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path: root/maps/018-3.tmx
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2011-06-10Improved some warps between 010-1 & 011-1. And also between 018-1 & 018-3.Ali-G1-6/+6
2011-04-26Fixed a tile + some collisions in graveyard and easter island.Ali-G1-2/+2
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
2011-02-04Corrected some maps. Look like I did some mistakes in my old maps. ↵Reid1-15/+14
Correcting a collision useless on a char + deleting a layer on a snow map and some other touch here and there.
2010-07-27Clean up some spawns and restore a warpremoitnane1-1/+1
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-08Fixed a few small map errors.Maximilian Philipps1-20/+20
2009-07-19Fixed two collision tilesThorbjørn Lindeijer1-3/+3
2009-06-17Added 30s/100s default respawn rates everywhere, adjusted some broken ↵Fate1-0/+2
respawn rates here and there
2009-03-22Fix the fruit tree on map 018-3Jared Adams1-9/+9
2009-02-04Fix up the demon mines a bitJared Adams1-0/+11
2009-01-24Remove remaining instances of cave_bilevel_waterJared Adams1-6/+11
Also start using the south cave exists
2008-12-07Prevent attacking monsters on the wrong levelJared Adams1-12/+12
2008-11-28Changed demon mines spawns and mob setups to be more homogeneous and ↵Fate1-43/+65
slightly more manageable
2008-11-25Fix another warpJared Adams1-1/+1
2008-11-23A spelling fixJared Adams1-2/+2
2008-11-23Fix another bad warp.Jared Adams1-1/+1
2008-11-23Fix a few map bugsJared Adams1-1/+7
2008-11-22Update some mapsJared Adams1-6/+176
2008-11-12Commit more map property fixes, and some other stuffJared Adams1-0/+5
2008-11-12Commit more warpsJared Adams1-1/+149
2008-11-12Fix tileset references.Jared Adams1-13/+13
2008-11-12Commit more warp fixes (most by varvagind) and new warpsJared Adams1-13/+14
2008-11-12Inital map renameJared Adams1-0/+63
Warps and such need to be fixed