/*
* The Mana World
* Copyright 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "commandhandler.h"
#include "channelmanager.h"
#include "channel.h"
#include "game.h"
#include "localplayer.h"
#include "gui/chat.h"
#include "net/chatserver/chatserver.h"
#include "net/gameserver/player.h"
void CommandHandler::handleCommand(const std::string &command)
{
std::string::size_type pos = command.find(' ');
std::string type(command, 0, pos);
std::string args(command, pos == std::string::npos ? command.size() : pos + 1);
if (type == "announce")
{
handleAnnounce(args);
}
else if (type == "help")
{
handleHelp(args);
}
else if (type == "where")
{
handleWhere();
}
else if (type == "who")
{
handleWho();
}
else if (type == "msg")
{
handleMsg(args);
}
else if (type == "join")
{
handleJoin(args);
}
else if (type == "list")
{
handleListChannels();
}
else if (type == "users")
{
handleListUsers();
}
else if (type == "quit")
{
handleQuit();
}
else if (type == "topic")
{
handleTopic(args);
}
else if (type == "admin")
{
Net::GameServer::Player::say("/" + args);
}
else if (type == "clear")
{
handleClear();
}
else if (type == "party")
{
handleParty(args);
}
else if (type == "op")
{
handleOp(args);
}
else if (type == "post")
{
std::string::size_type pos = args.find(' ');
std::string recipient(args, 0, pos);
std::string text(args, pos+1);
Net::GameServer::Player::sendLetter(recipient, text);
}
else if (type == "check")
{
Net::GameServer::Player::getLetters();
}
else
{
chatWindow->chatLog("Unknown command");
}
}
void CommandHandler::handleAnnounce(const std::string &args)
{
Net::ChatServer::announce(args);
}
void CommandHandler::handleHelp(const std::string &args)
{
if (args == "")
{
chatWindow->chatLog("-- Help --");
chatWindow->chatLog("/help > Display this help.");
chatWindow->chatLog("/announce > Global announcement (GM only)");
chatWindow->chatLog("/where > Display map name");
chatWindow->chatLog("/who > Display number of online users");
chatWindow->chatLog("/msg > Send a private message to a user");
chatWindow->chatLog("/list > Display all public channels");
chatWindow->chatLog("/users > Lists the users in the current channel");
chatWindow->chatLog("/join > Join or create a channel");
chatWindow->chatLog("/topic > Set the topic of the current channel");
chatWindow->chatLog("/quit > Leave a channel");
chatWindow->chatLog("/admin > Send a command to the server (GM only)");
chatWindow->chatLog("/clear > Clears this window");
chatWindow->chatLog("/party > Invite a user to party");
chatWindow->chatLog("For more information, type /help <command>");
}
else if (args == "admin")
{
chatWindow->chatLog("Command: /admin <command>");
chatWindow->chatLog("*** only available to a GM ***");
chatWindow->chatLog("This command sends an admin command to the server.");
chatWindow->chatLog("<command> can be:");
chatWindow->chatLog("reload <db>");
chatWindow->chatLog("warp <name> <map> <x> <y>");
chatWindow->chatLog("item <name> <id> <quantity>");
chatWindow->chatLog("drop <id> <quantity>");
chatWindow->chatLog("money <name> <quantity>");
chatWindow->chatLog("spawn <id> <quantity>");
chatWindow->chatLog("goto <name>");
chatWindow->chatLog("recall <name>");
chatWindow->chatLog("ban <name> <duration>");
}
else if (args == "announce")
{
chatWindow->chatLog("Command: /announce <msg>");
chatWindow->chatLog("*** only available to a GM ***");
chatWindow->chatLog("This command sends the message <msg> to "
"all players currently online.");
}
else if (args == "clear")
{
chatWindow->chatLog("Command: /clear");
chatWindow->chatLog("This command clears the chat log of previous chat.");
}
else if (args == "help")
{
chatWindow->chatLog("Command: /help");
chatWindow->chatLog("This command displays a list of all commands available.");
chatWindow->chatLog("Command: /help <command>");
chatWindow->chatLog("This command displays help on <command>.");
}
else if (args == "join")
{
chatWindow->chatLog("Command: /join <channel>");
chatWindow->chatLog("This command makes you enter <channel>.");
chatWindow->chatLog("If <channel> doesn't exist, it's created.");
}
else if (args == "kick")
{
chatWindow->chatLog("Command: /kick <nick>");
