blob: 8ccd4672d94841cccf7f06e080789b454a6e0dd5 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
<?xml version="1.0"?>
<sprite aciton="stand" variants="56" variant_offset="1">
<imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="right">
<frame index="7"/>
</animation>
<animation direction="up">
<frame index="21"/>
</animation>
<animation direction="left">
<frame index="14"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="6" delay="200"/>
</animation>
<animation direction="right">
<sequence start="8" end="13" delay="200"/>
</animation>
<animation direction="up">
<sequence start="21" end="27" delay="200"/>
</animation>
<animation direction="left">
<sequence start="14" end="20" delay="200"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation>
<sequence start="44" end="55" delay="100"/>
<frame index="55" delay="5000"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="28" end="31" delay="100"/>
<end/>
</animation>
<animation direction="right">
<sequence start="32" end="35" delay="100"/>
<end/>
</animation>
<animation direction="up">
<sequence start="40" end="43" delay="100"/>
<end/>
</animation>
<animation direction="left">
<sequence start="36" end="39" delay="100"/>
<end/>
</animation>
</action>
</sprite>
|