible
if (!isVisible())
{
setVisible(true);
/*
* This is used to hide chatWindow after sending the message. There is
* a trick here, because setVisible will set mTmpVisible to false, you
* have to put this sentence *after* setVisible, not before it
*/
mTmpVisible = true;
}
// Give focus to the chat input
mChatInput->setVisible(true);
mChatInput->requestFocus();
}
bool
ChatWindow::isInputFocused()
{
return mChatInput->isFocused();
}
void
ChatWindow::whisper(const std::string &nick, std::string msg, int prefixlen)
{
std::string recvnick = "";
msg.erase(0, prefixlen + 1);
if (msg.substr(0,1) == "\"")
{
const std::string::size_type pos = msg.find('"', 1);
if (pos != std::string::npos) {
recvnick = msg.substr(1, pos - 1);
msg.erase(0, pos + 2);
}
}
else
{
const std::string::size_type pos = msg.find(" ");
if (pos != std::string::npos) {
recvnick = msg.substr(0, pos);
msg.erase(0, pos + 1);
}
}
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_CHAT_WHISPER);
outMsg.writeInt16(msg.length() + 28);
outMsg.writeString(recvnick, 24);
outMsg.writeString(msg, msg.length());
chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER);
}
void
ChatWindow::chatSend(const std::string &nick, std::string msg)
{
/* Some messages are managed client side, while others
* require server handling by proper packet. Probably
* those if elses should be replaced by protocol calls */
// Prepare ordinary message
if (msg.substr(0, 1) != "/") {
msg = nick + " : " + msg;
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_CHAT_MESSAGE);
// Added + 1 in order to let eAthena parse admin commands correctly
outMsg.writeInt16(msg.length() + 4 + 1);
outMsg.writeString(msg, msg.length() + 1);
}
else if (msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE)
{
msg.erase(0, IS_ANNOUNCE_LENGTH);
MessageOut outMsg(mNetwork);
outMsg.writeInt16(0x0099);
outMsg.writeInt16(msg.length() + 4);
outMsg.writeString(msg, msg.length());
}
else if (msg.substr(0, IS_HELP_LENGTH) == IS_HELP)
{
msg.erase(0, IS_HELP_LENGTH + 1);
trim(msg);
std::size_t space = msg.find(" ");
std::string msg1;
if (space == std::string::npos)
{
msg1 = "";
}
else
{
msg1 = msg.substr(space + 1, msg.length());
msg = msg.substr(0, space);
}
if (msg != "" && msg.at(0) == '/')
{
msg.erase(0, 1);
}
trim(msg1);
help(msg, msg1);
}
else if (msg.substr(0, IS_WHERE_LENGTH) == IS_WHERE)
{
// Display the current map, X, and Y
std::ostringstream where;
where << map_path << " " << player_node->mX << "," << player_node->mY;
chatLog(where.str(), BY_SERVER);
}
else if (msg.substr(0, IS_WHO_LENGTH) == IS_WHO)
{
MessageOut outMsg(mNetwork);
outMsg.writeInt16(0x00c1);
}
else if (msg.substr(0, IS_CLEAR_LENGTH) == IS_CLEAR)
{
mTextOutput->clearRows();
}
else if (msg.substr(0, IS_WHISPER_LENGTH) == IS_WHISPER)
whisper(nick, msg, IS_WHISPER_LENGTH);
else if (msg.substr(0, IS_SHORT_WHISPER_LENGTH) == IS_SHORT_WHISPER)
whisper(nick, msg, IS_SHORT_WHISPER_LENGTH);
else
{
chatLog("Unknown command", BY_SERVER);
}
}
std::string
ChatWindow::const_msg(CHATSKILL act)
{
std::string msg;
if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
switch (act.bskill) {
case BSKILL_TRADE :
msg = "Trade failed!";
break;
case BSKILL_EMOTE :
msg = "Emote failed!";
break;
case BSKILL_SIT :
msg = "Sit failed!";
break;
case BSKILL_CREATECHAT :
msg = "Chat creating failed!";
break;
case BSKILL_JOINPARTY :
msg = "Could not join party!";
break;
case BSKILL_SHOUT :
msg = "Cannot shout!";
break;
}
switch (act.reason) {
case RFAIL_SKILLDEP :
msg += " You have not yet reached a high enough lvl!";
break;
case RFAIL_INSUFHP :
msg += " Insufficient HP!";
break;
case RFAIL_INSUFSP :
msg += " Insufficient SP!";
break;
case RFAIL_NOMEMO :
msg += " You have no memos!";
break;
case RFAIL_SKILLDELAY :
msg += " You cannot do that right now!";
break;