chatWindow->chatLog("This command makes <nick> leave the channel.");
chatWindow->chatLog("If the <nick> has spaces in it, enclose it in "
"double quotes (\").");
}
else if (args == "list")
{
chatWindow->chatLog("Command: /list");
chatWindow->chatLog("This command shows a list of all channels.");
}
else if (args == "msg")
{
chatWindow->chatLog("Command: /msg <nick> <message>");
chatWindow->chatLog("This command sends the text <message> to <nick>.");
chatWindow->chatLog("If the <nick> has spaces in it, enclose it in "
"double quotes (\").");
}
else if (args == "op")
{
chatWindow->chatLog("Command: /op <nick>");
chatWindow->chatLog("This command makes <nick> a channel operator.");
chatWindow->chatLog("If the <nick> has spaces in it, enclose it in "
"double quotes (\").");
chatWindow->chatLog("Channel operators can kick and op other users "
"from the channel.");
}
else if (args == "party")
{
chatWindow->chatLog("Command: /party <nick>");
chatWindow->chatLog("This command invites <nick> to party with you.");
chatWindow->chatLog("If the <nick> has spaces in it, enclose it in "
"double quotes (\").");
}
else if (args == "quit")
{
chatWindow->chatLog("Command: /quit");
chatWindow->chatLog("This command leaves the current channel.");
chatWindow->chatLog("If you're the last person in the channel, it will be deleted.");
}
else if (args == "topic")
{
chatWindow->chatLog("Command: /topic <message>");
chatWindow->chatLog("This command sets the topic to <message>.");
}
else if (args == "users")
{
chatWindow->chatLog("Command: /users <channel>");
chatWindow->chatLog("This command shows the users in <channel>.");
}
else if (args == "where")
{
chatWindow->chatLog("Command: /where");
chatWindow->chatLog("This command displays the name of the current map.");
}
else if (args == "who")
{
chatWindow->chatLog("Command: /who");
chatWindow->chatLog("This command displays the number of players currently "
"online.");
}
else
{
chatWindow->chatLog("Unknown command.");
chatWindow->chatLog("Type /help for a list of commands.");
}
}
void CommandHandler::handleWhere()
{
chatWindow->chatLog(map_path, BY_SERVER);
}
void CommandHandler::handleWho()
{
}
void CommandHandler::handleMsg(const std::string &args)
{
std::string::size_type pos = args.find(' ');
std::string recipient(args, 0, pos);
std::string text(args, pos+1);
Net::ChatServer::privMsg(recipient, text);
}
void CommandHandler::handleJoin(const std::string &args)
{
std::string::size_type pos = args.find(' ');
std::string name(args, 0, pos);
std::string password(args, pos+1);
chatWindow->chatLog("Requesting to join channel " + name);
Net::ChatServer::enterChannel(name, password);
}
void CommandHandler::handleListChannels()
{
Net::ChatServer::getChannelList();
}
void CommandHandler::handleListUsers()
{
Net::ChatServer::getUserList(chatWindow->getFocused());
}
void CommandHandler::handleTopic(const std::string &args)
{
if (Channel *channel = channelManager->findByName(chatWindow->getFocused()))
{
Net::ChatServer::setChannelTopic(channel->getId(), args);
}
else
{
chatWindow->chatLog("Unable to set this channel's topic", BY_CHANNEL);
}
}
void CommandHandler::handleQuit()
{
if (Channel *channel = channelManager->findByName(chatWindow->getFocused()))
{
Net::ChatServer::quitChannel(channel->getId());
}
else
{
chatWindow->chatLog("Unable to quit this channel", BY_CHANNEL);
}
}
void CommandHandler::handleClear()
{
chatWindow->clearTab(chatWindow->getFocused());
}
void CommandHandler::handleParty(const std::string &args)
{
if (args != "")
{
player_node->inviteToParty(args);
}
}
void CommandHandler::handleOp(const std::string &args)
{
if (Channel *channel = channelManager->findByName(chatWindow->getFocused()))
{
// set the user mode 'o' to op a user
if (args != "")
{
Net::ChatServer::setUserMode(channel->getId(), args, 'o');
}
}
else
{
chatWindow->chatLog("Unable to set this user's mode", BY_CHANNEL);
}
}
void CommandHandler::handleKick(const std::string &args)
{
if (Channel *channel = channelManager->findByName(chatWindow->getFocused()))
{
if (args != "")
{
Net::ChatServer::kickUser(channel->getId(), args);
}
}
else
{
chatWindow->chatLog("Unable to kick user", BY_CHANNEL);
}
}