blob: d066975fdaabf4aa08179cd36fa64052ef806648 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/monster-moggun.png" width="77" height="76" />
<action name="stand" imageset="base">
<animation direction="down">
<frame index="14" />
</animation>
<animation direction="left">
<frame index="7" />
</animation>
<animation direction="up">
<frame index="21" />
</animation>
<animation direction="right">
<frame index="0" />
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="14" end="17" delay="120" />
</animation>
<animation direction="left">
<sequence start="7" end="10" delay="120" />
</animation>
<animation direction="up">
<sequence start="21" end="24" delay="120" />
</animation>
<animation direction="right">
<sequence start="0" end="3" delay="120" />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="20" delay="900" />
</animation>
<animation direction="left">
<frame index="13" delay="900" />
</animation>
<animation direction="up">
<frame index="27" delay="900" />
</animation>
<animation direction="right">
<frame index="6" delay="900" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="18" end="19" delay="100" />
<end />
</animation>
<animation direction="left">
<sequence start="11" end="12" delay="100" />
<end />
</animation>
<animation direction="up">
<sequence start="25" end="26" delay="100" />
<end />
</animation>
<animation direction="right">
<sequence start="5" end="6" delay="100" />
<end />
</animation>
</action>
</sprite>
|