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2015-04-20Merge pull request #257 from mekolat/020-1-roofWushin1-2/+2
fix roof on 020-1
2015-04-20fix roof on 020-1mekolat1-2/+2
2015-04-19Add snow_x4 tilesetmekolat1-1/+2
2015-04-18Add new nivalis wellSDN-Arkhen1-8/+8
2015-02-06Fix Bad fenceswushin1-80/+80
2015-01-18misc tile fixesmekolat1-28/+28
2015-01-14put back old icemekolat1-6/+6
2015-01-13eliminate duplicate tilesmekolat1-46/+46
2015-01-13remap nivalismekolat1-93/+398
2015-01-07modified maps/020-1.tmxwushin1-161/+169
2014-04-19Enforcer Naming Convention in Music FilesBernhardt1-1/+1
2014-04-15Map Changeswushin1-11/+11
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release)
2013-12-25Map Changes for the Annual Eventwushin1-7/+7
2013-07-28All warps moved from old to new stylewushin1-19/+19
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile>
2013-07-21Convert maps to CSV againBen Longbons1-20/+902
2013-04-22Fix all the wrong spawn namesBen Longbons1-1/+1
2013-01-18Adding collision tiles in enclosed areas, issue reported by BoomerTheKran.Jessica Tölke1-2/+2
2013-01-07Revert "Adding Christmastree to 020-1." since Christmas is over.Jessica Tölke1-5/+4
This reverts commit d1a99868672caeca6dd2454aae4e6cf221ddcc7f.
2012-12-22Adding Christmastree to 020-1.tux9th1-4/+5
2012-10-03 Solved Overlapping issues in:tux9th1-1/+1
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize.
2012-08-13Convert map compression format back to gzip. It turned out that the 0.5.0 ↵Jessica Tölke1-900/+18
client, which is still supported, can't handle CSV.
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons1-689/+675
2012-07-20Canonicalize tileset names.Ben Longbons1-3/+3
Also remove some executable bits
2012-07-11Convert all maps to CSV.Ben Longbons1-18/+900
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2012-06-20Fix some layer issues of the fence on 020-1 reported by Qwerty Dragon.Jessica Tölke1-12/+12
2012-01-17Adding new monster 'White Bell' to snow maps.Jessica Tölke1-1/+9
2011-10-13Added forgotten collision tiles on 020-1: 74 125 & 81 117 & 88 116.Ali-G1-2/+2
2011-09-20Changed some collision tiles on 020-1.Jessica Tölke1-3/+3
It seems some inconsistency isn't avoidable due to the tileset.
2011-09-20Adapt border of 020-1 to 031-1.Ali-G1-6/+6
2011-09-14Some fixes on snow maps.Ali-G1-4/+4
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other.
2011-09-12Two new indoor maps in Snow area:Ali-G1-5/+12
Added the indoor part of the seamans house on 031-1. Added a building for storage/banker npc in Nivalis.
2011-09-12Full map review:Ali-G1-50/+43
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-09-02Made all the rocks be on "fringe" layer.Ali-G1-4/+4
Changed some small rocks by the new one hal9000 made. Made the three snow maps match together, there was a lot of differences.
2011-09-02Adapting 020-1.tmx and 031-3.tmx to tileset changes.Ali-G1-12/+12
Added some snow on the ground layer, under the big rocks. Since the snow under them, in the tileset, didn't fit the current snow thus it was removed.
2011-08-25Added a missing collision tile on map 020-1, coordinates 60 120.Ali-G1-2/+1
2010-12-02nivails maps improvedStefan Beller1-2/+3
2010-11-21another layer fixup for nivalisStefan Beller1-3/+3
2010-11-21fixes in layersStefan Beller1-6/+5
2010-11-21nivails mapsStefan Beller1-5/+19
adding new caves and warps for all maps
2010-11-07new NivalisNina O'Reilly1-20/+25
2010-01-04Revert "Add Christmas tree"Jared Adams1-6/+3
This reverts commit 42191920ed312f5e470313916af95e595058e486.
2009-12-23Add Christmas treeJared Adams1-3/+6
2009-09-06Stray, empty tiles removed from mapsKess Vargavind1-1/+1
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked.
2009-07-18small layer/collision bugMaximilian Philipps1-3/+3
2009-02-12Various map fixes as reported by HaayScott Ellis1-4/+4
:100644 100644 93ff700... e1badd6... M maps/007-1.tmx :100644 100644 0091cf2... 2af129f... M maps/008-1.tmx :100644 100644 eea35ee... 9a84eb7... M maps/009-1.tmx :100644 100644 4bbc619... a62128a... M maps/011-1.tmx :100644 100644 ea6315f... 6dbdc6e... M maps/014-1.tmx :100644 100644 711462f... cd77d13... M maps/019-1.tmx :100644 100644 ca39abb... df6dc86... M maps/020-1.tmx
2009-01-31Remove old snow setsJared Adams1-18/+26
Maps 019-1 and 020-1 converted by turmfalke
2008-12-15Added ye olde Christmas tree to map 020-1U-BEAST\QOAL1-3/+6
2008-12-12Name the snow town NivalisJared Adams1-0/+1
2008-11-12Commit more map property fixes, and some other stuffJared Adams1-1/+1
2008-11-12Fix tileset references.Jared Adams1-5/+5