Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-11-08 | In 044-1, removed two overlapping trees on 12,67 and 19,54. | ali-g | 1 | -1/+1 | |
2011-11-02 | Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ | ali-g | 1 | -12/+12 | |
018-2, 020-3, 031-3, 042-2, 044-1 | |||||
2011-11-02 | Added a missing collision tile on 044-1: 156 83. | ali-g | 1 | -15/+15 | |
2011-09-28 | Added some tiles in over layer near cliffs to avoid layer issues with player ↵ | Ali-G | 1 | -2/+2 | |
with a scythe or a wooden staff in the hands. That implied the removal of some fringe tiles in the nearby maps. | |||||
2011-09-28 | Removed a tree that was overlapped by a collision tile. The tree was on two ↵ | Ali-G | 1 | -1/+1 | |
maps: 044-1 and 030-1. | |||||
2011-09-27 | Remove some executable bits again. | Ben Longbons | 1 | -0/+0 | |
2011-09-25 | Adding new maps 044-1 and 044-3. Adapting 030-1, 033-1 and 031-3 to fit. | Ali-G | 1 | -0/+130 | |