Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-06-10 | Improved some warps between 010-1 & 011-1. And also between 018-1 & 018-3. | Ali-G | 1 | -6/+6 | |
2011-04-26 | Fixed a tile + some collisions in graveyard and easter island. | Ali-G | 1 | -2/+2 | |
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes | |||||
2011-02-04 | Corrected some maps. Look like I did some mistakes in my old maps. ↵ | Reid | 1 | -15/+14 | |
Correcting a collision useless on a char + deleting a layer on a snow map and some other touch here and there. | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 1 | -1/+1 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-07-08 | Fixed a few small map errors. | Maximilian Philipps | 1 | -20/+20 | |
2009-07-19 | Fixed two collision tiles | Thorbjørn Lindeijer | 1 | -3/+3 | |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+2 | |
respawn rates here and there | |||||
2009-03-22 | Fix the fruit tree on map 018-3 | Jared Adams | 1 | -9/+9 | |
2009-02-04 | Fix up the demon mines a bit | Jared Adams | 1 | -0/+11 | |
2009-01-24 | Remove remaining instances of cave_bilevel_water | Jared Adams | 1 | -6/+11 | |
Also start using the south cave exists | |||||
2008-12-07 | Prevent attacking monsters on the wrong level | Jared Adams | 1 | -12/+12 | |
2008-11-28 | Changed demon mines spawns and mob setups to be more homogeneous and ↵ | Fate | 1 | -43/+65 | |
slightly more manageable | |||||
2008-11-25 | Fix another warp | Jared Adams | 1 | -1/+1 | |
2008-11-23 | A spelling fix | Jared Adams | 1 | -2/+2 | |
2008-11-23 | Fix another bad warp. | Jared Adams | 1 | -1/+1 | |
2008-11-23 | Fix a few map bugs | Jared Adams | 1 | -1/+7 | |
2008-11-22 | Update some maps | Jared Adams | 1 | -6/+176 | |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -0/+5 | |
2008-11-12 | Commit more warps | Jared Adams | 1 | -1/+149 | |
2008-11-12 | Fix tileset references. | Jared Adams | 1 | -13/+13 | |
2008-11-12 | Commit more warp fixes (most by varvagind) and new warps | Jared Adams | 1 | -13/+14 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+63 | |
Warps and such need to be fixed |