Age | Commit message (Collapse) | Author | Files | Lines | |
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2010-10-02 | crypt without mobs | Stefan Beller | 2 | -0/+0 | |
This is the crypt without mobs, but functional in all other needs. added needed tilesets removed map 030-3 which was a testing map for this. new file: graphics/tiles/Crypt-Fringe-x3.png new file: graphics/tiles/Crypt-Fringe.png modified: maps/027-1.tmx new file: maps/027-3.tmx new file: maps/027-4.tmx deleted: maps/030-3.tmx | |||||
2010-09-04 | resized crypt graphics into two tilesets | Wombat | 3 | -0/+0 | |
resized crypt graphics into two tilesets and removed the old one to fit tmw guidelines on tilesets | |||||
2010-09-04 | Crypt tileset | Wombat | 1 | -0/+0 | |
tileset for graveyard crypt | |||||
2010-08-29 | Revert "Fix map issue with half barrels everywhere" | Jared Adams | 1 | -0/+0 | |
This reverts commit 1dbfedaffe0b57114afe53097286faf4b3421470. | |||||
2010-07-23 | Fix map issue with half barrels everywhere | Chuck Miller | 1 | -0/+0 | |
It was not a mapping issue, older clients can't handle resizing of tilesets | |||||
2010-07-09 | Added woodenpump and wooden barrel | Dweems | 1 | -0/+0 | |
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png | |||||
2010-07-09 | Resize the woodland water to 512x96 to fix collision issues | Chuck Miller | 1 | -0/+0 | |
The extra space was empty, and this seems to the tileset's original size | |||||
2010-07-09 | Revert "Added woodenpump and wooden barrel" | Chuck Miller | 1 | -0/+0 | |
This reverts commit 6d9dae4296409f63985fa10b8916f64d23f8171d. You can't resize tilesets. New clients break, and old ones will ignore the new tiles, or overwrite them with tiles earlier in the set. | |||||
2010-07-09 | Added woodenpump and wooden barrel | Dweems | 1 | -0/+0 | |
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png | |||||
2010-06-04 | Added bench for Tulimshar (from SuperKoop) | Yohann Ferreira | 1 | -0/+0 | |
Resolves: TMW-Mantis #445. | |||||
2010-04-11 | Easter 2010 | Freeyorp | 1 | -0/+0 | |
2009-10-26 | Replace old style bush tile with matching piece | fother | 1 | -0/+0 | |
2009-09-07 | Adds missing north and south stairs and misc items to Docks Set. | fother | 1 | -0/+0 | |
2009-09-05 | Added unused tile markers to graveyard tilesets | Philipp Sehmisch | 2 | -0/+0 | |
2009-09-04 | Added path endings to woodland tileset | Philipp Sehmisch | 1 | -0/+0 | |
2009-09-04 | Add graveyard maps and tiles | Jared Adams | 4 | -0/+0 | |
2009-06-16 | Added mushroom tiles | Fate | 1 | -0/+0 | |
2009-06-15 | inn.png (replace dithering by 50% opacity), woodland_indoor.png (tiny ↵ | Krzysztof Daszuta | 2 | -0/+0 | |
modification at doors portal) | |||||
2009-06-15 | New fireplace - with correct perspective. | Krzysztof Daszuta | 1 | -0/+0 | |
Slightly improved portal fields. Signed-off-by: Krzysztof Daszuta <irukard@gmail.com> | |||||
2009-06-03 | Corrected colors of the trees on Woodland_x5 to match those on Woodland_x3 | Philipp Sehmisch | 1 | -0/+0 | |
2009-05-06 | Removed red cross sign from woodland village tileset and nurse NPC to comply ↵ | Philipp Sehmisch | 1 | -0/+0 | |
with the statement regarding use of the red cross symbol in video games by the International Red Cross Movement | |||||
2009-04-10 | Add Saphy's new tall tree | Jared Adams | 2 | -0/+0 | |
2009-03-21 | Add dock tiles for Tulimshar | Jared Adams | 1 | -0/+0 | |
2009-03-02 | Merge/rename oversized forest tiles | Jared Adams | 10 | -0/+0 | |
2009-03-02 | Renamed Forest_water to Woodland_swamp and increased image size to make room ↵ | Philipp Sehmisch | 2 | -0/+0 | |
for further extensions. | |||||
2009-02-24 | Modified new forest tilesets to work together with the existing ones, ↵ | Philipp Sehmisch | 2 | -0/+0 | |
reorganized water tileset | |||||
2009-02-24 | Add some flower pots | Jared Adams | 1 | -0/+0 | |
2009-02-24 | Add forest tiles | Jared Adams | 8 | -0/+0 | |
2009-01-31 | Remove old snow sets | Jared Adams | 4 | -0/+0 | |
Maps 019-1 and 020-1 converted by turmfalke | |||||
2009-01-24 | Remove remaining instances of cave_bilevel_water | Jared Adams | 1 | -0/+0 | |
Also start using the south cave exists | |||||
2009-01-24 | Add new bench | Jared Adams | 1 | -0/+0 | |
2009-01-24 | Optimize tilesets | Jared Adams | 29 | -0/+0 | |
The other tilesets were optimized in the previous edits | |||||
2009-01-24 | Add south exits | Jared Adams | 1 | -0/+0 | |
2009-01-24 | Update woodland tiles | Jared Adams | 6 | -0/+0 | |
2009-01-22 | Update of cave water drop animations by Octalot. | Philipp Sehmisch | 1 | -0/+0 | |
2009-01-18 | Added animated cave wall by Octalot to cave under mouboo hills. | Philipp Sehmisch | 1 | -0/+0 | |
2008-12-26 | Add new Tulimshar tiles by Freeyorp | Jared Adams | 1 | -0/+0 | |
2008-12-13 | Add cave_bilevel set and depreciate other one | Jared Adams | 2 | -0/+0 | |
2008-12-13 | Add new snow tiles | Jared Adams | 2 | -0/+0 | |
2008-12-12 | Add oversized Inn tilesets | Jared Adams | 2 | -0/+0 | |
2008-10-26 | New collision tile, should be a bit easier to spot errors now | Bjørn Lindeijer | 1 | -0/+0 | |
2008-10-22 | Finish commiting Mantis 473: Cave tiles: ramps, bilevels, water, updated ↵ | Jared Adams | 1 | -0/+0 | |
spiderweb | |||||
2008-10-11 | Commit magic patch and bilevel cave tileset | Jared Adams | 1 | -0/+0 | |
2008-10-11 | Commit various mantis tasks, and other changes | Jared Adams | 3 | -0/+0 | |
2008-10-05 | Client data update for Magic House in Northern Forest (mantis 452) | Bjørn Lindeijer | 1 | -0/+0 | |
2008-09-14 | added missing tic-tac-toe tileset | Philipp Sehmisch | 1 | -0/+0 | |
2008-07-21 | Fix some missing pixels in the desert tileset | Scott Ellis | 1 | -0/+0 | |
2008-05-23 | Added Hill maps, particle effects and additional tiles, by Zipon. | Scott Ellis | 2 | -0/+0 | |
And yet more map fixes. | |||||
2008-04-09 | Committed improved desert cliff tiles by Othello. | Bjørn Lindeijer | 1 | -0/+0 | |
2008-04-07 | New well - by Irukard - Thank you for your contributions so far! | Matthias Hartmann | 1 | -0/+0 | |