Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-06-01 | Mushroom x2 x3 tilesets and map 011-6 028-3 057-1 Mushroom fix | HoraK-FDF | 2 | -0/+8 | |
2020-04-20 | Doomsday Support Patch (Act 4/5) (#371) | Jesusaves | 1 | -0/+193 | |
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes. | |||||
2016-05-03 | Add smaller lab version | wushin | 1 | -0/+24 | |
2015-06-28 | npc actions in tutorial & numa & mask | mekolat | 1 | -0/+4 | |
2015-05-17 | Merge pull request #261 from mekolat/debugroom | Wushin | 3 | -9/+1 | |
revamp the GM lounge | |||||
2015-05-07 | Clean up the old unknown Xmas tree | wushin | 1 | -1/+1 | |
2015-05-02 | revamp the GM lounge | mekolat | 3 | -9/+1 | |
2015-04-19 | Add snow_x4 tileset | mekolat | 1 | -0/+4 | |
2015-01-13 | remap nivalis | mekolat | 2 | -0/+8 | |
2014-08-25 | 009-2 fringefix, wallfix, bedfix | mekolat | 4 | -2/+10 | |
2014-07-03 | Fixed Ground Issues on 009-1 | mekolat | 1 | -1/+1 | |
Fixed Fringe Issues with oversized sprites | |||||
2014-06-30 | Fix map layers in Hurnscald | mekolat | 1 | -0/+4 | |
Added Tileset woodland_village_x3.png Fixed Tileset woodland_village.png Fixed Tileset woodland_x3.png closes #120 | |||||
2014-04-15 | Tileset Fixes | wushin | 42 | -168/+0 | |
- Removed Old Tileset Naming Conventions - Removed Unused Unfinished Tiles | |||||
2014-04-15 | Tileset Fixes | wushin | 66 | -0/+1431 | |
- Naming conventions - Filled in some blank spots - Merged Tilesets together - Added more Desert Tiles - Added more Crypt Tiles - Added more Woodland Tiles - Added more Dock Tiles - Added more Indoor Tiles - Added animated Water Tiles - Added Sign Tiles - Started process of desaturation - Started process of consolidation - Started making tilesets more consistant | |||||
2014-04-15 | Change all npcs to have a player sprite base | Bernhardt | 2 | -0/+83 | |
Replaced small NPCs with tiles wherever necessary | |||||
2013-07-22 | Fixing tileset width | Stefan Dombrowski | 1 | -1/+1 | |
2013-07-04 | snow docks in nivalis, minor related fixes | Wombat | 1 | -0/+4 | |
2013-06-21 | New cave tilesets: cave2_bilevel.png, cave2_bilevel_water_lava.png, ↵ | wushin | 10 | -0/+40 | |
cave2.png, cave2_sewer_mine.png, cave2_sewer_mine_x2.png, cave2_sewer_mine_x3.png, cave2_sewer_mine_x4.png, cave2_sewers.png, cave2_transistions.png, cave2_x2.png, cave2_x3.png Edited Desert2 to add the sewer entrance | |||||
2013-05-25 | paved roads in Tulimshar with sand coverings | wushin | 1 | -0/+4 | |
2012-12-22 | Adding Christmastree_x8 tileset. | tux9th | 1 | -0/+4 | |
2012-12-17 | Add 3 tilesets for illia maps | Vincent Petithory | 3 | -0/+12 | |
2012-08-06 | added Crypt-Fringe_x3.tsx, edited png, now tiles fit into x3 schema | tux9th | 1 | -0/+4 | |
2012-08-05 | Fixed Tileset Pots_x2 in 009-2, added the fixed tileset | tux9th | 1 | -0/+4 | |
2012-08-03 | Fix use of barbarians-outdoor-fixme tileset | tux9th | 1 | -4/+0 | |
2012-08-01 | Fix improper use of an effectively x2 tileset. | Ben Longbons | 1 | -0/+4 | |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 61 | -0/+452 | |