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path: root/graphics/particles/attack.particle.xml
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2012-06-11Format xml files.Jessica Tölke1-54/+47
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
2009-01-19Converted DOS newlines to UNIX formatThorbjørn Lindeijer1-59/+59
Sorry, but DOS got it wrong. :P
2008-05-29Removed the "white" from the names of all particles because there aren't any ↵Philipp Sehmisch1-2/+2
other colors anymore.
2008-05-26Changed the way star particles are redyed.Philipp Sehmisch1-2/+2
2008-05-22Converted particle effect definitions to use dye system for particle images. ↵Philipp Sehmisch1-4/+4
Please give feedback if it works properly and is performant so I can delete the colored versions of the particles.
2008-05-22Added descriptive comments to all particle effect files.Philipp Sehmisch1-0/+5
2008-03-09temporary particle effect used to visualize special monster attacks.Philipp Sehmisch1-0/+55