/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "char_server.h"
#include <sstream>
#include <SDL.h>
#include "button.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "../log.h"
#include "../main.h"
#include "../playerinfo.h"
#include "../serverinfo.h"
#include "../net/messagein.h"
#include "../net/network.h"
extern SERVER_INFO **server_info;
char server[30];
ServerSelectDialog::ServerSelectDialog():
Window("Select Server")
{
serverListModel = new ServerListModel();
serverList = new ListBox(serverListModel);
scrollArea = new ScrollArea(serverList);
okButton = new Button("OK");
cancelButton = new Button("Cancel");
setContentSize(200, 100);
cancelButton->setPosition(
200 - cancelButton->getWidth() - 5,
100 - cancelButton->getHeight() - 5);
okButton->setPosition(
cancelButton->getX() - okButton->getWidth() - 5,
100 - okButton->getHeight() - 5);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
scrollArea->setDimension(gcn::Rectangle(
5, 5, 200 - 2 * 5,
100 - 3 * 5 - cancelButton->getHeight() -
scrollArea->getBorderSize()));
//serverList->setEventId("ok");
okButton->setEventId("ok");
cancelButton->setEventId("cancel");
//serverList->addActionListener(this);
okButton->addActionListener(this);
cancelButton->addActionListener(this);
add(scrollArea);
add(okButton);
add(cancelButton);
if (n_server == 0) {
// Disable Ok button
//okButton->char_server_dialog[2].flags |= D_DISABLED;
} else {
// Select first server
serverList->setSelected(1);
}
okButton->requestFocus();
setLocationRelativeTo(getParent());
}
ServerSelectDialog::~ServerSelectDialog()
{
delete serverList;
delete serverListModel;
delete scrollArea;
delete okButton;
delete cancelButton;
}
void ServerSelectDialog::action(const std::string& eventId)
{
if (eventId == "ok") {
server_char_server(serverList->getSelected());
}
else if (eventId == "cancel") {
state = LOGIN;
}
}
int ServerListModel::getNumberOfElements()
{
return n_server;
}
std::string ServerListModel::getElementAt(int i)
{
std::stringstream s;
s << server_info[i]->name << " (" << server_info[i]->online_users << ")";
return s.str();
}
void charServerInputHandler(SDL_KeyboardEvent *keyEvent)
{
if (keyEvent->keysym.sym == SDLK_ESCAPE)
{
state = LOGIN;
}
}
void server_char_server(int serverIndex)
{
int ret;
state = LOGIN;
const char *ipstring = iptostring(server_info[serverIndex]->address);
// Connect to char server
ret = open_session(ipstring, server_info[serverIndex]->port);
if (ret == -1)
{
std::string str = std::string("Unable to connect to char server ") +
std::string(ipstring);
new OkDialog("Error", str);
return;
}
// Send login infos
writeWord(0, 0x0065);
writeLong(2, account_ID);
writeLong(6, session_ID1);
writeLong(10, session_ID2);
writeWord(14, 0);
writeByte(16, sex);
writeSet(17);
// Skipping a mysterious 4 bytes
while ((in_size < 4) || (out_size > 0)) flush();
skip(4);
MessageIn msg = get_next_message();
if (msg.getId() == 0x006b)
{
// Skip length word and an additional mysterious 20 bytes
msg.skip(2 + 20);
// Derive number of characters from message length
n_character = (msg.getLength() - 24) / 106;
char_info = (PLAYER_INFO**)malloc(sizeof(PLAYER_INFO*) * n_character);
for (int i = 0; i < n_character; i++)
{
char_info[i] = new PLAYER_INFO;
char_info[i]->id = msg.readLong();
char_info[i]->xp = msg.readLong();
char_info[i]->gp = msg.readLong();
char_info[i]->jobXp = msg.readLong();
char_info[i]->jobLvl = msg.readLong();
msg.skip(8); // unknown
msg.readLong(); // option
msg.readLong(); // karma
msg.readLong(); // manner
msg.skip(2); // unknown
char_info[i]->hp = msg.readShort();
char_info[i]->maxHp = msg.readShort();
char_info[i]->mp = msg.readShort();
char_info[i]->maxMp = msg.readShort();
msg.readShort(); // speed
msg.readShort(); // class
char_info[i]->hairStyle = msg.readShort();
char_info[i]->weapon = msg.readShort();
char_info[i]->lvl = msg.readShort();
msg.readShort(); // skill point
msg.readShort(); // head bottom
msg.readShort(); // shield
msg.readShort(); // head option top
msg.readShort(); // head option mid
char_info[i]->hairColor = msg.readShort();
msg.readShort(); // unknown
char_info[i]->name = msg.readString(24);
char_info[i]->STR = msg.readByte();
char_info[i]->AGI = msg.readByte();
char_info[i]->VIT = msg.readByte();
char_info[i]->INT = msg.readByte();
char_info[i]->DEX = msg.readByte();
char_info[i]->LUK = msg.readByte();
char_info[i]->characterNumber = msg.readByte(); // character number
msg.readByte(); // unknown
}
state = CHAR_SELECT;
logger->log("CharServer: Player: %s (Packet ID: %x, Length: %d)",
char_info[0]->name.c_str(), msg.getId(), msg.getLength());
skip(msg.getLength());
}
else if (msg.getId() == 0x006c)
{
std::string errorStr;
switch (msg.readByte()) {
case 0: errorStr = "Access denied"; break;
case 1: errorStr = "Cannot use this ID"; break;
default: errorStr = "Rejected from server"; break;
}
new OkDialog("Error", errorStr);
skip(msg.getLength());
close_session();
}
else
{
new OkDialog("Error", "Unknown error");
skip(msg.getLength());
}
// Todo: add other packets
}