/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "floor_item.h"
#include "graphics.h"
#include "item.h"
#include "map.h"
#include "resources/image.h"
FloorItem::FloorItem(int id,
int itemId,
int x,
int y,
Map *map):
mId(id),
mX(x),
mY(y),
mMap(map)
{
// Create a corresponding item instance
mItem = new Item(itemId);
// Add ourselves to the map
mSpriteIterator = mMap->addSprite(this);
}
FloorItem::~FloorItem()
{
// Remove ourselves from the map
mMap->removeSprite(mSpriteIterator);
delete mItem;
}
int FloorItem::getItemId() const
{
return mItem->getId();
}
void FloorItem::draw(Graphics *graphics, int offsetX, int offsetY) const
{
graphics->drawImage(mItem->getImage(),
mX * 32 + offsetX,
mY * 32 + offsetY);
}