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path: root/graphics/sprites/icon-haste-potion.xml
AgeCommit message (Collapse)AuthorFilesLines
2012-06-11Format xml files.Jessica Tölke1-10/+9
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
2012-02-10Fixed status effect icons Y offsets for the 0.6 client.Yohann Ferreira1-5/+5
The new client is handling sprites in a unified way regarding the Y offset. Thus, icons, which are sprites, had to be adapted. We decided to simplify the offset in the new client so that the handling there is more simple in the long term. The icon will have an offset in the 0.5.x clients but it should still be bearable.
2009-01-19Converted DOS newlines to UNIX formatThorbjørn Lindeijer1-13/+13
Sorry, but DOS got it wrong. :P
2008-12-07Added initial set of graphics and status effect specs for active speed / ↵Fate1-0/+13
iron potion