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2011-09-12Full map review:Ali-G1-11/+11
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-07-05Fixed a lot of issues in several maps, especially cave maps. Most of the ↵Ali-G1-10/+10
problems were done because of the automapper.
2011-06-10Add the data need for the electricity boss battleChuck Miller1-0/+52