case RFAIL_ZENY :
msg += " Seems you need more Zeny... ;-)";
break;
case RFAIL_WEAPON :
msg += " You cannot use this skill with that kind of weapon!";
break;
case RFAIL_REDGEM :
msg += " You need another red gem!";
break;
case RFAIL_BLUEGEM :
msg += " You need another blue gem!";
break;
case RFAIL_OVERWEIGHT :
msg += " You're carrying to much to do this!";
break;
default :
msg += " Huh? What's that?";
break;
}
} else {
switch(act.skill) {
case SKILL_WARP :
msg = "Warp failed...";
break;
case SKILL_STEAL :
msg = "Could not steal anything...";
break;
case SKILL_ENVENOM :
msg = "Poison had no effect...";
break;
}
}
return msg;
}
void
ChatWindow::scroll(int amount)
{
if (!isVisible())
return;
int range = mScrollArea->getHeight() / 8 * amount;
gcn::Rectangle scr;
scr.y = mScrollArea->getVerticalScrollAmount() + range;
scr.height = abs(range);
mTextOutput->showPart(scr);
}
void
ChatWindow::keyPressed(gcn::KeyEvent &event)
{
if (event.getKey().getValue() == gcn::Key::DOWN &&
mCurHist != mHistory.end())
{
// Move forward through the history
HistoryIterator prevHist = mCurHist++;
if (mCurHist != mHistory.end()) {
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(mChatInput->getText().length());
}
else {
mCurHist = prevHist;
}
}
else if (event.getKey().getValue() == gcn::Key::UP &&
mCurHist != mHistory.begin() && mHistory.size() > 0)
{
// Move backward through the history
mCurHist--;
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(mChatInput->getText().length());
}
}
void
ChatWindow::setInputText(std::string input_str)
{
mChatInput->setText(input_str + " ");
requestChatFocus();
}
void
ChatWindow::setVisible(bool isVisible)
{
Window::setVisible(isVisible);
/*
* For whatever reason, if setVisible is called, the mTmpVisible effect
* should be disabled.
*/
mTmpVisible = false;
}
void ChatWindow::help(const std::string &msg1, const std::string &msg2)
{
chatLog("-- Help --", BY_SERVER);
if (msg1 == "")
{
chatLog("/announce: Global announcement (GM only)", BY_SERVER);
chatLog("/clear: Clears this window", BY_SERVER);
chatLog("/help: Display this help.", BY_SERVER);
chatLog("/where: Display map name", BY_SERVER);
chatLog("/whisper <nick> <message>: Sends a private <message>"
" to <nick>", BY_SERVER);
chatLog("/w <nick> <message>: Short form for /whisper", BY_SERVER);
chatLog("/who: Display number of online users", BY_SERVER);
chatLog("For more information, type /help <command>", BY_SERVER);
return;
}
if (msg1 == "announce")
{
chatLog("Command: /announce <msg>", BY_SERVER);
chatLog("*** only available to a GM ***", BY_SERVER);
chatLog("This command sends the message <msg> to "
"all players currently online.", BY_SERVER);
return;
}
if (msg1 == "clear")
{
chatLog("Command: /clear", BY_SERVER);
chatLog("This command clears the chat log of previous chat.",
BY_SERVER);
return;
}
if (msg1 == "help")
{
chatLog("Command: /help", BY_SERVER);
chatLog("This command displays a list of all commands available.",
BY_SERVER);
chatLog("Command: /help <command>", BY_SERVER);
chatLog("This command displays help on <command>.", BY_SERVER);
return;
}
if (msg1 == "where")
{
chatLog("Command: /where", BY_SERVER);
chatLog("This command displays the name of the current map.",
BY_SERVER);
return;
}
if (msg1 == "whisper" || msg1 == "w")
{
chatLog("Command: /whisper <nick> <msg>", BY_SERVER);
chatLog("Command: /w <nick> <msg>", BY_SERVER);
chatLog("This command sends the message <msg> to <nick>.", BY_SERVER);
chatLog("If the <nick> has spaces in it, enclose it in "
"double quotes (\").", BY_SERVER);
return;
}
if (msg1 == "who")
{
chatLog("Command: /who", BY_SERVER);
chatLog("This command displays the number of players currently "
"online.", BY_SERVER);
return;
}
chatLog("Unknown command.", BY_SERVER);
chatLog("Type /help for a list of commands.", BY_SERVER);
}