summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/weapons/polearm-spear-female.xml
blob: 664024958af895b46fc3d959455c7bdae00c8979 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
  <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
  <action name="default" imageset="polearm-spear"/>
  <action name="stand" imageset="polearm-spear">
    <animation direction="down">
      <frame offsetY="32" index="0"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="18"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="36"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="54"/>
    </animation>
  </action>
  <action name="walk" imageset="polearm-spear">
    <animation direction="down">
      <sequence offsetY="32" start="1" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="19" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="37" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="55" end="60" delay="75"/>
    </animation>
  </action>
  <action name="sit" imageset="polearm-spear">
    <animation direction="down">
      <frame offsetY="32" index="7"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="25"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="43"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="61"/>
    </animation>
  </action>
  <action name="dead" imageset="polearm-spear">
    <animation direction="down">
      <frame offsetY="32" index="8"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="26"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="44"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="62"/>
    </animation>
  </action>
  <action name="attack_spear" imageset="polearm-spear">
    <animation direction="down">
      <sequence offsetY="32" start="72" end="75" delay="140"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="76" end="79" delay="140"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="81" end="84" delay="140"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="85" end="88" delay="140"/>
      <end/>
    </animation>
  </action>
</sprite>