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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80" />
<action name="stand" imageset="base">
<animation direction="down">
<frame index="3" delay="250"/>
<frame index="4" delay="250"/>
</animation>
<animation>
<frame index="10" delay="250"/>
<frame index="11" delay="250"/>
</animation>
<animation direction="up">
<frame index="31" delay="250"/>
<frame index="34" delay="250"/>
<frame index="35" delay="250"/>
</animation>
<animation direction="right">
<frame index="20" delay="250"/>
<frame index="21" delay="250"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="4" delay="160" />
</animation>
<animation direction="left">
<sequence start="11" end="14" delay="160" />
</animation>
<animation direction="up">
<sequence start="31" end="34" delay="160" />
</animation>
<animation direction="right">
<sequence start="21" end="24" delay="160" />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="9" />
</animation>
<animation direction="left">
<frame index="19" />
</animation>
<animation direction="up">
<frame index="39" />
</animation>
<animation direction="right">
<frame index="29" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="5" end="8" delay="105" />
</animation>
<animation direction="left">
<sequence start="15" end="18" delay="105" />
</animation>
<animation direction="up">
<sequence start="35" end="38" delay="105" />
</animation>
<animation direction="right">
<sequence start="25" end="28" delay="105" />
</animation>
</action>
</sprite>
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