Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-05-02 | Fix warp from Caretaker's house | Jared Adams | 1 | -2/+2 | |
2011-05-02 | Map 011-6 had few layer and collisions issues that were fixed. Thank you to ↵ | Ali-G | 1 | -7/+6 | |
Ginaria for reporting. | |||||
2011-05-02 | Fixed a few benches and cupboards | Ali-G | 1 | -6/+6 | |
2011-04-29 | Fixed some layering problems with 3 beds + 2 fournitures | Ali-G | 1 | -4/+4 | |
2011-04-29 | Fixed layering problems | Ali-G | 1 | -9/+9 | |
2011-04-26 | Fixed a tile + some collisions in graveyard and easter island. | Ali-G | 16 | -129/+124 | |
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes | |||||
2011-04-04 | minor map layering issue | Wombat | 1 | -2/+2 | |
cauldron on wrong layer | |||||
2011-04-04 | putting monsters and not conditional warps for orum and waric in the map | Jessica Tölke | 1 | -21/+91 | |
2011-04-04 | some warp changes related to resolve issues with the converter tool because ↵ | Jessica Tölke | 2 | -24/+17 | |
of manually changed warps | |||||
2011-04-04 | removing zombies and fallens from 027-1 | Jessica Tölke | 1 | -32/+0 | |
spawn will happen only via script in a special file to make crying child quest possible without conflicts with converter | |||||
2011-04-04 | new maps 033-1 and 034-1 in snow area - not complete yet | Jessica Tölke | 2 | -74/+72 | |
2011-04-04 | Putting the Yeti fight room into another map. | Jessica Tölke | 1 | -0/+44 | |
2011-04-04 | terranite island removed with gzip compression. | Wombat | 1 | -7/+7 | |
other fixes were using zlib by default, which we will avoid doing until Mana 0.5 and newer clients become more common. | |||||
2011-04-04 | Revert "Fix island in the Terranite cave" | Wombat | 1 | -7/+7 | |
This reverts commit b75fe201fb6adb95e4e65af10b3a1d1dae1b142b. | |||||
2011-03-01 | added collision tile to easter island | Wombat | 1 | -9/+9 | |
the collision tile prevents monster spawning and difficulties in hunting them | |||||
2011-03-01 | terranite island removed with gzip compression. | Wombat | 1 | -8/+8 | |
other fixes were using zlib by default, which we will avoid doing until Mana 0.5 and newer clients become more common. | |||||
2011-03-01 | Revert "Fix island in the Terranite cave" | Wombat | 1 | -7/+7 | |
This reverts commit b75fe201fb6adb95e4e65af10b3a1d1dae1b142b. | |||||
2011-03-01 | Fix island in the Terranite cave | Ben Longbons | 1 | -7/+7 | |
2011-02-13 | adding warp to outside in 027-2 | Jessica Tölke | 1 | -0/+7 | |
2011-02-13 | adding 033-1.tmx: an are southwest of nivalis leading to the barbarians | Stefan Beller | 1 | -0/+122 | |
2011-02-09 | 031-3: changing warps to normal warps | Jessica Tölke | 1 | -0/+322 | |
Previously it were scripted warps due to christmas event. | |||||
2011-02-04 | Corrected some maps. Look like I did some mistakes in my old maps. ↵ | Reid | 3 | -32/+26 | |
Correcting a collision useless on a char + deleting a layer on a snow map and some other touch here and there. | |||||
2011-01-29 | gy inn: new skeleton monsters with colored clothes | Jessica Tölke | 1 | -6/+54 | |
2011-01-29 | Second last commit: updates to the crypt map, tileset and misc graphics. | nmaligec | 3 | -72/+27 | |
deleted debugroom map. | |||||
2011-01-23 | Fixing collision layer in 030-1 | Jessica Tölke | 1 | -17/+17 | |
2011-01-21 | 027-2 map fixes and testing changes in npcs2.png alignment | Wombat | 1 | -7/+21 | |
2011-01-13 | removing mobs from near miriam. | Stefan Beller | 1 | -5/+5 | |
These mobs are now far away, but still in the path for the miriam running quest. | |||||
2011-01-05 | maps resaved | Stefan Beller | 2 | -23/+25 | |
no actual change, just reopening and saving again the graveyard maps. This is done due to trouble in the server repository (commit: ed8cac19500c515cae40c1fd4b2d87abd96ae3ba) | |||||
2011-01-05 | merging from previous test repo: ta-client-testing | nmaligec | 3 | -83/+413 | |
2011-01-03 | quick fixes for crypt maps | nmaligec | 2 | -19/+13 | |
2011-01-03 | synch with new test repo. | nmaligec | 25 | -233/+1881 | |
2011-01-03 | new maps have proper names and music now | Stefan Beller | 2 | -0/+11 | |
2011-01-03 | Updates I made since ta-client-testing repo was closed: minor fix to ↵ | nmaligec | 5 | -51/+108 | |
Hurnsald map entrances, plus additions for the crypt quest. | |||||
2011-01-03 | Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdata | Stefan Beller | 1 | -3/+9 | |
2011-01-03 | adding a place where miriam lives | Stefan Beller | 3 | -42/+168 | |
it is a desert with lots of plants and catusses. The map is called 032-2 although it is west of 006-1 (pachuas place) | |||||
2010-12-31 | 031-2: adding fireplace particle effect to the fireplace | Jessica Tölke | 1 | -2/+3 | |
2010-12-31 | changing 031-2 to make it look nicer | Jessica Tölke | 1 | -5/+10 | |
2010-12-31 | cindy quest: resize cave, fix house | Stefan Beller | 2 | -16/+23 | |
resize the cave in which the fight takes place fixing some layer issues at the house of angela | |||||
2010-12-30 | removing the bats over the whole map in 031-3 for the cindy quest | Jessica Tölke | 1 | -12/+4 | |
2010-12-30 | Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdata | Jessica Tölke | 1 | -21/+53 | |
2010-12-30 | Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdata | Stefan Beller | 2 | -18/+16 | |
2010-12-30 | removing mobs from big cave in 031-3 | Stefan Beller | 1 | -21/+53 | |
There is a clean place now for the yeti fight. | |||||
2010-12-29 | fixed a layer issue in 031-2 | Jessica Tölke | 1 | -3/+3 | |
2010-12-29 | added home of Angela and Cindy for the Rescue Cindy Quest | Jessica Tölke | 2 | -14/+68 | |
2010-12-28 | Merge remote branch 'mainline/master' | Wombat | 2 | -18/+16 | |
2010-12-28 | 011-6 mobs rearranged | Stefan Beller | 1 | -20/+365 | |
2010-12-23 | One last fix | Jared Adams | 1 | -1/+1 | |
2010-12-23 | Fix broken graphics paths on 031-3.tmx | Jared Adams | 1 | -4/+4 | |
2010-12-23 | Fixed description on Guy Fawkes Mask and added Collision Tiles to 031-3 | Wombat | 1 | -7/+6 | |
Fixed description on Guy Fawkes Mask in items.xml to match the defense in item_db.txt. Added collision tiles to 031-3 to prevent mobs from spawning in areas players can't reach. | |||||
2010-12-22 | Fixed logs infront of jacks house | Dweems | 1 | -11/+10 | |
-Added logs infront of jacks house to match 009-1.tmx -Changed back to gzip from zlib |