/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "chat.h"
#include "textfield.h"
#include "../graphics.h"
#include "../main.h"
#include <iostream>
ChatWindow::ChatWindow(const char *logfile, int item_num):
Window("")
{
chatlog_file.open(logfile, std::ios::out | std::ios::app);
items = 0;
items_keep = item_num;
setSize(600, 100);
chatInput = new TextField();
chatInput->setPosition(
chatInput->getBorderSize(),
100 - chatInput->getHeight() - chatInput->getBorderSize());
chatInput->setWidth(600 - 2 * chatInput->getBorderSize());
chatInput->setEventId("chatinput");
chatInput->addActionListener(this);
add(chatInput);
}
ChatWindow::~ChatWindow()
{
delete chatInput;
chatlog_file.flush();
chatlog_file.close();
}
void ChatWindow::chat_log(std::string line, int own)
{
int pos;
CHATLOG tmp;
if (items <= items_keep) {
items++; // delete overhead from the end of the list
}
else {
chatlog.pop_back();
}
pos = 0;
pos = (int)line.find(" : ", 0);
if (pos > 0) {
tmp.nick = line.substr(0,pos);
switch (own) {
case ACT_IS :
tmp.nick += CAT_IS;
break;
case ACT_WHISPER :
tmp.nick += CAT_WHISPER;
break;
default :
tmp.nick += CAT_NORMAL;
}
line.erase(0, pos + 3);
} else {
tmp.nick = "";
}
tmp.own = own;
// A try to get text sentences no too long...
bool finished = false;
unsigned int maxLength = 80;
while (!finished)
{
std::string tempText;
if (line.length() > maxLength)
{
if (line.length() > maxLength)
tempText = line.substr(0, maxLength);
else
tempText = line;
tmp.text = tempText;
//chatlog_file << tmp.nick << tmp.text << "\n";
//chatlog_file.flush();
chatlog.push_front(tmp);
if (line.length() > maxLength)
line = line.substr(maxLength, line.length() - maxLength);
}
else // Normal message
{
tmp.text = line;
//chatlog_file << tmp.nick << tmp.text << "\n";
//chatlog_file.flush();
chatlog.push_front(tmp);
finished = true;
}
}
}
void ChatWindow::chat_log(CHATSKILL action)
{
chat_log(const_msg(action), BY_SERVER);
}
void ChatWindow::draw(gcn::Graphics *graphics)
{
// Draw the window border/background and children
Window::draw(graphics);
// Draw the chat log
int x, y;
int n = 8;
int texty = getHeight() - 5 - chatInput->getHeight() -
2 * chatInput->getBorderSize();
int i = 0;
CHATLOG line;
n -= 1;
graphics->setColor(gcn::Color(203, 203, 203));
graphics->drawLine(95, 5, 95, texty);
getAbsolutePosition(x, y);
for (iter = chatlog.begin(); iter != chatlog.end(); iter++) {
line = *iter;
texty -= getFont()->getHeight() - 2;
switch (line.own) {
case BY_GM:
graphics->setColor(gcn::Color(97, 156, 236)); // GM Bue
graphics->drawText("Global announcement: ", 5, texty);
graphics->setColor(gcn::Color(39, 197, 39)); // Green
graphics->drawText(line.text, 100, texty);
break;
case BY_PLAYER:
graphics->setColor(gcn::Color(255, 246, 98)); // Yellow
graphics->drawText(line.nick, 5, texty);
graphics->setColor(gcn::Color(255, 255, 255)); // White
graphics->drawText(line.text, 100, texty);
break;
case BY_OTHER:
graphics->setColor(gcn::Color(97, 156, 236)); // GM Bue
graphics->drawText(line.nick, 5, texty);
graphics->setColor(gcn::Color(39, 197, 39)); // Green
graphics->drawText(line.text, 100, texty);
break;
default:
graphics->setColor(gcn::Color(83, 233, 246)); // Light blue
graphics->drawText(line.text, 5, texty);
}
if (i >= n) {
return;
}
i++;
}
}
void ChatWindow::action(const std::string& eventId)
{
if (eventId == "chatinput") {
std::string message = chatInput->getText();
if (message.length() > 0) {
chat_send(char_info[0].name, message.c_str());
chatInput->setText("");
}
}
}
void ChatWindow::requestFocus()
{
// Give focus to the chat input
chatInput->requestFocus();
}
char *ChatWindow::chat_send(std::string nick, std::string msg)
{
short packid = 0x008c;
// prepare command
if (msg.substr(0, 1) == "/") {
// global announcement
if(msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) {
msg.erase(0, IS_ANNOUNCE_LENGTH);
packid = 0x0099;
}
// prepare ordinary message
}
else {
// temporary hack to make messed-up-keyboard-ppl able to send GM commands
if (msg.substr(0, 1) == "#")
msg.replace(0, 1, "@");
// end temp. hack XD
nick += " : ";
nick += msg;
msg = nick;
packid = 0x008c;
}
msg += "\0";
// send processed message
WFIFOW(0) = net_w_value(packid);
WFIFOW(2) = net_w_value((unsigned short)(msg.length()+4));
memcpy(WFIFOP(4), msg.c_str(), msg.length());
WFIFOSET((int)msg.length()+4);
nick = msg = "";
return "";
}
std::string ChatWindow::const_msg(CHATSKILL action)
{
std::string msg;
if (action.success == SKILL_FAILED && action.skill == SKILL_BASIC) {
switch (action.bskill) {
case BSKILL_TRADE :
msg = "Trade failed!";
break;
case BSKILL_EMOTE :
msg = "Emote failed!";
break;
case BSKILL_SIT :
msg = "Sit failed!";
break;
case BSKILL_CREATECHAT :
msg = "Chat creating failed!";
break;
case BSKILL_JOINPARTY :
msg = "Could not join party!";
break;
case BSKILL_SHOUT :
msg = "Cannot shout!";
break;
}
switch (action.reason) {
case RFAIL_SKILLDEP :
msg += " You have not yet reached a high enough lvl!";
break;
case RFAIL_INSUFHP :
msg += " Insufficient HP!";
break;
case RFAIL_INSUFSP :
msg += " Insufficient SP!";
break;
case RFAIL_NOMEMO :
msg += " You have no memos!";
break;
case RFAIL_SKILLDELAY :
msg += " You cannot do that right now!";
break;
case RFAIL_ZENY :
msg += " Seems you need more Zeny... ;-)";
break;
case RFAIL_WEAPON :
msg += " You cannot use this skill with that kind of weapon!";
break;
case RFAIL_REDGEM :
msg += " You need another red gem!";
break;
case RFAIL_BLUEGEM :
msg += " You need another blue gem!";
break;
case RFAIL_OVERWEIGHT :
msg += " You're carrying to much to do this!";
break;
default :
msg += " Huh? What's that?";
break;
}
} else {
switch(action.skill) {
case SKILL_WARP :
msg = "Warp failed...";
break;
case SKILL_STEAL :
msg = "Could not steal anything...";
break;
case SKILL_ENVENOM :
msg = "Poison had no effect...";
break;
}
}
return msg;
}