Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-07-12 | Fix bugs in maps caught by my stricter converter | Ben Longbons | 1 | -6/+6 | |
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -18/+780 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-06-03 | Removed several trees in 047-1 as they were literally on the cliffs. | Alige | 1 | -1/+1 | |
2012-05-20 | Resaving maps 046-1 and 047-1 in gzip instead of zlib, so it's compatible ↵ | Jessica Tölke | 1 | -13/+12 | |
with the converter tool. | |||||
2012-05-14 | fix collision and a mapbug | Stefan Beller | 1 | -12/+13 | |
a rock was missing a collision and some cliffs needed correction. | |||||
2012-04-10 | Snow maps: | Jessica Tölke | 1 | -24/+92 | |
- Resave maps with gzip compression instead of zlib. - Fix warps. - Add music to 046-3. - Add monsters. - Fix some collision. | |||||
2012-04-10 | Starting the snow area expansion | Stefan Beller | 1 | -0/+116 | |
These new maps for snow area will lead to one of the Sages and to the barbarian village. |